im2awsm
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| Joined: 25 Aug 2010 |
| Total Posts: 2295 |
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| 25 Feb 2014 12:25 AM |
| How am I able to animate non-character objects with the animation tool? I've tried making a new Motor6D in the torso of the object (It is actually just a humanoid with added parts, not an object), and having Part0 be Torso, and Part1 being the added on part. This usually makes it just fall off or go to a weird position. Help? |
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| 25 Feb 2014 12:32 AM |
| My suggestion would be having a regular humanoid with the additional part welded to its torso by a Weld Object. |
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im2awsm
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| Joined: 25 Aug 2010 |
| Total Posts: 2295 |
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im2awsm
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| Joined: 25 Aug 2010 |
| Total Posts: 2295 |
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| 25 Feb 2014 01:15 AM |
| That still puts it in a weird position :/ |
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im2awsm
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| Joined: 25 Aug 2010 |
| Total Posts: 2295 |
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im2awsm
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| Joined: 25 Aug 2010 |
| Total Posts: 2295 |
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