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Re: Higher Resolution Decals

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Xurxes is not online. Xurxes
Joined: 04 Apr 2010
Total Posts: 690
21 Mar 2014 02:30 PM
Hi there!

It is what the title is suggesting. But let me get in depth about it. This applies to textures, GUI's, and anything else that uses decals of sorts. Now yes, without a resolve, I would expect this would cause lag for a large variety of users across ROBLOX. Well, the solution for that is a Texture/Decal quality bar. Seperate from the overall game quality bar.

By doing this, it would allow for an isolation of scalable detail. How to explain this... Basically saying, "I want all my graphics set to low quality. But, I want to keep textures and decals at max quality."

As for the standpoint of higher res. decals and textures, I would expect them to range from 1080i/p to whatever. As I see it, I don't think there should be an exact limit.

Additional details on the texture/decal bar; while being able to scale up or scale down on the quality, what iwould do is divide the pixle couint of image, of course.

Any useful feedback would be greatly appreciated. Not supportive? Please state your reasoning.
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MarioLuigi35 is not online. MarioLuigi35
Joined: 23 May 2010
Total Posts: 8584
21 Mar 2014 02:32 PM
Support
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Aldrath is not online. Aldrath
Joined: 23 Oct 2013
Total Posts: 82
21 Mar 2014 02:59 PM
10/10 Would take FULL Advantage of.
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tery215 is not online. tery215
Joined: 19 Aug 2009
Total Posts: 3879
21 Mar 2014 03:00 PM
mehhhh

i suppose
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Xurxes is not online. Xurxes
Joined: 04 Apr 2010
Total Posts: 690
21 Mar 2014 03:07 PM
Opinions are opinions. You have to think though, this feature would be implemented quite easily I would hope. Plus, you could persay create more suitable muzzle flash effects. I don't expect to get much out of this thread, due to lack of detail and inspiration of what you could do.

On another note; an addition to the thread : Having billboard GUIs disappear client side if you do not have direct sight of the source.
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Xurxes is not online. Xurxes
Joined: 04 Apr 2010
Total Posts: 690
21 Mar 2014 03:10 PM
Forgot to add to that last addition, I'm aware that it is possibly scriptable. But thought it would be just easier on scripters that are willing to do such an effect. Easy and simple.
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Aldrath is not online. Aldrath
Joined: 23 Oct 2013
Total Posts: 82
21 Mar 2014 03:11 PM
It would also make it easier on people like me who can't script for hell <3
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janthran is not online. janthran
Joined: 15 May 2009
Total Posts: 17429
21 Mar 2014 03:27 PM
They already do lol you guys didn't even notice and you're still complaining
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Xurxes is not online. Xurxes
Joined: 04 Apr 2010
Total Posts: 690
21 Mar 2014 03:32 PM
I have no querell with one who is trying to cause trouble. And this thread is merely about complaining. It just a suggestion. If ROBLOX does or doesn't want to put it in that's fine by me. And I am very aware of having the ability to disable a billboard GUI. Now no, I admit I did not check for any scripts that were capable of doing this. In fact, I haven't thought of it until now.

I would like if you peacefully left the thread if you have nothing nice to say.
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austint30 is not online. austint30
Joined: 20 Mar 2010
Total Posts: 1482
21 Mar 2014 03:37 PM
Support! Also they need to remove the bevels shown on decals too. WHenever I upload something transparent, some of the sides show a bevel, annoying as heck. This is also what makes custom skyboxes have that box around it.
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Workteam is not online. Workteam
Joined: 12 Jan 2014
Total Posts: 707
21 Mar 2014 03:40 PM
[ Content Deleted ]
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Xurxes is not online. Xurxes
Joined: 04 Apr 2010
Total Posts: 690
21 Mar 2014 03:41 PM
Thanks for the feedback so far! :D
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janthran is not online. janthran
Joined: 15 May 2009
Total Posts: 17429
21 Mar 2014 04:09 PM
you guys are dumb lol
you can already upload 4 megapixel decals without them being resized
http://www.roblox.com/vignettea-item?id=148450106
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austint30 is not online. austint30
Joined: 20 Mar 2010
Total Posts: 1482
21 Mar 2014 04:10 PM
Well, I haven't really been on Roblox all that much, so I didn't see the update! :D
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janthran is not online. janthran
Joined: 15 May 2009
Total Posts: 17429
21 Mar 2014 04:29 PM
ok it's not 4 megapixel the max size is 1024x1024 so 1 mgapixel
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Xurxes is not online. Xurxes
Joined: 04 Apr 2010
Total Posts: 690
21 Mar 2014 05:17 PM
Please, as I said, if you're going to be disrespect, leave the thread.

As for uploading closest to a high res. decal, the highest you can get by uploading it via a t-shirt, rather than uploading it as you normally would. I know my whereabouts of ROBLOX. I have my reasons for putting up this thread. It is a suggestion. You clearly did not read it thoroughly.
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Xurxes is not online. Xurxes
Joined: 04 Apr 2010
Total Posts: 690
21 Mar 2014 05:17 PM
Typo, disrespectful*
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spicyhunter3 is not online. spicyhunter3
Joined: 30 Dec 2009
Total Posts: 312
21 Mar 2014 09:26 PM
Complete support; this would be great for scripters, builders, and essentially every type of developer on ROBLOX.
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justnbebrroks is not online. justnbebrroks
Joined: 19 Mar 2014
Total Posts: 173
21 Mar 2014 09:27 PM
UR MOMO
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LittleL0L is not online. LittleL0L
Joined: 04 Feb 2011
Total Posts: 3727
21 Mar 2014 09:29 PM
Support.
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Xurxes is not online. Xurxes
Joined: 04 Apr 2010
Total Posts: 690
22 Mar 2014 03:24 PM
Boopidy-bump.
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FunkyFireMonkey73 is not online. FunkyFireMonkey73
Joined: 29 Jan 2011
Total Posts: 346
22 Mar 2014 06:57 PM
Come on roblox, we need 2k textures, no 4k, no 8, no be the first game with 128k textures!
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DataStore is not online. DataStore
Joined: 07 Feb 2012
Total Posts: 8540
22 Mar 2014 07:01 PM
I don't get the suggestion. As Janthran pointed out, unless they've turned it off, the maximum decal resolution was changed to 1024x1024 (or more) from what it was. This is plenty in my opinion.
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Xurxes is not online. Xurxes
Joined: 04 Apr 2010
Total Posts: 690
22 Mar 2014 07:08 PM
-Sigh- Not sure how you don't get it. Basically increasing the max pixle count to either an unlimited state, or far higher. Restating what I said in the original post, also having a bar into which you can adjust the quality of decals.

Please read the entire thread.
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