ACD2011
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| Joined: 18 Oct 2011 |
| Total Posts: 27 |
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| 27 Feb 2014 08:26 PM |
| ok i found out that at the time roblox doesn't support Unix and so im hoping that I if there is enough activity on this that this will be decidied to bacted on and so what im wanting to happen is that if roblox decideds to do so is to make roblox supportable on Unix so it can be used on linux ubuntu and other Unixbased systems if you want this pleas post your thoughts on here. |
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Espithel
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| Joined: 09 Oct 2009 |
| Total Posts: 20917 |
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| 27 Feb 2014 08:28 PM |
I've heard of Linux and Ubuntu... But what's Unix?
...I think it'll have to be less anonymous before it gets used. Maybe it already is and I'm just stupid though. |
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ACD2011
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| Joined: 18 Oct 2011 |
| Total Posts: 27 |
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| 27 Feb 2014 08:32 PM |
| Unix is the base platform for linux and ubuntu ond many more. |
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ACD2011
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| Joined: 18 Oct 2011 |
| Total Posts: 27 |
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| 27 Feb 2014 08:35 PM |
| oops i ment to say Unix is the base platform for linux and ubuntu and many more operating systems. |
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| 27 Feb 2014 08:41 PM |
ROBLOX has many more important things to work on besides creating a Linux based ROBLOX Client. If you want ROBLOX, just buy windows, or use OSX.
OS X is in UNIX, but it would be too difficult to get the ROBLOX Client over to Linux. |
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ACD2011
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| Joined: 18 Oct 2011 |
| Total Posts: 27 |
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| 27 Feb 2014 08:50 PM |
| no is isnt all you need to do is implemt the command base that will enable the scripts to be read as unix format which shouldnt be too hard if you used the app console that you can use to make the compatible version for it or the along the lines of that but jim if you have nothing good to say in a reply then reply nothing at all. |
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| 27 Feb 2014 09:02 PM |
"OS X is in UNIX, but it would be too difficult to get the ROBLOX Client over to Linux. "
The only real difference between porting it to OSX is two things, creating windows and threading. There is no difference in anything coding wise, other than libraries. They're just being lazy and ignorant.
Want to learn Java? Contact me or visit http://www.roblox.com/Groups/group.aspx?gid=632774 |
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| 28 Feb 2014 11:46 AM |
| It's not roblox's fault that you decided to go with a OS that almost no one has heard of. |
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| 28 Feb 2014 09:59 PM |
"It's not roblox's fault that you decided to go with a OS that almost no one has heard of."
Correction: That you, yourself, has never heard of.
Want to learn Java? Contact me or visit http://www.roblox.com/Groups/group.aspx?gid=632774 |
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notfruit
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| Joined: 21 Sep 2012 |
| Total Posts: 1386 |
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| 01 Mar 2014 08:38 AM |
| Roblox staff has already posted their opinion and they said that they would not port roblox to GNU/Linux Distributions. The work required (apparently not all their code is platform independent) wouldn't be a financially sound decision from my point of view (they do have to pay the staff, server maintenance, electricity, taxes). |
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notfruit
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| Joined: 21 Sep 2012 |
| Total Posts: 1386 |
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| 01 Mar 2014 08:48 AM |
And der, they may have used Ogre3D and their physics engine, but the network code, the system calls, file system, and the multithreading are not portable. One does not simply rewrite your "ultra low latency" networking code" or any code that uses multithreading for an operating system that virtually none of the people you intend to sell your product to use. They are not being lazy and ignorant, they are being smart. I don't mean to offend anyone, but most of the ideas that users have of roblox are not the vision that David and friends have of roblox.
TL:DR: Abandon the notion of roblox staff being greedy or ignorant. They let you play the game for free, and they have bills to pay. |
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| 01 Mar 2014 09:26 AM |
| Isn't iOS based from Unix too? Or at least some stuff? |
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| 01 Mar 2014 02:34 PM |
"And der, they may have used Ogre3D and their physics engine, but the network code, the system calls, file system, and the multithreading are not portable. One does not simply rewrite your "ultra low latency" networking code" or any code that uses multithreading for an operating system that virtually none of the people you intend to sell your product to use. "
Networking code is platform independent and dependent. Servers don't require any modifying, while the client does, yes. The porting from Windows' sockets to Linux's are pretty straightforward, because the code is so similar.
System calls, depends on the call, but those usually aren't too different, either.
The filesystem being different has nothing to do with why they cannot port a game to Linux, because OSX and iOS have different filesystems as well, yet, they were still ported. Writing to a file is still the same. That's language dependent, not OS dependent. While creating a directory is different, it's not that hard to write.
Linux it's mkdir("some/directory", 0777);
Windows it's CreateDirectory("C:\\some\\directory", NULL);
OR you could just not worry about the C++ coding for directories and use C for creating them, and that's crossplatform AND will compile with C++.
I already said the threading wasn't crossplatform. But even then, the POSIX thread code is usually smaller than Windows, making it easier to learn.
In the end, it comes down to how hard it will be to learn C++ on Linux or Windows, if you've mastered Windows, then you won't have problems with Linux, especially since Windows' Win32 API is so terrible.
Want to learn Java? Contact me or visit http://www.roblox.com/Groups/group.aspx?gid=632774 |
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ACD2011
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| Joined: 18 Oct 2011 |
| Total Posts: 27 |
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| 01 Mar 2014 07:15 PM |
hay the only thing i can think of that would be troublesome for roblox is settign roblox to work properly with the partitions in Unix which is the main area wher the trouble will come from but once you have the bugs fixed out of that then your pritty much set, but there will be some other issues that i dont know about but hopefuly roblox will take my idea but save some of your jugdement until we here what roblox thinks so if they do take my idea then we know then but anything that says they wond dont say but you thoughts of issues that roblox will probably deal with im open to. |
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xbox789
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| Joined: 25 Aug 2008 |
| Total Posts: 1947 |
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| 01 Mar 2014 07:18 PM |
| I may be mistaken, but you can run Roblox on Ubuntu. |
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ACD2011
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| Joined: 18 Oct 2011 |
| Total Posts: 27 |
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| 01 Mar 2014 07:19 PM |
| ok if some one here has ubuntu let us know if roblox runs on ubuntu. and contine you with your replies. |
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ACD2011
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| Joined: 18 Oct 2011 |
| Total Posts: 27 |
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| 01 Mar 2014 08:10 PM |
| hay i said people can continue saying things in here but nothing of weather or not roblox is going to take my suggestion. |
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ACD2011
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| Joined: 18 Oct 2011 |
| Total Posts: 27 |
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| 21 Mar 2014 08:05 PM |
| Hay can we get some feed back here if you want roblox avalible for linux reply and leave some feedback for roblox as well. |
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jacoba01
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| Joined: 20 Nov 2010 |
| Total Posts: 10014 |
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| 21 Mar 2014 08:25 PM |
| Run it through WINE. It will work but with graphical glitches. |
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| 21 Mar 2014 09:13 PM |
| Ok, so I find your post rather fascinating, But I'm sorry to say that roblox is using the latest devices available. I support this if it were possible. But in order to move up you must use what you have now. And in my opinion, It is as old as netscape correct me if I'm wrong just opening up. |
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jacoba01
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| Joined: 20 Nov 2010 |
| Total Posts: 10014 |
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| 21 Mar 2014 09:17 PM |
@shikaro
This post is rather oddly worded. Windows was started before Linux if that's what you're getting at. |
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ACD2011
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| Joined: 18 Oct 2011 |
| Total Posts: 27 |
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| 29 Mar 2014 08:38 PM |
| im saying is roblox dosnt support linux because of they way lunix unpackeges applications is diffrent from a mac or pc but still i want to see roblox expand to more than 2 platforms so they can start spreading out more but untill roblox decides to support linux it wont happen but if enough players support me on this then roblox will more than likely look into this idea. Then only way that is going to happen is if enough people notice this and say if they want to see roblox on linux and other Unix operating systems. also im see if you want to have a less know operating system take off and then cause roblox player count to explode higher from it. I really want to see this happen because since linux is less known and unix is too theat makes linux less prone to viruses. |
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ACD2011
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| Joined: 18 Oct 2011 |
| Total Posts: 27 |
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| 30 Mar 2014 01:56 PM |
| so lets get some more replys on this please on what you think on this subject. |
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