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| 10 Mar 2014 04:08 PM |
I'm not sure if this thread goes here, but..
I'm new to scripting and i was wondering how i would go about making a script for a gear that removes it from you're inventory after use.
Example: After eating Tom's Beans it is removed from you're inventory.
Any help would be appreciated! |
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| 10 Mar 2014 04:19 PM |
| This is in the right forum, but I can't help you considering I don't mess around a lot with tools and their functions. |
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| 10 Mar 2014 04:23 PM |
| Okay, Thanks for the reply |
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| 10 Mar 2014 09:40 PM |
Last bump I really need some help here |
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| 10 Mar 2014 09:42 PM |
Assuming the tool is activated via click..
Check for the click
Tool stuff that does tool stuff
wait(whatevermanyseconds) assuming this is in a handle inside the script script.Parent.Parent:Remove()
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| 10 Mar 2014 09:43 PM |
in a handle inside the tool*
edit button pls |
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