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Re: roblox need to fix the trade currency

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sentinelprimus is not online. sentinelprimus
Joined: 16 Aug 2011
Total Posts: 21397
06 Mar 2014 03:33 PM
[ Content Deleted ]
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Growlithe99 is not online. Growlithe99
Joined: 18 Jul 2011
Total Posts: 11849
06 Mar 2014 03:34 PM
and how will they do that, exactly?

>first world problems<
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Keldogon is not online. Keldogon
Joined: 22 Jan 2011
Total Posts: 25999
06 Mar 2014 03:34 PM
they need to make a high priced ticket item
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gordonrox24 is not online. gordonrox24
Joined: 05 Jan 2008
Total Posts: 39141
06 Mar 2014 03:35 PM
We do have high priced ticket items. Will more help? People already can't afford the million ticket hat we have, how will making another fix anything?

And I'm not really sure anything needs fixing. With the current TC, robux are worth much more than tickets, and I think that is how it should be.
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rstvkid is not online. rstvkid
Joined: 18 Mar 2013
Total Posts: 19117
06 Mar 2014 03:36 PM
[ Content Deleted ]
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jumpscare is not online. jumpscare
Joined: 09 Oct 2012
Total Posts: 697
06 Mar 2014 03:36 PM
smarty pants
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SpikeDude01 is not online. SpikeDude01
Joined: 16 Dec 2011
Total Posts: 7277
06 Mar 2014 03:37 PM
Like thats ever gonna happen
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Keldogon is not online. Keldogon
Joined: 22 Jan 2011
Total Posts: 25999
06 Mar 2014 03:42 PM
I will disprove you gordon
"We do have high priced ticket items. Will more help? People already can't afford the million ticket hat we have, how will making another fix anything?

And I'm not really sure anything needs fixing. With the current TC, robux are worth much more than tickets, and I think that is how it should be."

>We do have high priced ticket items. Will more help? People already can't afford the million ticket hat we have, how will making another fix anything?
1 million tickets is equivalent to about 50,000 robux, average people have about 5k-10k robux
Make a hat worth about 30k to 100k
People will start kicking in their robux to tickets

>And I'm not really sure anything needs fixing. With the current TC, robux are worth much more than tickets, and I think that is how it should be.
It doesn't need to be fixed, you're right. But with the rates up high, the price of the ticket is basically useless like the US dollar being printed too much. It shouldn't be that way, look at the US dollar.

SOLUTION
MAKE THE ABILITY TO SELL LIMITEDS AS TICKETS
AND MAKE LIMITED HATS BE BOUGHT WITH TICKETS
EQUALNESS TO VIRTUAL CURRENCY=HAPPY COMMUNITY
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TheMightyPork is not online. TheMightyPork
Joined: 12 Aug 2012
Total Posts: 5208
06 Mar 2014 03:43 PM
im saving up for million ticket hat
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Keldogon is not online. Keldogon
Joined: 22 Jan 2011
Total Posts: 25999
06 Mar 2014 03:43 PM
Lets debate mod
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dustyshirt is not online. dustyshirt
Joined: 15 Jan 2012
Total Posts: 15431
06 Mar 2014 03:44 PM
so using gordon's perspective free users dont even have equivalent to 1 robux while if you joined a little earlier 10 tickets go you very far
hearing that come from a roblox admin makes me wonder what 10 tickets will be like in the next year or so
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Keldogon is not online. Keldogon
Joined: 22 Jan 2011
Total Posts: 25999
06 Mar 2014 03:44 PM
dont be a noob and post mod
I spent 5 minutes typing that word wall
and sling didnt gimme a shoutout.
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TheMightyPork is not online. TheMightyPork
Joined: 12 Aug 2012
Total Posts: 5208
06 Mar 2014 03:45 PM
@keld
i already am
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Keldogon is not online. Keldogon
Joined: 22 Jan 2011
Total Posts: 25999
06 Mar 2014 03:46 PM
ik, but you arent the mod
i am speaking for the nbcs
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Keldogon is not online. Keldogon
Joined: 22 Jan 2011
Total Posts: 25999
06 Mar 2014 03:47 PM
keep bumping this thread
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Ecylados is not online. Ecylados
Joined: 03 Dec 2012
Total Posts: 8088
06 Mar 2014 03:48 PM
i speak for the tr33s

MasterCheif196 Joined: 30 Oct 2010 Total Posts: 10652
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Keldogon is not online. Keldogon
Joined: 22 Jan 2011
Total Posts: 25999
06 Mar 2014 03:48 PM
gordon just got debunked
thats why hes not talking
me: 1 mod:0
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dustyshirt is not online. dustyshirt
Joined: 15 Jan 2012
Total Posts: 15431
06 Mar 2014 03:50 PM
the rates will constantly go up if you look back in 08 they were 8.806 and now there 20.414
if the rates grow so rapidly you may as well just have a constant banner on the website saying "Buy a gamecard or us a credit card and buy something, it makes you cool!"
10 tickets should and always = 1 robux
1 robux = 10 tickets and vise versa for awhile until we get a differnt type of currency only people who use devex or have lifetime can use
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Keldogon is not online. Keldogon
Joined: 22 Jan 2011
Total Posts: 25999
06 Mar 2014 03:50 PM
me:2 mod -1
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halariousbob22 is not online. halariousbob22
Joined: 12 Mar 2011
Total Posts: 1268
06 Mar 2014 03:51 PM
They're not going to want to do this because then it will be easier to get Robux.
And if it's easier to get Robux, then it's easier to get to 100k which means more real money Roblox has to give away.
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Keldogon is not online. Keldogon
Joined: 22 Jan 2011
Total Posts: 25999
06 Mar 2014 03:53 PM
"They're not going to want to do this because then it will be easier to get Robux.
And if it's easier to get Robux, then it's easier to get to 100k which means more real money Roblox has to give away."
>Well that's the cost they're losing for not maintaining the rates
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Gaomon94 is not online. Gaomon94
Top 50 Poster
Joined: 22 Oct 2007
Total Posts: 74936
06 Mar 2014 03:57 PM
While I'm not entirely sure how it could be done, I do sympathize and agree with those that dislike the rates people face today in the Trade Currency compared to what it was at launch.

Let's face it, one robux per three or four tickets is a drastic change from one robux per twenty tickets.

A currency sink would work, and there are items out there, but with the fact that users can buy robux (the huge issue with many ideas to tone down the TC rates) and that many of the items released now are in robux (INCENTIVIZING); it just won't happen in the near feature.

Let's not forget that hats, while awesome, aren't going to impress everyone.
They're purely cosmetic, and have little-to-no change in gameplay while another item type, gear, does.
An idea I have is:
Try introducing ticket money sinks for gear, and let's see if it convinces people to go for it.
If they get a money sink that actually changes things up as opposed to just changing your appearance, it may work.

WoW has several gold sinks, whether they be from awesome mounts for your character to larger bags to allow you to store more things, they're out there and they do work.
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succesfulfundude is not online. succesfulfundude
Joined: 17 Feb 2010
Total Posts: 21328
06 Mar 2014 04:00 PM
"We do have high priced ticket items. Will more help? People already can't afford the million ticket hat we have, how will making another fix anything?"

Coming from a mod? Wow.

If you made more tix hats and less robux ones, and made the tix hats cheap, they would get tons of sales, especially if they look cool.
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Keldogon is not online. Keldogon
Joined: 22 Jan 2011
Total Posts: 25999
06 Mar 2014 04:00 PM
@gamon what's a WoW
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Keldogon is not online. Keldogon
Joined: 22 Jan 2011
Total Posts: 25999
06 Mar 2014 04:01 PM
@successful cheap? hell no
they must be priced around 40-50k tickets
and having a feature to sell limiteds as tickets will ease the rates
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