Exsius
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| Joined: 11 Jan 2010 |
| Total Posts: 6340 |
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| 20 Mar 2014 11:19 PM |
Have a 30% robux taken away?
Does it? |
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Exsius
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| Joined: 11 Jan 2010 |
| Total Posts: 6340 |
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LucasLua
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| Joined: 18 Jun 2008 |
| Total Posts: 7386 |
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| 20 Mar 2014 11:38 PM |
| I would assume so, the 30% fee is there so the Roblox admins can attempt to regulate the market. |
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Exsius
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| Joined: 11 Jan 2010 |
| Total Posts: 6340 |
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Exsius
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| Joined: 11 Jan 2010 |
| Total Posts: 6340 |
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Exsius
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| Joined: 11 Jan 2010 |
| Total Posts: 6340 |
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DataStore
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| Joined: 07 Feb 2012 |
| Total Posts: 8540 |
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| 21 Mar 2014 08:29 AM |
| You already got your answer, not meaning to be rude. Using a logical approach, ROBLOX would apply the 30% tax otherwise people would use developer products to get around the taxing system altogether. You also have the issue that if tax weren't applied, people would use them as an alternative to gamepasses. |
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iTupex
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| Joined: 25 Feb 2014 |
| Total Posts: 37 |
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| 21 Mar 2014 08:32 AM |
| If u sell somthing ingame for 25 tix u will only get 3 tix. |
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Exsius
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| Joined: 11 Jan 2010 |
| Total Posts: 6340 |
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