uomevip
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| Joined: 31 Jul 2011 |
| Total Posts: 1695 |
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| 12 Mar 2014 03:57 PM |
| Why not just put the character of a player in basic parts, so we can easily get it? |
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Superfryx
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| Joined: 01 Aug 2011 |
| Total Posts: 3253 |
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| 12 Mar 2014 03:58 PM |
I have an easy time getting the player.
~local Superfryx=game.Workspace.Awesomeness |
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TH3D3m0n
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| Joined: 24 Apr 2009 |
| Total Posts: 705 |
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uomevip
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| Joined: 31 Jul 2011 |
| Total Posts: 1695 |
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| 12 Mar 2014 03:59 PM |
@Super But it would be easier to put the character in basic objects |
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Superfryx
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| Joined: 01 Aug 2011 |
| Total Posts: 3253 |
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| 12 Mar 2014 04:01 PM |
What is basic objects by the way, I can script, but I still have a lot to learn.
~local Superfryx=game.Workspace.Awesomeness |
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uomevip
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| Joined: 31 Jul 2011 |
| Total Posts: 1695 |
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| 12 Mar 2014 04:03 PM |
You insert the script by using basic objects, the window. Also, I mean litterally the character, not game.Workspace.playername |
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USMCkabar
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| Joined: 21 Oct 2007 |
| Total Posts: 20648 |
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uomevip
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| Joined: 31 Jul 2011 |
| Total Posts: 1695 |
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