z5151
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| Joined: 30 Dec 2007 |
| Total Posts: 25684 |
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| 07 Mar 2014 05:08 PM |
Hello soldiers of the RGR, this thread was written to convey a message to both RGRM troopers, and RGRN personnel. Simply put, we need to focus our attention on supporting each other's strengths.
Vehicular warfare is coming. Server sizes have already reached 50 players, and are expected to make a jump into 100 players soon. The roblox game engine is constantly being upgraded to allow more creativity. This means more moving parts. Moving parts translates to vehicles in my mind.
Soon, we will have battles fought both on land and in the air. This opens up a huge world of possibilities to us, and we need to be the first clan ready to combat in any situation.
The RGR warfare model of tomorrow will consist of epic space battles, in orbit (in the same place) as epic ground battles. The war will be won or lost, based on how well we cooperate with each other.
Some examples include; RGRN pilots scouting enemy locations, then transferring them to RGRM ground forces, orbital attacks from RGRN ships onto enemy combatants, all guided by RGRM forces, and RGRN infill of RGRM forces via landing craft launched from orbiting ships.
To put it into a story example; RGRM forces are pinned down by the heavy guns of an orbiting bombardment platform. RGRM raidos into RGRN command requesting help, RGRN forces dispatch to destroy the enemy orbital, freeing RGRM forces on the ground.
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RGRN forces are recieving heavy anti aircraft fire from the ground, and cannot get any ships within range to destroy the anti aircraft. RGRM forces attack and secure the position, allowing RGRN ships to move freely, and cutting off enemy aircraft.
IN CONCLUSION: Start getting the mindset of co-operation. The battles of the future will force us to work together, and if we can embrace them with training, we are more likely to succeed. |
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| 07 Mar 2014 09:48 PM |
| Now if only MB would get FLEET back up, and do the same thing. |
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Sasook
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| Joined: 07 Mar 2009 |
| Total Posts: 41122 |
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Caboooose
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| Joined: 16 May 2012 |
| Total Posts: 8091 |
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chimo88
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| Joined: 20 Aug 2008 |
| Total Posts: 2051 |
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| 08 Mar 2014 03:52 AM |
Sasook, this does not concern you. Stick with your own genre, whatever that may be.
z5151, you are correct and it's a wondrous idea. Planetary invasion, rather than flashpoint raids, could dominate not only Star Wars, but many other multi-divisional military forces on ROBLOX. Fights can begin with raiders attempting to get past planetary defences, landing in the atmosphere. From there, they fight on the ground in huge armoured warfare. Finally, an attack on a specific facility, with only standard infantry weapons. Raiders would need to fight and take over all three cycles, and, if the two clans are active enough, engage in up to around 50 troops each, although technically each side could overall have 75- if there are 50 max servers. Raiders would need to specifically spawn FROM the last map to go advance- if we have no defence on the space battle, then they slip right into the tank warfare, or perhaps if their assault is quick enough only find resistance at the core of our fight.
This is an innovative concept, and it should be viewed by all intelligent clan leaders who are willing to create a comprehensive, fair game inwhich both sides will benefit. |
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Rye123
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| Joined: 08 Dec 2008 |
| Total Posts: 316 |
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| 08 Mar 2014 03:56 AM |
| @chimo sir: Maybe we could have some planets in a galaxy, including Coruscant, and a large space for space battles? :# |
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chimo88
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| Joined: 20 Aug 2008 |
| Total Posts: 2051 |
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| 08 Mar 2014 03:59 AM |
| Mhm! That'd be for Navy, but the whole system of them needing to beat the Navy, Army, then final standing force on Coruscant just seems like an astounding feat. RGRN in space, RGRM on a battlefield, and CSC/RGRM at the Capital sector of Coruscant. |
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Dystra
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| Joined: 11 Dec 2012 |
| Total Posts: 9928 |
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| 08 Mar 2014 04:00 AM |
| BAAHHAHAHAHAHAHAHHAHHAHHAHAHAHA |
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