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GamingOwl
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| Joined: 18 Feb 2014 |
| Total Posts: 350 |
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GamingOwl
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| Joined: 18 Feb 2014 |
| Total Posts: 350 |
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| 13 Mar 2014 02:54 PM |
| Stop bumping your dumb thread! |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 13 Mar 2014 02:57 PM |
Hrng...
- My script doesn't work - My other script doesn't work - My new script doesn't work - The free model doesn't work |
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LemmJuice
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| Joined: 23 Feb 2014 |
| Total Posts: 866 |
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| 13 Mar 2014 02:59 PM |
| I think if something wasn't working they would have fixed it by now, it's obviously you who's fault is causing an error in the script. |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 13 Mar 2014 03:01 PM |
So...
A clean script with no errors whatsoever fails, that's on me. A new script with no errors that is even shorter and precise that fails, that's on me. An old script that never errored and used to work stops working, that's on me. The highest rated free model zombie stops working, it's still on me. |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 13 Mar 2014 03:02 PM |
Just to note, it actuall works with one player.
When it has to change the humanoid to walk to, it starts lagging badly and it doesn't move anymore. |
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| 13 Mar 2014 03:04 PM |
| idiots, idiots everywhere. |
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| 13 Mar 2014 03:26 PM |
| repeat bumping wait() until caseresolved |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 13 Mar 2014 03:27 PM |
| meSmashsta, please, stop it. |
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GamingOwl
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| Joined: 18 Feb 2014 |
| Total Posts: 350 |
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| 13 Mar 2014 03:27 PM |
| They might have stopped this function for working right now. They are patching a place stealing exploit and might have disabled it. Wait a few days and it should be fixed! |
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GamingOwl
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| Joined: 18 Feb 2014 |
| Total Posts: 350 |
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| 13 Mar 2014 03:36 PM |
| meSmashsta, I know you are mad about this not working. I know this is making a few people mad. You are just the only one freaking out about it. Work on something else while you wait for them to fix the exploit and make everything right again. I am sorry but you have to calm down. |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 13 Mar 2014 03:37 PM |
meSmashsta - dude don't dis me.
That's basically what he said to me in party =P. |
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| 13 Mar 2014 03:39 PM |
@gaming
thx for the advise! tho it was pretty late, ever since i figured that moveto is malfunctioning i decided to make script for others. |
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| 14 Mar 2014 02:18 AM |
| umg it's still not working! >:c buuuuuuuuuuuump!! GLARBLAR BLARGH. |
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| 14 Mar 2014 03:57 AM |
| So why are my MoveTo methods working? |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 14 Mar 2014 06:14 AM |
Try to play with 2 players =P. The moving seems to lag then it just stops altogether.
I might check if it's the new properties later today. |
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| 14 Mar 2014 07:00 AM |
| good thing i have bebee backing me up X) or else i'd sound a complete idiot. |
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