|
| 06 Mar 2014 09:59 PM |
admin = { "SpecSlayer","StormTamer" } game.Players.PlayerAdded:connect(function(nP) for _,v in pairs(admin) do if nP.Name == v then nP.Chatted:connect(function(msg) if msg == "!load REAPER" then x = game.Lighting.Reaper:Clone() game.StarterPack.Children:remove() M = Instance.new("Message") M.Parent = game.Workspace M.Text = "RCL LOADED" wait(0.1) x.Parent = game.StarterPack wait(2) M:Remove() end end) end end end)
- [WIJ] SpecSlayer |
|
|
| Report Abuse |
|
|
Adam335
|
  |
| Joined: 19 Feb 2011 |
| Total Posts: 21464 |
|
|
| 06 Mar 2014 09:59 PM |
"for _,v in pairs(admin) do"
I'm not sure I'm right about this, but wouldn't it be; for i,v in pairs(admin) do |
|
|
| Report Abuse |
|
|
| |
|
|
| 06 Mar 2014 10:02 PM |
First off: game.StarterPack.Children:remove()
"Children" is not a member game.StarterPack:ClearAllChildren() Works Also,are you intending on killing everyone afterwards?because it won't be in theirbackpacks till they reset.. |
|
|
| Report Abuse |
|
|