Voidition
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| Joined: 14 Jul 2012 |
| Total Posts: 1849 |
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| 03 Mar 2014 11:23 AM |
local info = game.Workspace:findFirstChild("Info")
game.Workspace.checkAlive.Disabled = false
for i = 1,180 do wait(1) info.Value = i i = i - 1 end
info.Value = 0 _G.CheckPlayers() game.Workspace.checkAlive.Disabled = true |
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killjoy37
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| Joined: 27 Aug 2008 |
| Total Posts: 2821 |
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| 03 Mar 2014 11:25 AM |
| Nothing is wrong with the loop you wrote, unless you created an incorrect reference. The other guy's script won't do what you want it to. |
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Voidition
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| Joined: 14 Jul 2012 |
| Total Posts: 1849 |
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Voidition
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| Joined: 14 Jul 2012 |
| Total Posts: 1849 |
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trogyssy2
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| Joined: 24 Sep 2013 |
| Total Posts: 41 |
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| 03 Mar 2014 11:51 AM |
Hey voidition, this is scripting helpers, not scripting slaves...
Hypocrite much? |
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Lem0nzz
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| Joined: 18 Jul 2011 |
| Total Posts: 926 |
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| 03 Mar 2014 12:12 PM |
local info = game.Workspace:findFirstChild("Info")
game.Workspace.checkAlive.Disabled = false
for i = 180,1,-1 do wait(1) info.Value = i end
info.Value = 0 _G.CheckPlayers() game.Workspace.checkAlive.Disabled = true
something like that
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Voidition
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| Joined: 14 Jul 2012 |
| Total Posts: 1849 |
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