|
| 28 Feb 2014 09:28 PM |
Create in-game voicechat using http service and a website? I saw this: http://www.webrtc.org/ and had an idea for voice-chat using the http service. I'd like to know if I'll get banned for it before I attempt to make it.
|
|
|
| Report Abuse |
|
|
oplmn1
|
  |
| Joined: 25 Nov 2010 |
| Total Posts: 994 |
|
|
| 28 Feb 2014 09:52 PM |
| Idk. You would have to put a mod system in though.. Doesn't have to be 100% proof but roblox likes it if you stop kids from hearing swear words. |
|
|
| Report Abuse |
|
|
Devoi
|
  |
| Joined: 09 Jun 2013 |
| Total Posts: 5387 |
|
|
| 28 Feb 2014 10:13 PM |
| Google translate has something like this. Sound assets from anywhere but ROBLOX will not be played. |
|
|
| Report Abuse |
|
|
|
| 28 Feb 2014 10:15 PM |
| It wouldn't be possible to implement it into Roblox. Especially since Roblox doesn't like being connected to anything but the game. |
|
|
| Report Abuse |
|
|
|
| 28 Feb 2014 10:52 PM |
| I would use the HTTP serivce to connect to the website, the sounds would be played from the website, as well as be recieved from it. The HTTP service thing is to tell who is in your server so the website knows who's sound to play. |
|
|
| Report Abuse |
|
|
|
| 28 Feb 2014 11:30 PM |
I dbout it. Theres a limit of 500 requests/min for httpservice. |
|
|
| Report Abuse |
|
|
|
| 28 Feb 2014 11:41 PM |
Can't have a moderation system unless there's an audio log that's saved to a server that a mod could check out while they're in it. Highly inefficient, though.
I would just record myself saying the Safechat messages, and then make it play that sound whenever somebody says a Safechat thing. |
|
|
| Report Abuse |
|
|
|
| 28 Feb 2014 11:42 PM |
| Oh, forgot about HttpService. Sorry. |
|
|
| Report Abuse |
|
|
|
| 01 Mar 2014 04:05 AM |
Not going to happen. You can't play sounds that aren't from ROBLOX. Also, how are you gonna access their mic? They will have to go to another site? Not worth it, groups of friends already have skype etc.
AW MAN THIS ISN'T WHERE I PARKED MY CAR |
|
|
| Report Abuse |
|
|
|
| 01 Mar 2014 12:35 PM |
@OneTrueGod
Did you even go to that link at all? It's a no-plugin RTC client.
@Every other skeptic: Here's how it would work:
1) HTTP service would send info of your server and the people in it to the website 2) You would be prompted to go onto the website if you wanted to use voice chat 3) You would type in your username 4) Using information from the HTTP service, you would be put into a 'chat room' with other players in your game who also went to the voice chat website 5) Every time you talked, your voice would be played through to the other players in the room. Same with other players 6) ??? 7) Profit
9) Perhaps proximity chat as well? The farther away you are, the quieter your voice would be.
This would be applicable in environments where communication is important, but when I originally had this idea I thought of games like Darkness, or Apoc, and how it would be useful. The in intention wasn't for communication with friends, it was for communication with people you don't know. |
|
|
| Report Abuse |
|
|
|
| 01 Mar 2014 12:36 PM |
| EDIT: 3) You would go to the website, and type in your username or something. |
|
|
| Report Abuse |
|
|
|
| 01 Mar 2014 12:48 PM |
| As for moderation, I would probably add a mute button for anyone being offensive, and a report button. Since recording raw audio would take up a lot of space, I would do something like being reported by 5 different people results in an IP ban from the website. Of course people could abuse this, but I'll have to trust that 5 people wont get together and go on a banning spree. |
|
|
| Report Abuse |
|
|
oplmn1
|
  |
| Joined: 25 Nov 2010 |
| Total Posts: 994 |
|
|
| 04 Mar 2014 05:26 PM |
| You could start recording it after 2 or 3 reports. |
|
|
| Report Abuse |
|
|
|
| 04 Mar 2014 05:43 PM |
| So people have to go to a website each time they play your game? I don't think you'd get many people to do that. In addition, you wouldn't need HTTP service if you were just going to play the chat back to people in the chat room. |
|
|
| Report Abuse |
|
|
kingmatt2
|
  |
| Joined: 20 Aug 2011 |
| Total Posts: 6494 |
|
|
| 04 Mar 2014 05:51 PM |
| Thats what I was thinking. And if you plan to use HTTP service. How are you going to get the mic? |
|
|
| Report Abuse |
|
|
k9rosie
|
  |
| Joined: 05 Jul 2008 |
| Total Posts: 14339 |
|
|
| 04 Mar 2014 08:23 PM |
| WebRTC uses peer-to-peer socket connections in the first place. It doesn't take use HTTP. |
|
|
| Report Abuse |
|
|