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Re: Clan Warfare System

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RottenApple333 is not online. RottenApple333
Joined: 20 Oct 2011
Total Posts: 350
04 Mar 2014 04:46 PM
Something I'd love to see implemented into Roblox: a system that makes wars fair for two clans. Nowadays I'd estimate that 95% of wars/raids come down to abusive admins on the side of the defenders, name-calling, forum flaming, and "auto-wins". I remember a Roblox admin, about a year back, saying that something in the department of clan warfare would be added to Roblox. This never happened, but at the time I strongly wished for this system to be developed. I think the following suggestions, or something along the line could make clans a lot more fun.

Here's how I think it should work:
-If two clans declare the other an enemy, both leaders would have to verify for a war to be initiated. To avoid lots of tiny groups declaring war on large ones such as FEAR, a feature parallel to the manual join request could be used.
-Raid wins and losses would be recorded, along with overall kills and deaths and deaths of individual teams, accessible among the other options in the top-right corner.
-I'm unsure as to how it would be deciphered if something were a raid, or to exclude raids with admin abuse.

The main goal is for Roblox to see this, and hopefully inspire them to develop this. Thanks for spending the time to read my ideas!
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InnerMasochism is not online. InnerMasochism
Joined: 10 May 2013
Total Posts: 932
04 Mar 2014 04:56 PM
support

clans could use this
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mickyy5 is not online. mickyy5
Joined: 20 Feb 2010
Total Posts: 11059
04 Mar 2014 04:58 PM
Clan 1 has huge walls, 1 hit kill guns, invisible brinks to stop stacking, admin script which isn't picked up by the what I guess will be monitor (Or invisible admin*, a 100min flag and a 1min walk to the flag compared to 15min for raiders.

Clan 2 has a fair base and admins.

According to kills, raid wins and deaths clan 1 always wins.
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RottenApple333 is not online. RottenApple333
Joined: 20 Oct 2011
Total Posts: 350
04 Mar 2014 05:00 PM
I think that kind of stuff would go under my last comment, as my idea is incomplete. I'd love some feedback on possible prevention of this sort of stuff.
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mickyy5 is not online. mickyy5
Joined: 20 Feb 2010
Total Posts: 11059
04 Mar 2014 05:03 PM
The idea ROBLOX was originally planning made it so there were battle ground which ROBLOX made, so groups didn't use their places but private ROBLOX made places.
This meant that the warfare its self such as final battles and raids would be in an unbiased and fair place.
The main problem people had was that this would have changed the entire clan system and also there was an inclusion of a clan map to fight over.
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RottenApple333 is not online. RottenApple333
Joined: 20 Oct 2011
Total Posts: 350
04 Mar 2014 05:04 PM
Yes, I believe I remember something about a map, and that sounds about right.
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mickyy5 is not online. mickyy5
Joined: 20 Feb 2010
Total Posts: 11059
04 Mar 2014 05:06 PM
I remember the outrage on C&G forum.
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SPIRITnU is not online. SPIRITnU
Joined: 07 Mar 2012
Total Posts: 1875
04 Mar 2014 05:18 PM
Lets support warfare!
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RottenApple333 is not online. RottenApple333
Joined: 20 Oct 2011
Total Posts: 350
06 Mar 2014 06:05 PM
Please don't present it that way.
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Veznithers is not online. Veznithers
Joined: 28 Feb 2014
Total Posts: 13
06 Mar 2014 06:11 PM
Support :)
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Spitsbrough is not online. Spitsbrough
Joined: 07 Mar 2012
Total Posts: 3624
06 Mar 2014 06:21 PM
I suuport.
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spicyhunter3 is not online. spicyhunter3
Joined: 30 Dec 2009
Total Posts: 312
06 Mar 2014 06:25 PM
1/2 support; what you said is very vague.
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HeroAirin is not online. HeroAirin
Joined: 22 Feb 2014
Total Posts: 20
06 Mar 2014 06:26 PM
I haven't been in a war clan in a while but I give full support to this because back when I was into wars raids was so often no permission and we patrolled for hours and no one came so I think we should be able to get this kind of system. Full support.
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RottenApple333 is not online. RottenApple333
Joined: 20 Oct 2011
Total Posts: 350
06 Mar 2014 06:55 PM
Thanks for the support guys.
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