awalk2003
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| Joined: 14 Jan 2009 |
| Total Posts: 17184 |
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| 27 Feb 2014 08:11 PM |
Roblox should make hundreds of materials. They should make sections like a section for animals for animal skin, a section for materials like wood, stone, dirt and oil, or sections for floors like tiles or a carpet.
Does anyone support this? It would help us builders a lot. |
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3Dwolf11
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| Joined: 30 Dec 2011 |
| Total Posts: 5904 |
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| 27 Feb 2014 08:12 PM |
How about.
You get Textures/Decals.
You're... Here. I'm trapped... And I'm lonely... So very lonely... Won't you join me? |
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| 27 Feb 2014 08:14 PM |
@3DWolf I agree, but then ROBLOX would have to adress the massive lag issues decals generate |
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awalk2003
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| Joined: 14 Jan 2009 |
| Total Posts: 17184 |
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| 28 Feb 2014 07:11 AM |
| Decals arent very good, they stretch. |
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scrin445
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| Joined: 10 May 2011 |
| Total Posts: 3955 |
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| 28 Feb 2014 07:13 AM |
Then use textures.
Also, we don't need so much materials anyway. |
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awalk2003
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| Joined: 14 Jan 2009 |
| Total Posts: 17184 |
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| 28 Feb 2014 07:15 AM |
@sc
You probably dont even build. It would be very usefull |
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scrin445
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| Joined: 10 May 2011 |
| Total Posts: 3955 |
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| 28 Feb 2014 07:16 AM |
Ok then...
Oil - Replicated with smooth plastic Dirt - Replicated with textures or current materials. Leather - replicated with current materials or textures.
Also, if you check my places, you'll see I actually build. |
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