V0xels
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| Joined: 30 Mar 2012 |
| Total Posts: 2072 |
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| 02 Mar 2014 02:42 PM |
| How do I CFrame arms to go through the Players body? |
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maxomega3
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| Joined: 11 Jun 2010 |
| Total Posts: 10668 |
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| 02 Mar 2014 02:43 PM |
| Easiest way is an animation. |
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Bella4463
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| Joined: 20 May 2009 |
| Total Posts: 57 |
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| 02 Mar 2014 03:13 PM |
for CFraming,I use a script I found in the forums to use in the Studio Command Bar.though doing it through an animation,like Maxomega said,does sound a lot easier.(I haven't used that yet,I wouldn't know for sure)
for i = 1,#game.Selection:Get() do game.Selection:Get()[i].CFrame = game.Selection:Get()[i].CFrame * CFrame.new(0,0,0)* CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) end
the "game.Selection:Get()[i].CFrame * CFrame.new(0,0,0)*" is the position of the brick.the "CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))" is the angle of the brick.I always have to play around with the numbers to figure out which one belongs to the X,Y,and Z axis.it's kind of really time-consuming... |
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