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Re: Can animations be used on non players?

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Confectrix is not online. Confectrix
Joined: 16 Feb 2010
Total Posts: 2660
19 Mar 2014 03:01 PM
Like, if I made a zombie, could I put in an animation into the zombie?
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Confectrix is not online. Confectrix
Joined: 16 Feb 2010
Total Posts: 2660
19 Mar 2014 03:05 PM
Bump!
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XanthicDragon is not online. XanthicDragon
Joined: 19 Jul 2011
Total Posts: 2780
19 Mar 2014 03:12 PM
I was doing this on one of my games (Utopia of Highlands) and wondered the same thing. Nobody likes NPCs that are moving statues. I need help as well.
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Mylesj536 is not online. Mylesj536
Joined: 03 Jan 2014
Total Posts: 136
19 Mar 2014 03:39 PM
yes you can, what kind of animations are you looking at, cause you can make a working lever that goes back and forth when clicked. you can also make "zombie/humanoid" walk differently.
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Confectrix is not online. Confectrix
Joined: 16 Feb 2010
Total Posts: 2660
19 Mar 2014 03:46 PM
@myl I am making AI robots and I want them to have a walking animation when walking, gun holding position (I will make that) Dying animation (I will make that too) And spawning animation (I also got that)
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Confectrix is not online. Confectrix
Joined: 16 Feb 2010
Total Posts: 2660
19 Mar 2014 03:49 PM
I am also making a standing animation and an animation for when it gets hit.
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Mylesj536 is not online. Mylesj536
Joined: 03 Jan 2014
Total Posts: 136
19 Mar 2014 03:58 PM
yea that should work if you make the animation, i dont know how to make animations yet, i just know that you can add them to zombies and stuff cause ive done it before.
i make zombie games and maps.
just a lil tip, try not to make it too crazy cause the more movement you have will cause more lag, it will be fine if youve got like 5 robots but if you have like 40 with animation it may cause a lil more lag.
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