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Re: [Stranded Alpha] Controls

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jobro13 is not online. jobro13
Joined: 05 Aug 2009
Total Posts: 2865
03 Mar 2014 08:39 AM
Hi guys. I got some complaints about the controls. They are confusing, according to what I heard. I need your help on making it better.

-Why are the controls confusing (and maybe annoying) ?
-How would you map the controls?

The game does at least need the following controls;

-Change default action [r]
-Do default action [f / left mouse if no tool is equipped]
-Left tool change action [q]
-Left tool do action [left mouse]
-Right tool change action [e]
-Right tool do action [e]

Furthermore, are there more annoying controls? Do you find it annoying to zoom out when you try to create things with your hammerstone? How would you like then for me to fix it?

Please be as detailed as possible. This is a huge help, thanks beforehand!
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lightningstrike46 is not online. lightningstrike46
Joined: 29 May 2011
Total Posts: 548
03 Mar 2014 11:57 AM
i was thinking that if you had an empty hand and clicked on a harvested item or a harvestable item with your bare hands that you will be able to move it. but if you add a in-game guide explaining the control and a customizable menu as well then i guess changing it would make no difference.
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Xulp is not online. Xulp
Joined: 24 Apr 2012
Total Posts: 451
03 Mar 2014 04:07 PM
Instead of all of the hotkeys, just make it so you can click the guis. People don't like hotkeys until they know everything well enough.
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jobro13 is not online. jobro13
Joined: 05 Aug 2009
Total Posts: 2865
03 Mar 2014 04:20 PM
Xulp then help me on that.

If I make the GUIs clickable, then when exactly does a GUI have to update? If I am hovering over an apple which is on a branch and try to select a new apple but meanwhile hover over the branch, how would I detect if someone wants to change the action or to really want to do something with the branch?

This controlling ain't all that simple, but I can't just make the GUIs clickable. Do you have a solution for this problem?
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Xulp is not online. Xulp
Joined: 24 Apr 2012
Total Posts: 451
03 Mar 2014 05:52 PM
I meant that primarily for tools. But for that, maybe if you click, the options appear? Maybe like a billboard guy or it just disappears when you move or something.
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CountryBuilder8 is not online. CountryBuilder8
Joined: 14 Jun 2011
Total Posts: 40
03 Mar 2014 10:42 PM
I liked how in stranded: episode one it was all clicking. So, maybe let us be able to click the buttons to do stuff (mouse over branch, click to snap.)
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vinster7 is not online. vinster7
Joined: 07 Oct 2010
Total Posts: 34
13 Mar 2014 08:09 PM
I know how you can do what Xulp says.
Make it so you can click stuff, and when you do, it locks the gui in place, allowing you to click on its contents. After, click somewheres else and it reverts to normal.
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jobro13 is not online. jobro13
Joined: 05 Aug 2009
Total Posts: 2865
24 Mar 2014 04:47 PM
Thanks for all feedback! I got some good ideas here on how to make this better. I'm working on it!
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deadly4321 is not online. deadly4321
Joined: 20 Aug 2008
Total Posts: 53
16 Apr 2014 11:48 AM
I'd Much rather have the hotkeys. I'd recommend adding an in-game manual for the new players since people are really fond of ignoring the description of the game, so they miss the guides.
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