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Re: Superbricks! (An anti-lag measure)

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z5151 is not online. z5151
Joined: 30 Dec 2007
Total Posts: 25684
18 Mar 2014 02:09 PM
Roblox is no stranger to low frame rates, and it's become more and more of a problem as builds have gotten larger. When Roblox was designed, I doubt the staff had imagined what it would evolve into. Builds started out as perfectly grid aligned, all upwards facing rectangles. Now, the majority of builders cframe bricks together, creating many unnecessary brick faces.

I propose that an addition be made, that allows any bricks that are Cframed into one another, have a method of deleting the faces and lines of a brick that are not visible by the player. This would allow the game engine to only have to render half as many brick faces as normal.

Obviously, there are pros and cons, so I suggest making it a feature, not a protocol. Maybe, for a use example, you highlight a set of bricks that have been cframed into the shape you want, and press a "superbrick" button, that deletes the faces of the bricks that are in the cframe, and merges all highlighted bricks into 1 part.

Thank you for taking the time to read this, I know from experience that suggestions make there way into the game very often (I did a write up on possible place teleportation many years ago, and the thread got popular, and now we have it)so please respond with support, and or any ideas you may have on the subject.
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shadowkiller47 is not online. shadowkiller47
Joined: 19 Oct 2008
Total Posts: 2490
18 Mar 2014 02:11 PM
I like this. This should be a thing.
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Cabacojoe1 is not online. Cabacojoe1
Joined: 04 Feb 2012
Total Posts: 24
18 Mar 2014 02:12 PM
Smart, very smart. This should be made.
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Cloudruin is not online. Cloudruin
Joined: 14 Mar 2012
Total Posts: 3752
18 Mar 2014 02:17 PM
Support.

-Cloudruin
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whyaname98 is not online. whyaname98
Joined: 22 May 2011
Total Posts: 3979
18 Mar 2014 02:17 PM
Support.

#LogicMakesSense
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blockshady is not online. blockshady
Joined: 28 Feb 2008
Total Posts: 42
18 Mar 2014 02:18 PM
This is a good idea, hope it gets implemented! Could definitely fix lag issues that a lot of people have in big group places.
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chimo88 is not online. chimo88
Joined: 20 Aug 2008
Total Posts: 2051
18 Mar 2014 02:19 PM
Would it basically be merging two parts into one? How many bricks can it be?
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z5151 is not online. z5151
Joined: 30 Dec 2007
Total Posts: 25684
18 Mar 2014 02:21 PM
@chimo

that's up to roblox

but my idea is to just delete the faces and lines of a part not visible by the player
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luisbryan1123 is online. luisbryan1123
Joined: 07 Feb 2010
Total Posts: 73
18 Mar 2014 02:26 PM
Support.
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Excilium is not online. Excilium
Joined: 01 Jun 2011
Total Posts: 5967
18 Mar 2014 02:32 PM
Support.

らき☆すた Konata
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ShagFace is not online. ShagFace
Joined: 22 Aug 2011
Total Posts: 3474
18 Mar 2014 02:33 PM
Completely support.
Just imagine the next step developers could take with this flexibility
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bobafettwars is not online. bobafettwars
Joined: 02 Feb 2011
Total Posts: 27
18 Mar 2014 02:36 PM
Support
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z5151 is not online. z5151
Joined: 30 Dec 2007
Total Posts: 25684
18 Mar 2014 02:49 PM
Thanks for all of the support guys! Spread this thread around and get it popular!
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xRelentlessx23 is not online. xRelentlessx23
Joined: 03 Jul 2010
Total Posts: 318
18 Mar 2014 02:54 PM
Support.
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DeadAdventure is not online. DeadAdventure
Joined: 03 Mar 2012
Total Posts: 15018
18 Mar 2014 03:03 PM
Like making it a mesh?
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z5151 is not online. z5151
Joined: 30 Dec 2007
Total Posts: 25684
18 Mar 2014 03:06 PM
"Like making it a mesh?"

I didn't want to say that, because roblox is against user meshes, but yeah.

Except it wont be a mesh, a superbrick would still have the physical properties of a brick (you can stand on it)
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AliveSparta13 is not online. AliveSparta13
Joined: 21 Dec 2012
Total Posts: 76
18 Mar 2014 03:07 PM
Support. My terrain building will be less laggy.
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zach1367 is not online. zach1367
Joined: 02 Aug 2009
Total Posts: 17
18 Mar 2014 03:09 PM
~!/SUPPORT\!~

Zach1367~
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WonderfulGlorious is not online. WonderfulGlorious
Joined: 05 Jul 2011
Total Posts: 201
18 Mar 2014 03:12 PM
Love it.
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UltraReborn is not online. UltraReborn
Joined: 17 Feb 2012
Total Posts: 573
18 Mar 2014 03:12 PM
Yes, I totally agree. I only build when I want to, I am more into 2D Mobile platforms and movie stuff I guess. Still my bro Rebornultra builds a lot and it does lag a lot with so much bricks.
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Tortelloni is not online. Tortelloni
Joined: 09 May 2012
Total Posts: 4597
18 Mar 2014 03:13 PM
This is a surprisingly great addition.

Support, nice!
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LoLClAn is not online. LoLClAn
Joined: 01 May 2012
Total Posts: 7
18 Mar 2014 03:13 PM
Support.

-LoLClAn
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daniel8599 is not online. daniel8599
Joined: 27 Jun 2008
Total Posts: 3060
18 Mar 2014 03:22 PM
this can also be an solution to the complaints that outlines make cframing look bad.
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jordanNin64 is not online. jordanNin64
Joined: 07 Jun 2013
Total Posts: 2457
18 Mar 2014 03:28 PM
I sort of get what your talking about, the only thing i don't get is how the system would recognize the shapes and lines that aren't visible to the player. The brick would have to know what bricks are attached to it and the system would ave to know how far it erases the brick.

Im probably being really daft (it is Tuesday night) but if you could explain it to me then i will be more than happy to support :)
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Kkristy is not online. Kkristy
Joined: 28 Aug 2011
Total Posts: 201
18 Mar 2014 03:43 PM
*claps*
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