tntad
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| Joined: 24 Jul 2010 |
| Total Posts: 3558 |
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| 02 Mar 2014 09:42 PM |
I am talking about pay for benefits.
iOS games that have In Game Purchases are one of the best selling games across the globe mainly because of how people react to them.
Let's take a free iOS game like Jetpack Joyride. Even though the game is free to OWN the game, there are purchases for coins and such. Let's say you want to buy 1000 coins for like $5 ( I don't know the fullpricings ). Then you use that 1000 coins to buy one item. You end up buying more and more coins to get more stuff making you spend a lot of money.
ROBLOX is similar to this because of BC and Robux. You buy BC for 5.99 for 1 month, When it expires...You have to RE-BUY BC in order to receive the perks. Then you end up buying it over and over again. Same goes for robux. 2750 robux is about $25 in ROBLOX, but 2750 robux can barely get you the "cool and fancy" limiteds that people own. Also, Dev ex. Gives you $100 for 100,000 robux. $100 gives you 10,000 robux when you use that money to rebuy the robux. I find this preposterous.
Even though you are not forced to do this. Without the benefits, the game feels dumb and stupid where you don't get the "cool hats, expensive items, rich stuff, etc". |
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| 02 Mar 2014 09:43 PM |
| And how else would ROBLOX keep running if they made no money. It's a business and that's how it works. That's how the real world works. |
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| 02 Mar 2014 09:43 PM |
Items Do not Matter At all.
Its the game development that matters |
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| 02 Mar 2014 09:47 PM |
Roblox is a business Businesses try to make profits Plus, the "Cool stuff" is only worth as much as your willing to shell out for it. |
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tntad
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| Joined: 24 Jul 2010 |
| Total Posts: 3558 |
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| 02 Mar 2014 09:47 PM |
| @buddy, I am not saying I am against it. I am just saying how incredible it is for companies to make so much money with that technique. |
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