|
| 09 Mar 2014 03:42 PM |
| Exactly what is the way to make terrain (High scalability in the stamper) I can't find it anyway on the wiki... |
|
|
| Report Abuse |
|
|
|
| 09 Mar 2014 03:48 PM |
| I thought it'd be a simple answer... |
|
|
| Report Abuse |
|
|
KingJacko
|
  |
| Joined: 20 Jun 2008 |
| Total Posts: 3944 |
|
| |
|
|
| 09 Mar 2014 03:55 PM |
| I meant in a script... Facepalm* |
|
|
| Report Abuse |
|
|
KingJacko
|
  |
| Joined: 20 Jun 2008 |
| Total Posts: 3944 |
|
|
| 09 Mar 2014 03:58 PM |
yyyyyeeeeeaaaaah i have no idea so ill just give you a bump.
bump |
|
|
| Report Abuse |
|
|
| |
|
KingJacko
|
  |
| Joined: 20 Jun 2008 |
| Total Posts: 3944 |
|
| |
|
| |
|
|
| 09 Mar 2014 04:06 PM |
You would use this method:
http://wiki.roblox.com/index.php?title=SetCell_(Method) |
|
|
| Report Abuse |
|
|
|
| 09 Mar 2014 04:07 PM |
And if that's not exactly what you were looking for, there are also a ton of other methods that can help you, located in the "Terrain" object. List of them here:
http://wiki.roblox.com/index.php?title=RBX.lua.Terrain_(Object) |
|
|
| Report Abuse |
|
|
KingJacko
|
  |
| Joined: 20 Jun 2008 |
| Total Posts: 3944 |
|
|
| 09 Mar 2014 04:10 PM |
| im just another bump cuz he wants it ;) |
|
|
| Report Abuse |
|
|
|
| 09 Mar 2014 04:13 PM |
| More complicated then I thought... |
|
|
| Report Abuse |
|
|
|
| 09 Mar 2014 04:17 PM |
| Workspace.Terrain:SetCell(0, 0, 0, "Water", "Solid", 0) |
|
|
| Report Abuse |
|
|