Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 23 Feb 2014 07:18 PM |
Name will be like... Clan Bow Duel (CBW) or something basic
The main weapon is a bow. Random shot, requires skill. Each shot will count.
There will be a hexagonal base, for up to 6 teams. The amount of teams can be adjusted, but all vying for control of flag in the middle which is also a one touch. example teams: blue yellow red green orange brown
The server records how long each team controlled the flag. After 14 deaths you are "eliminated" When two people are left, the time ends, but they fight. Whoever is left standing last gets their team an extra 2-3 minutes to flag control.
A leaderboard displays times example: blue 12:34 red 11:14 brown 5:30 yellow 2:03 orange 2:01 green 0:05
Then of course, the map allows for multiple changes for different uses 3 teams, 4 teams, etc Thanks |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 23 Feb 2014 07:27 PM |
been there done that still here |
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MegaE800
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| Joined: 11 Mar 2012 |
| Total Posts: 4865 |
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| 23 Feb 2014 07:28 PM |
That would actually be interesting.
But how did you come up with it.
idk
so rip your idea[2]
idk no siggy pls |
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dudeshark
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| Joined: 06 May 2009 |
| Total Posts: 12534 |
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| 23 Feb 2014 07:28 PM |
No. Bows are unreliable so therefore it's more luck based. That's what makes RCL so used, it's more skill based then anything.
-Lord of the Sea |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 23 Feb 2014 07:29 PM |
FC bows are with one fort
This is an ffa with equal warzones |
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| 23 Feb 2014 07:29 PM |
"That's what makes RCL so used, it's more skill based then anything. "
lol spread of a gun is completely random so idk what you are talking about. with that logic wARC is more skill based than RCL |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 23 Feb 2014 07:30 PM |
Uh... I click at you and you die
Bows are less accurate, thus more skill to use them |
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dudeshark
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| Joined: 06 May 2009 |
| Total Posts: 12534 |
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| 23 Feb 2014 07:30 PM |
Jam, the spread is very little in RCL.
It's just enough that if you aren't dead on you're more likely to miss.
wARC is easy because it's dead on.
-Lord of the Sea |
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richyard
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| Joined: 25 May 2008 |
| Total Posts: 29119 |
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dudeshark
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| Joined: 06 May 2009 |
| Total Posts: 12534 |
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| 23 Feb 2014 07:31 PM |
zach, it'd be luck that you'd happen to get the hit
-Lord of the Sea |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 23 Feb 2014 07:31 PM |
I was thinking of things we never use in the clan world
Bows, except for FC And raiders could have a flag for 2 hours, but not the 30 straight required to win This would make control all the more important |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 23 Feb 2014 07:32 PM |
Rich, that is time of CONTROL blue wins for controlling then flag longest |
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| 23 Feb 2014 07:33 PM |
| i mean, the realism and skill of rcl is almost nonexistent. they're basically a CQC weapon |
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| 23 Feb 2014 07:34 PM |
"It's just enough that if you aren't dead on you're more likely to miss.
wARC is easy because it's dead on."
You just contradicted yourself You said unreliable = no skill then you said wARC is too easy because it is reliable what |
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| 23 Feb 2014 07:35 PM |
Actually I find I notice wARC Spread much more then RCL spread.
AS for the bow, you could make it dead on but have projectile time similar to paintball scripts (Which are reliable) The issue would however Zach be finding an good damage. |
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| 23 Feb 2014 07:35 PM |
"Actually I find I notice wARC Spread much more then RCL spread."
um what lol |
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| 23 Feb 2014 07:38 PM |
| um daniel the spread on wARC is way less than RCL. I can shoot from 200 studs and get 90% of my hits in with wARC, and only get about 20% in with RCL |
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| 23 Feb 2014 07:41 PM |
FC is already the best RCL team.
#FrostBows |
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Vauce
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| Joined: 17 Feb 2014 |
| Total Posts: 1617 |
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