thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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| 08 Mar 2014 09:59 AM |
This don't work!
game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(char) Player.Character.Humanoid:MoveTo(Vector3.new(-515.7, 3.99, 134.1)) end) end) |
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Marolex
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| Joined: 17 Dec 2012 |
| Total Posts: 1785 |
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| 08 Mar 2014 10:01 AM |
Humanoid can not be moved
move the character as it is the physical player. |
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thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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| 08 Mar 2014 10:02 AM |
| I used the character before this, it doesn't work! |
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PlusReed
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| Joined: 23 Nov 2010 |
| Total Posts: 873 |
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| 08 Mar 2014 10:04 AM |
why are you trying to move the humanoid
try moving the player model |
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Marolex
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| Joined: 17 Dec 2012 |
| Total Posts: 1785 |
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| 08 Mar 2014 10:05 AM |
| Player.Character:MoveTo(x, y, z) |
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| 08 Mar 2014 10:06 AM |
Everyone else you're wrong, there is a humanoid MoveTo()
it has 2 arguments,
like so
Humanoid:MoveTo(Vector3.new(X,Y,Z), workspace.PartInTheSamePosition)
Also look at this http://wiki.roblox.com/index.php/MoveTo_%28Method%29/humanoid
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thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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| 08 Mar 2014 10:08 AM |
GUYS, I SAID HUMANOID ISN;T IN THE REAL SCRIPT, IT DOESN'T WORK
game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(char) Player.Character:MoveTo(Vector3.new(-515.7, 3.99, 134.1)) end) end) |
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| 08 Mar 2014 10:09 AM |
game.Players.PlayerAdded:connect(fubction(P) P.CharacterAdded:connect(function() Player.Character:MoveTo(Vector3.new(-515.7, 3.99, 134.1)) end) end) |
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| 08 Mar 2014 10:10 AM |
Opps sorry
game.Players.PlayerAdded:connect(fubction(P) P.CharacterAdded:connect(function() P.Character:MoveTo(Vector3.new(-515.7, 3.99, 134.1)) end) end)
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thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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| 08 Mar 2014 10:12 AM |
Im crazy making WAAAY TOO MANY ERRORS
game.Players.PlayerAdded:connect(fubction(P) P.CharacterAdded:connect(function() P.Character:MoveTo(-515.7, 3.99, 134.1) end) end)
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thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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| 08 Mar 2014 10:18 AM |
| That's what I did, but with different arguments, kiddo. |
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| 08 Mar 2014 10:21 AM |
| Ignore the supposedly correct answer by funnymouse7 |
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| 08 Mar 2014 10:25 AM |
| Don't call me kiddo, I answered your question |
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| 08 Mar 2014 10:27 AM |
| Ignore the supposedly correct answer by funnymouse7 [2] |
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Marolex
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| Joined: 17 Dec 2012 |
| Total Posts: 1785 |
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| 08 Mar 2014 10:28 AM |
Ignore the supposedly correct answer by funnymouse7 [3]
lold |
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| 08 Mar 2014 10:29 AM |
game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:connect(function() plr.Character.Torso.CFrame=CFrame.new(Vector3.new(-515.7, 3.99, 134.1)) end) end) |
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thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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| 08 Mar 2014 10:33 AM |
| wreck, that doesn't work, either. |
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BladeXE
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| Joined: 22 Dec 2012 |
| Total Posts: 3857 |
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| 08 Mar 2014 10:34 AM |
| Humanoids can be moved, it makes them walk. |
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| 08 Mar 2014 10:34 AM |
Ignore the supposedly correct answer by funnymouse7 [4]
this is getting annoying, did you test my script?! did it work?!
please reply to those questions |
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thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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| 08 Mar 2014 10:35 AM |
| GUYS, I SAID I DIDN'T USE HUMANOIDS.! |
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thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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Marolex
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| Joined: 17 Dec 2012 |
| Total Posts: 1785 |
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| 08 Mar 2014 10:44 AM |
| Quick guys, talk about humanoids more! |
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| 08 Mar 2014 10:46 AM |
| are you trying to teleport the character or make the character walk? |
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thetacah
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| Joined: 18 Jan 2013 |
| Total Posts: 16026 |
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| 08 Mar 2014 10:46 AM |
| Teleport the character, I didn't use the Humanoid in the real script, it's the character...buddy. |
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