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| 20 Mar 2014 08:16 PM |
| I want to use that roblox realistic water for something and need it on a large scale. Give me step by step instructions on where to find what, because I might not know where it's located at. Thank you. |
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| 20 Mar 2014 08:29 PM |
In studio is the best way to do this. In the terrain tools section you see stamper. Click the water brick, set forces and direction. Now when using this tool, click mouse button and hold, drag a line and while still holding mouse button down , click C and you can widen that line, click C again and you can go the third dimension.
It would be best to draw walls and bottom of a box with the water brick then use fill button to fill in the box. Also do sections at a time instead of the whole map at once. As the larger the block of water, the longer it takes to fill. |
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| 20 Mar 2014 08:33 PM |
| Thanks this helped a lot, now do you know how to make the water less murky? Thanks. |
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| 20 Mar 2014 08:41 PM |
Not possible yet. There was talk of this in the blog, for a future update. Also color changing water.
For now I think you can put pointlights in the water. Should work good. |
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| 20 Mar 2014 08:41 PM |
| Also is there a way to make it so the characters won't go up or down? It will be bothersome. |
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| 20 Mar 2014 08:46 PM |
| I tried balancing everything out but puting negY small force but it was too much it dragged me down. Thanks again. |
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| 20 Mar 2014 08:55 PM |
There is a way but you need to write a script that puts bodygyro in the player and bodyforce to maintain level. |
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| 20 Mar 2014 09:02 PM |
| I can do some basic scripting. I'm just not sure how to affect players parts, like their arms and stuff like that, if you could give me a quick example of how to it'd help me a lot. I appreciate the help. |
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| 20 Mar 2014 09:05 PM |
| I'm sorry this is where i get out. Scripting is not in my grasp. |
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| 20 Mar 2014 09:07 PM |
| Ok thank you for the help. |
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