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Re: --Weimar: Beginnings of Chaos--

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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 02:03 PM

[For censorship, the Party Responsible For WW2 will not feature in this at all, and will have been replaced by a simpler, less extreme right-wing faction with immense political influence.]

The year is 1924, and the world is still reeling from the chaos that was the first world-war. Germany lays stricken in poverty and self-destruction. It seems that this once, proud country will never see the light of day again. The Kaiser, forced to abdicate, had left the central government headless. And began the madness. With the head-of-state going, those from Weimar plotted and planned against the state. Then they rose their hand in defiance to all of Germany. They signed what was not meant to be signed, they signed Germany's humiliation. The Treaty of Versailles. Nothing but mockery and blackmail with the pathetic words of 'TREATY' sprawled across it. The Weimar rose up like a wraith from another world and grasped the throat of the fragile Empire's throat. Death bells rang out, in celebration and despair. Emerging as the Weimar Republic, they slammed their foot into every door, every street and every factory in the country and stripped them clean for funds to pay up. A mockery of proud Germans. A disgrace.

Then, they showed their massive incompetence years later, in 1923. Their ineptitude, their disgustingly pathetic attempt to protect Germany from the simplest of fleas. The reparations robbed us of our clothes and stole the food from our mouths like parasitic insects sliding into our throat for a taste of the meal. Conspiracy upon conspiracy slithered out of their false gullet and strangled the true nationalism of Germany and brought it our country to it's death throes. The invasion of the Ruhr in the same year, which starved us more of our precious materials. We are not people to those whom call themselves the allied powers. But cattle to be milked for goods at the slightest moment.

However, with all the terror and chaos, the 'electoral' design of this pitiful constitution has left it wide open for a better, stronger and more competent party to take the throne of the country by the reins. So you, my brother, will you take up the reins of political party, will you lure victory to glory in a final push, or will you restore it to it's former glory, without the chaotic bloodshed?

--Primary Antagonists--

Weimar Republic: Not a direct foe, but it will destroy coups and other attacks against it's control with a iron fist.

Bavarian Party: The second strongest party, it is quickly rising to power and, if they are not quelled then surely Germany will be led to turmoil. [The role-play automatically ends if they have not been usurped as the strongest party by 1935.]

--Indirect Allies--

France: They will only be featured in small quantities. You can persuade them, if you wish for a democratic and peace-preserving Germany to help in a coup against the Weimar Republic.

Russia: They will only be featured in small quantities. You can persuade them, if you wish for a democratic and peace-preserving Germany to help in a coup against the Weimar Republic.

Bavarian Party: You CAN, if you make the Bavarian Party a lesser party, make them assist in a coup.


--Secondary Antagonists--

These parties are only antagonists if you wish to destroy their operations, or if they assume the strongest party position and take over the military.

Württemberg Party

Prussian Party: Strongest starting party, one hundred percent loyal to Weimar. Cannot be persuaded to assist in coup. This party HAS to be included in the role-play, thus the sector of 'Prussia' is unobtainable.

Thuringian Party and various others.


--Rules--

There is little-to-none new weapons being developed at this time, if you assume control of the military then you can begin your own military projects.

If you take over from the Prussian Party in 'Control' of the state, then you CANNOT declare war on surrounding countries until 1935, and you CANNOT forge alliances until 1936.

Corps, yes, you don't control an army as you are little more than a state in the country. if you assume control of the military, then you control the army, which is the Prussian States military.

No, you cannot be the Prussian State.

The Weimar Republic is currently recovering from the hyperinflation, they have the best armament and military however.

Minor battles against other parties matter and will not end in a single post. Losing a single man is a definite damage to your strength.

At maximum, you have around the border of 6,000 soldiers and 1,500 vehicles under your control.

Whilst this isn't really a rule, trading between parties, diplomacy and other political things are essential. Speeches are essential in order to gain supporters, attempting a coup with only 3,000 people will not be exactly successful.

Enjoy yourself, mate.

Write 'Weimar' in 'other' to show you have read this.


--Party Sheet--

Party Name: [This does not need to have your state name involved.]
Political Wing: [This is essential, non-player parties will either by right-wing or left wing.]
State: [Note, you can only control one state. You can find the states of Weimar Germany here: http://en.wikipedia.org/wiki/Administrative_divisions_of_Weimar_Germany]
Insignia: [This will identify you.]
Supporters: [This functions identically to normal nation role-play 'population.]
Party Leader:
Party Deputy Leaders: [These two are not needed, if you are a party which discards this idea.]
Opinion on Versailles: {Optional, but not filling this out will render France/Russian allies irrelevant.} [Another major factor, hate of the treaty will make most parties like you. But will destroy any chances of getting the allied nations to assist in a coup.]
Co-Operating With: [This functions identically to other nation role-pay 'allies', you can be allies with other parties and France/Russia if you are 'OK' with the treaty.
At Political War: [Identical to enemies, this lets you know what parties will attack you with their forces. If you want a challenge, be fully antagonistic to the Prussian State.]
View: {Optional} [If you wish for a democratic Germany, the population will hate you, but France/Germany will favor you.]
Party Description [Optional]:
Other:

--Military Corps--

Corps Name:
Corps Specialty: [Vehicle warfare, infantry, grenades, etc.]
Corps Size: [Maximum is 6,000. This may sound harsh, but you're not the entire country.]
Corps Uniform: [Essential, trench-coats are forbidden due to being Prussian State/Weimar Republic uniform.]
Corps General Weaponry: [You'll mostly have bolt-action rifles and some MP18s.]
Governmental Army?: NO [Do not change.]
Vow: [Optional, vows make the corps loyal to you, but makes size smaller.]
Description:

YOU HAVE 250 POINTS TO SPEND.

--FINAL PIECE--

Controls State?: [This means what state you control, must be identical to previous state.]

OUT OF 1-00

Average Military Value: [Low military value increases every other point by +10.]
Average Economical Value: [Low economical value increases military by +5]
Average industrial value: [Low industrial increases Stability of Region by +5, but lowers economical value by +5.]
Stability Of Region: [Lower stability lowers economic value and adds +5 to military.]
Education: [Low education increases industrial value by +5.]
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 02:31 PM
--Party Sheet--

Party Name: Baden Council
Political Wing: Left Wing
State: Baden
Insignia: Yellow flag with a red stripe down the middle.
Supporters: 30,000
Party Leader: Karl Enrtz
Party Deputy Leaders: N/A
Opinion on Versailles: The Baden Council heavily agrees with Versailles, believing that it was their due punishment for attempting to conquer the world. They wish to usurp Germany.
Co-Operating With: France
At Political War: Wuttermburg Party
View: {Optional} [If you wish for a democratic Germany, the population will hate you, but France/Germany will favor you.] Democratic Germany
Party Description [Optional]:
Other: Weimar

--Military Corps--

Corps Name: HeimaKorps
Corps Specialty: Infantry
Corps Size: 4,500.
Corps Uniform: Light blue uniform with a pickelhaulbe helmet with a face guard attached. Their shoulders are usually topped with a single spike. They always gloves in order to allow easier grip.
Corps General Weaponry:
Governmental Army?: NO [Do not change.]
Vow: [Optional, vows make the corps loyal to you, but makes size smaller.]
Description:

YOU HAVE 250 POINTS TO SPEND.

--FINAL PIECE--

Controls State?: Baden [This means what state you control, must be identical to previous state.]

OUT OF 1-00

Average Military Value: 45
Average Economical Value: 85 [increased from 75 by low military.]
Average industrial value: 45
Stability Of Region: 90 [increased by low military.]
Education: 20
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 03:00 PM
[splat.]
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ScaryRavager is not online. ScaryRavager
Joined: 16 Mar 2011
Total Posts: 11387
17 Mar 2014 03:40 PM
[i absolutely refuse to enjoy myself
anyway joining. maybe]
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 03:46 PM
[damn you

that's the only rule that really matters]
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 04:10 PM
[gj]
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ScaryRavager is not online. ScaryRavager
Joined: 16 Mar 2011
Total Posts: 11387
17 Mar 2014 04:17 PM

--Party Sheet--

Party Name: [This does not need to have your state name involved.] The National German People's Party(couldn't think of a better name - would've done a communist party but meh)
Political Wing: [This is essential, non-player parties will either by right-wing or left wing.] Right wing
State: [Note, you can only control one state. You can find the states of Weimar Germany here: http://en.wikipedia.org/wiki/Administrative_divisions_of_Weimar_Germany] Hesse, I went to the link, ok.
Insignia: [This will identify you.] An eagle standing regal and tall and stuff on a red background in a white circle (also couldt think of a better one)
Supporters: [This functions identically to normal nation role-play 'population.] 25,000
Party Leader: Hans Stolhker
Party Deputy Leaders: [These two are not needed, if you are a party which discards this idea.] Franz Stolle, Rudolf Steinzer
Opinion on Versailles: {Optional, but not filling this out will render France/Russian allies irrelevant.} [Another major factor, hate of the treaty will make most parties like you. But will destroy any chances of getting the allied nations to assist in a coup.] (ary an superiority FTW) The National German People's Party absolutely despises the treaty, thinking of the French as little more than vermin, a weak Mediterranean ice cream (you know what I mean ROBLOX blocked it) that somehow subjugated the Reich into submission through a combination of trickery and luck. They regard the British as a more civilized race and of higher status.
Co-Operating With: [This functions identically to other nation role-pay 'allies', you can be allies with other parties and France/Russia if you are 'OK' with the treaty] Any party that sympathizes with the People's Party aims and has the same stance on the Treaty of Versailles
At Political War: [Identical to enemies, this lets you know what parties will attack you with their forces. If you want a challenge, be fully antagonistic to the Prussian State.] Weimar Republic, democratic parties, etc.
View: {Optional} [If you wish for a democratic Germany, the population will hate you, but France/Germany will favor you.] A more centralized government to replace the Weimar Republic, close to a toalitarian dictatorship with anti-Semitic ideas, and to usher in a new era of peace and prosperity to the Germans
Party Description [Optional]: N/A
Other:

--Military Corps--

Corps Name: The National German Army Corps
Corps Specialty: [Vehicle warfare, infantry, grenades, etc.] Infantry
Corps Size: [Maximum is 6,000. This may sound harsh, but you're not the entire country.] 1,500
Corps Uniform: [Essential, trench-coats are forbidden due to being Prussian State/Weimar Republic uniform.] DAMNNN YOU PIKACHU! :( Dull grey uniforms, armbands with the party's insignia on it, and a kepi cap.
Corps General Weaponry: [You'll mostly have bolt-action rifles and some MP18s.] Bolt action rifles and some MP18s
Governmental Army?: NONOIMROCKHARD [Do not change.]
Vow: [Optional, vows make the corps loyal to you, but makes size smaller.] ??? confuse
Description: also confuse

YOU HAVE 250 POINTS TO SPEND.

--FINAL PIECE--

Controls State?: [This means what state you control, must be identical to previous state.] Hesse

OUT OF 1-00

Average Military Value: [Low military value increases every other point by +10.] 46
Average Economical Value: [Low economical value increases military by +5] 77
Average industrial value: [Low industrial increases Stability of Region by +5, but lowers economical value by +5.] 69 (trololololololololo)
Stability Of Region: [Lower stability lowers economic value and adds +5 to military.] 32
Education: [Low education increases industrial value by +5.] 26
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ScaryRavager is not online. ScaryRavager
Joined: 16 Mar 2011
Total Posts: 11387
17 Mar 2014 04:22 PM
Other: Weimar
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 04:25 PM
[It's basically a yes/no thing, the vow.]
[Description means the general history of them.]
[Weimar in Other?]
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ScaryRavager is not online. ScaryRavager
Joined: 16 Mar 2011
Total Posts: 11387
17 Mar 2014 04:28 PM
[Okay, basically they were formed after World War I and they haven't really done much. They do have a vow]
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 04:28 PM
[Alright then.]

[Accepted, wait or start..?]
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ScaryRavager is not online. ScaryRavager
Joined: 16 Mar 2011
Total Posts: 11387
17 Mar 2014 04:29 PM
[wait for a bit. then start.
join pls]
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 04:30 PM
[ok]
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 04:38 PM
[Well, this did terrible.]
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soardlo is not online. soardlo
Joined: 24 Apr 2008
Total Posts: 19593
17 Mar 2014 04:44 PM
Explain this slightly, statewise and such, I'm a bit low on understanding at the moment, will join when I get home and read the rest and your response.
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 04:50 PM
[There are no differences about the states, if that's what you mean. They're just different in size and location. If that's what you mean, of course.]
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 05:14 PM
[Hm.]
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
17 Mar 2014 05:54 PM
[We have waited...]
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JonaArcher is not online. JonaArcher
Joined: 14 Sep 2013
Total Posts: 2486
17 Mar 2014 06:56 PM
--Party Sheet--

Party Name: Unity of Workers Party
Political Wing: Slightly Left Wing( Socialist, not Communist)
State: Mecklenburg-Schwerin
Insignia: A black hammer in a circle with the Mecklenburg-Schwerin flag behind it.
Supporters: 25,000
Party Leader: Yotshon Rulfus
Party Deputy Leaders: Wardfon Howtz
Opinion on Versailles: Views it as necessary, but too strict. If they come to power, they will still follow the treaty but wants some of the demands dropped.
Co-Operating With: Left wing parties in Mecklenburg-Schwerin and Mecklenburg-Stretlitz, France.
At Political War: Right wing parties in both Mecklenburgs.
View: A socialist democracy in which the rich have power equal to the poor.
Party Description [Optional]: A party based in the north, it was started by Shopkeeper Yotshon Rulfus, a war vet on the Western front. Yotshon saw the destruction in which the war caused, and saw that Germany helped cause it. He eventually gathered support in the factories and shops of Mecklenburg-Schwerin along with the support of other leftist parties due to Yotshon's stubborn nature against Right Wing advances and his clever use of propaganda.
Other: Weimer

--Military Corps--

Corps Name: The Worker's Guard
Corps Specialty: Long range combat( Sniping, Rifles, mortars)
Corps Size: 2,000
Corps Uniform: Brown colored uniforms with red trimming on the edges.
Corps General Weaponry: Bolt action rifles, pistols
Governmental Army?: NO [Do not change.]
Vow: N/A
Description: The Worker's Guard was created in response to attacks by Right Wing parties and are meant to guard factories and meeting halls of Leftist Parties.

--FINAL PIECE--

Controls State?: Mecklenburg-Schwerin

OUT OF 1-00

Average Military Value: 40
Average Economical Value: 70
Average industrial value: 70
Stability Of Region: 40
Education: 30
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ScaryRavager is not online. ScaryRavager
Joined: 16 Mar 2011
Total Posts: 11387
17 Mar 2014 07:40 PM
[now we can start :D]
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JonaArcher is not online. JonaArcher
Joined: 14 Sep 2013
Total Posts: 2486
17 Mar 2014 09:05 PM
(Not till I've been accepted... Also, I'm one of the more peaceful parties who can gain the support of the small business owners and workers.)
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
18 Mar 2014 02:05 AM
[--Accepted--. Nice party ideas.]
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Ultraelite is not online. Ultraelite
Joined: 07 Dec 2009
Total Posts: 12194
18 Mar 2014 10:49 AM
[kick]
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ScaryRavager is not online. ScaryRavager
Joined: 16 Mar 2011
Total Posts: 11387
18 Mar 2014 02:34 PM
[now we start? :D]
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ConsulLegarus is not online. ConsulLegarus
Joined: 05 Feb 2012
Total Posts: 4853
18 Mar 2014 03:23 PM
--Party Sheet--

Party Name: Deutsch Vertragsstaat Nationalistische or DVN
Political Wing: Right-Wing
State: [Note, you can only control one state. You can find the states of Weimar Germany here: Bavaria
Insignia: http://www.roblox.com/images-item?id=150151662
Supporters: 134
Party Leader: Daan Baatz
Party Deputy Leaders: [These two are not needed, if you are a party which discards this idea.]N/A
Opinion on Versailles: Hate and wish to tear it up
Co-Operating With: All other dictatorial parties
At Political War: Communists
View: {Optional} A Germany with a strong ruler and to obtain lebensraum for the German people and to defeat France, Russia, and Britain and reobtain the power Germany had before.
Party Description [Optional]: A dictatorial party bent on increasing the military and conquering neighboring countries.
Other: Weimar

--Military Corps--

Corps Name: Nationalistische Korp, NK
Corps Specialty: Infantry
Corps Size: 345
Corps Uniform: Grey overcoat and pants with black boots and a grey helmet. Usually have the motto on the shoulder
Corps General Weaponry: Kar-98 and mp-18's
Governmental Army?: NO [Do not change.]
Vow: [Optional, vows make the corps loyal to you, but makes size smaller.]
Description: The NK is used to keep order in political rallies or speeches and to disrupt communist rallies and speeches.

YOU HAVE 250 POINTS TO SPEND.

--FINAL PIECE--

Controls State?: Bavaria

OUT OF 1-00

Average Military Value: 78
Average Economical Value: 67
Average industrial value: 40
Stability Of Region: 42
Education: 23
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