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Re: ᗩᔕᖘᓰᖇᕮ
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Dragonelz
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| Joined: 17 Dec 2012 |
| Total Posts: 2324 |
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| 23 Feb 2014 11:57 AM |
Team Typo presents. . . (Team Typo is Dragonelz, HisseyLeSnake, 1perrytheplatypus & Trudo, it's a collab team)
A S P I R E. . .
-= A s ᴘ ɪ ʀ ᴇ =- Welcome to Aspire, the beguiling world of mythology. Here, you can gasp in awe at the sheer beauty of the landscape and the animals that live here. However, such beauty does not come without consequence; many different treacherous creatures live here, and the threat of the Dark Minions always is something to ponder about. To think this simple, intricate land is somewhat a small spectacle of paradise, is a infatuation, as you can see, it's embellished with agitation. The problem you cannot always grasp so easily in your hand - as this world may seem exultant and tranquil,it's bursting at the seams with chaos, too.The Dark Minions aren't always the cause of the upheaval - there is an immense threat of the Greenskin Clanz, a coalition of warhungry species that covet for war. Specifically, orcs; their strategies include drowning the enemy in bodies. This infamous move is usually referred to as the "Green Tide." Another threat are the Isanitators, insane creatures who take over people and kill while in that person's body., Practically asserted as officially insane, they do not give up when they see a chance to eradicate a poor soul. Meanwhile, diplomatic relationships have been slowly decreasing between the Elves, Humans, and Dwarves, a war feared to begin. A war on this scale would shake Aspire to it's core, along with allowing the Greenskin Clanz, the Dark Minions, and the Isanitators to attack cities while the 3 species are busy fighting each other. However, a strange, unknown evil worse than everything else is coming- and it's NOT going to be good. Some rumours go on about how the perpetual war between the races is never going to end, likewise, they created the force; though, no one really appreciates the fact that people have opinions, they are attentive on war.
Meanwhile, you are struggling in this conflict with varying levels on who you are; and what you do. Obviously, you think this might be great, perplexing, and unreasonable, and nearly everyday this war wages on you see people cursing in futility - finding people exasperating because of this war. You really don't know what to expect, but to expect that this dark entity desires fatality. Your mind is suddenly filled with ongoing whispers and thoughts on your life; who in the world are you? A simple farmer, to a wealthy blacksmith? Who knows? What you do know, is that you have to survive either way.
[AFTERWORD] Hello! Just before we get into more description of lands & stuff, this roleplay is based off a upcoming project; and if you didn't know already it's the genre, fantasy. So if you're not a fan of fantasy, be gone now! For you will not like the rest of the info coming up (especially because people somehow hate Elves a lot).
-=L ᴀ ɴ ᴅ s =-
Brazin Desert Oculus: A small village lays near an oasis in the middle of a vast desert, the village is small and is often raided by sand goblins. They attack the village of (humans, and dwarves) The dune sea is barren, occasionally seeing a wanderer. Many strange creatures are known to live here, from giant scorpions to sand serpents. While even they are rare, they are still very deadly. Legend has it that a beautiful woman with wings like a dove lives near the greatest oasis known to mankind. They say her name is Brazin, the Oasis Queen. She can apparently grant wishes and destroy an army with a flap of her wings. She is merely a legend, though.
Salt-Water Coastal Plains: A sandy area with a nice sea breeze. The oceans surround it and it is is northwest to the port city to the west of the plains is the forest. The coastal plain is mostly sand with hints of grass. A few palms grow here, you'll find, surprisingly, nobody here, as everyone is usually busy. However, there are the famous Twin Kingdoms here. In the ocean, several well known and mostly dangerous creatures live. One of the most feared creatures in the sea is the Salt-water Sea Sea Serpent. It is nearly 2,500 meters long, and can eat a flagship whole. These are extremely rare, though, and only live in the stormiest parts of the sea. Another monster here is the Giant Sand Crab, basically a huge, sand-colored crab that buries itself in the shallows. It is mostly passive when it is full, but is aggressive during mating season and also when it is hungry. Attacking one of these alone is suicide.
Gargonuan Forest of Life: A densely grown forest that you can walk through, the trees are pine trees. Animals flourish here and there are small streams going throughout. Occasionally you'll see a house or two laying around, nothing else. The only big thing here is Mallicus Kingdom, the largest and most populated kingdom. Dark entities are sometimes seen here, trying to control the animals. Due to the rich nature of the forest, a large variety of animals live here. This wide range includes animals as dangerous as gigantic snakes, to harmless little ants. A common creature here is the dragon, a very smart kind of beast that nearly has the intelligence of a human. Mostly earth dragons live here, while other kinds of dragons live in other areas. Their abilities differ upon what their element is. For example, lightning dragons may be able to conduct electricity through their bodies and shoot lightning bolts, while love dragons can.. reproduce faster and entrance enemies with their beauty.
Aspirean Port Allignest City: Home of the thieves and occasionally a dark person here, there are two areas, the lower, larger area is where the peasants live and work. The smaller area, the keep and the walls surrounding it, is where the military is, also the royalty lies here. The tavern is the closest thing to the gates surround the keep, along the road. Rumor has it that royalty never leaves their keep for a reason.
[Dark] Cavernulous Land: Basically the reverse of the port city, everything is surrounded by shadow and dim torchlight, the heat here is immense, the "peasants" here are the dark forces, and the dark lord lays in a fiery keep surrounded by lava; it's also called Cavernulous Land. Very little is known about the Dark Land; any explorer who goes in almost never comes out. They are....transformed.
Articalonial Land [Plains]: Little to no sentient life lives in the Arctic Land, due to the sheer cold temperatures that reside there. Added on to this, it is pitch black most of the year, making navigation almost impossible during these times. The only sentient life could perhaps be the trader or adventurer daring enough to travel through the Arctic Lands, either for a shortcut or the pure adventure of going through this tough winter wasteland. Hidden through years of snow are the remains of a battle once waged against everything holy by the dark forces. Perhaps legendary artifacts could be found here? Indeed, from ancient relics worth a lot to holy weapons. Unlucky explorers may only find teapots. There are stories that a golden sword with great power was abandoned here.
-=L ᴀ ɴ ᴅ ᴍ ᴀ ʀ ᴋ s=- Located in the NW of the Brazin Desert Oculus, an ancient library full of magical spells and literature lays, undisturbed for more than one thousand years. It is hidden from view as the sand has covered it. If one was to find it, they would be very enriched in deed. Legend has it, a small sandbar off the coast of the port city has treasure awaiting.
Deep in the overgrowth of Gargonuan Forest of Life, lies a mysterious cave, it leads miles underground, some say an ancient dragon lives at the bottom, feeding on adventurers that dare try to steal one of its legendary scales which heal one fully over the course of an hour by consumption. They are about 3 x 3 inches.
One specific landmark includes the 'Mountain Of Articalonial'. It is obviously located roughly in the middle of the Acrticalonial Plains, being it embedded with fresh-fallen snow. It is the highest mountain in Aspire to this day, with a height unknown due to it's atmosphere; snow covers the whole mountain, practically disadvantaging the explorer trying to get to the top. Even with all your strength and power, you couldn't even reach the end without seeing the tip of the mountain. Rumors say that if you ever reach the top you'll die immediately. People try however, but fail at succeeding every time.
Another landmark includes the volcanic pools of the Cavernulous Land, due to the fiery keep surrounded by lava spewing heavily, it melted through the once-was-green-grass, and created a pool of lava in the most random of places. These little pools are increasing as people fight, and soon people believe it will spread all around.
A most feared landmark is in the Salt-Water Coastal Plains; where the Salt-Water Sea Serpent lies. The landmark is it's whirlpool directly in the middle of the sea, and is told to suck in any adventurer that attempts to pass the immense whirlpool. Although barely any soul dares to travel through the whirlpool, it is told that one has made it through.
-=K ɪ ɴ ɢ ᴅ ᴏ ᴍ s & T ᴏ ᴡ ɴ s=- Aspire contains a range of kingdoms and towns, from big to small, to poor to rich, to war hungry to peaceful.
The desert village is named Sanuyin. Its' inhabitants are mostly humans with some sand dwarves that like to scavenge. At the center is an oasis with a strange legend surrounding it. Only about twenty people live here and they rely heavily on trading. They trade sandstone for goods and resources. The Sea-Water Coastal Plains village is called Aestus Unda, here we have a medium sized fishing community, often in link with the port city, they acquire large amounts of fish and sometimes even magical monsters of the deep. The community is mostly humans and dwarves as well. The abandoned kingdom of Articalonial is called Donec Elit, in the large province of Glaciem. It is often called as 'Cold Failure'. Dark minions often scatter throughout this area. There is a large kingdom known as Marcilus in the Gargonuan Forest of Life. Thousands of people live here, as it is the biggest kingdom in Aspire. Faries live near here, this is mostly a wood dwarve owned kingdom. There are also two large kingdoms side by side in the Salt-Water Coastal Plains known as the Twin Kingdoms.. Their real names are Fertulin and Esdae Itis. They are the second most populated kingdoms. One dragon has made these two its home, and humans dominate this region. The port city, Leviefton. Owned by a single prince, trade takes place to other regions, all starting here. Fields outside of the castle have a few giants work them. Humans and dwarves are equal in population, guards often guard entrances and there is one stationed every two buildings.
-=R ᴀ ᴄ ᴇ s=-
Elves: Elves have always been at ease with all other species, always tending to themselves. They minded their own business, not caring if mankind waged war with itself. Due to this, their fighting skills have gone down over the years, instead going towards a very advanced culture. All elves posses magical abilities, though the power levels vary depending on the elf. It is said that the most powerful elf mages could obliterate entire armies.. back in the old days. Elves do not like talking about their past, so they don't. Soon, the past was forgotten; what ever happened?
Humans:Humankind always was a very flexible species. Unlike the elves, there are many different kinds of people. This goes from the average thief, to the mighty warrior. Now, you know who you are: A human. So, I'm pretty sure no more explanation is needed, besides the fact that humans love to argue and wage war.
Dragons: Dragons, like humans, are very flexible in a certain way. There are many different kinds with specific weaknesses and strengths. Unfortunately, due to dragon psychology, they are mostly all loners,preferring to be forlorn rather than staying in groups. Dragons are also very astute- basically as apt as a human, just unable to build and such. They speak telepathically to humans, and in their own language with other dragons. When dragons DO stick together, they are very dangerous and strenuous to get rid if they assail you.
Trolls: Trolls are what you think they are, being 'Brobdingnagian', asinine, and doltish. However, they are incredibly staunch, some being known to lift up entire houses and lob them at other buildings. Trolls have incredibly grotesque appearances, almost like Goblins, but morbidly obese . Part of the Greenskin Clanz.
Goblins: Goblins are small, grotesque little things. They can be as short as a toddler or as tall as a german shepherd dog. They have green, wrinkly skin, wide eyes, long, pointed ears, yellow, uneven fangs, and smell like rotten fish. Despite this, they are very brisk and percipient, and a bit deadly when given a knife. Water melts their skin, so they needn't drink anything. They also have very petite appetites. Part of the Greenskin Clanz.
Orcs: The usual Orc is as large and muscled as the largest man. Orcs enjoy burning, smashing, destroying, and pulverizing things. Also, due to the fact that they reproduce by eggs (each orc can lay up to 500 eggs in a day), Orcs spam numbers. Part of the Greenskin Clanz.
Serpents: Serpents are basically dragons, but they look like giant snakes, and more tyrannical. Some of them have wings, while others can't fly at all. Almost all serpents are mephitic, except the Eastern Serpent. Serpents are known for enjoying the boisterous screams of sentient beings as they devour them whole .
Dwarves: Dwarves are special little critters, living in huge underground cities. However, they almost never venture out, afraid of outside contagions contaminating the city. They are incredibly intelligent and strong, but they do have one bad weakness: Dwarves are very imprudently short. Many different professional strategies against Dwarven cities by different raiders include kicking them like footballs. Most Dwarves are very recalcitrant and not trusting of other species, though they do have a level of trust toward the Elves, due to their peaceful nature. It is said that Dwarves used to reside on the surface, but some sort of disaster necessitated them underground.
Dark Minions: (Hand Picked or chosen by admin) They possess strong magical power that can bend people to do their will. Certain people are immune and are tried to be recruited. However, they are often abused by the Dark Overlord, and often only last a few hours.
Gryphons/Griffons: Gryphons are hybrids of lions and eagles. They have extremely powerful back legs with paws, and agile front legs with serrated talons. They have very loud, intimidating screeches that can deafen a person too close, or petrify a dark creature who thinks it's a phoenix's cry. Gryphons have beguiling feathered wings that allow them to fly with ease, and they look exquisite in flight. Due to these feathered wings, however, they are target to poaching. Their feathers go on the market for high prices. Thankfully, they are very substantial and difficult to kill.
Phoenix: Phoenixes are known as the Good Guardians. They defend the world from harm by burning up their enemies. However, there is only one phoenix every generation, so don't depend on it saving you when something bad is going on elsewhere. When a phoenix dies, it is reborn from the ashes. There are some conspiracies on Phoenixes, though. Why would they screech in joy when they are burning somebody? "They don't screech in "joy", they screech in anger that there are such cruel things in our world.." said a member of royalty. However, recent actions of royalty has made it more suspicious than usual.
Shapeshifter: Shapeshifters are powerful humans with the ability to change into a certain animal, such as a rabbit, fox, eagle, ext. They have strange markings in animal form, and don't look like a normal version of that animal. This can be covered up using energy, though.(Handpicked or chosen by admin)
Giant: Giants are- well, giants. Most carry huge axes or spiked chains. They can be from 50 to 100 feet tall. Most giants are surprisingly friendly, despite their tyrannical appearance. Though they are slow thinkers, Giants can be very wise.
Fairy: Fairies are small creatures with shimmering wings of all colors. They care for forests and nature, and have sharp teeth to bite anyone that tries to harm them. Most fairies have fiery tempers that are easy to instigate.
-=M ᴀ ɢ ɪ ᴄ=-
Magic is a common thing in the land of Aspire, even the average citizen commonly having these powers. However, there are different types of magic.. The most common type of magic is wizardry magic. There are several spells that can be used in wizardry magic, such as blasting someone with flames or freezing them in place with a thick coat of ice. The next kind of magic is gold magic. Gold magic basically gets you money, such as the golden touch or it might summon a pile of money. You never know what gold magic is going to give you. One of the elite kinds of magic is Light magic. Only powerful good people can use Light Magic. Light Magic can summon an army of people made of light, bring the Pheonix to your aid, or even bring saints down from the sky to save you. Light Magic is very powerful, as you can see, and requires a lot of energy to use. The final kind of magic is Chaotic Magic. It's basically black magic. You can summon Dark Minions, Shadow dragons or other evil kinds of dragons, or even a Dark Pheonix. Chaotic Magic is also very deadly and you need a good deal of energy to use it as well.
-=C ʟ ᴀ s s =- You're probably wondering; "WHAT THE FREAKING HELL I DUNZ KNOW WHAT I AMZ GOIN TO BEEEES!" Probably not, but I guess you grasped the gist I was going for. Here, I'll explain the occupations you may have, and what they actually do. I'm going to put a set of keys for you to see which occupation is available to who. There is quite a lot, so pick wisely! Do not rage if admins' class is OP, they will not use it OPly.
[E] = Everyone Can Choose This [C] = Chosen People Can Choose This [A] = Admins Can Choose This [O] = OP Can Choose This
=TIER 1; [E]= - FARMER] Farmers are your regular farmers; growing seeds, sewing crops, taming farm animals, all that stuff. You basically provide food and produce for other partners you may or may not have; you earn money from it however. Farmers are usually poor people who can barely afford nice clothes - they are often moronic and imbecile-like, but that's nothing to worry about. Farmers often get pestiferous war waging rascals on their fields, so you better watch out for them if you're gonna set out on a battle. Farmers are usually the most healthy due to their stock of food and water around, and although they don't really fight, they are most healthy too.
- BLACKSMITH] Blacksmiths are people who create weapons, armour, shields and more things made of steel, iron, bronze and more. They tend not to fight so much, but are usually the most prepared due to their stock of weapons and armour. Most blacksmiths used to be warriors, so they often know how to handle a weapon in battle. In other words, attacking them and thinking they're helpless isn't true at all.
- GUARD] Guards are people who are hired to protect something or someone; they are often in the middle-class area and spend most of their time protecting whatever they are ordered to protect. They are the ones who are often engaged in battle and are petrified easily by anything that is larger than them, guards are often scaredy cats, but are OK at fighting and fending off beasts. They are the ones who are midly armoured and weaponry is a basic bronze/steel sword. These people are often people who join for the money, and are people who '"don't care about their job".
- MAGE/WIZARD/WITCH] Mages wield the elements of fire, frost, and arcane (and more) to destroy or neutralize their enemies. They are a robed-cloth class that excels at dealing massive damage from afar, casting elemental bolts at a single target, or raining destruction down upon their enemies in a wide area of effect. Mages can also augment their allies' spell-casting powers, summon food or drink to restore their friends, and even travel across the world in an instant by opening arcane portals to distant lands. Their arsenal includes some powerful buffs, debuffs, stuns, and snares, enabling them to dictate the terms of any fight. They often look like this; http://bestgamewallpapers.com/files/trine-2/trine-wizard.jpg .
- ARCHER] Archers are very swift, sleek people. Most elves are excellent archers, and can shoot an arrow very well. But other people are skilled with a bow and and arrow, too. Archers are often never satisfied with their work- they always pressure themselves to try harder. So they're basically even more skilled in archery then they would be.
- ROGUE] Rogues are a leather-clad melee class capable of dealing large amounts of damage to their enemies with a flurry of very fast attacks. They are masters of stealth and assassination, passing by enemies unseen and striking from the shadows, then escaping from combat in the blink of an eye. Rogues can use a wide variety of melee weapons, such as daggers, fist weapons, one-handed maces, one-handed swords and one-handed axes. Different trees and talents play to various weapon strengths. For example, an Assassination rogue will use daggers to take advantage of their enemies. Rogues have a powerful arsenal of melee skills, many of which are strengthened by their ability to stealth and to incapacitate.
- THIEF] Thieves are quick, clever, and stealthy. They can come up with a good plan in moments, and a great one in a few minutes. And, of course, thieves steal. Sometimes they steal because they'll die if they don't, and other times they steal just for money and such. Most thieves prefer daggers and knives, since they are usually a bit smaller and thinner than your average person. They're also very skilled in hiding and running, and are often flexible and athletic. Thieves are also a bit good at archery.
- HUNTER] Hunters are a unique ranged class.They are the sole non-magical ranged damage-dealers, fighting with bows and guns. Hunters have a number of different kinds of shots and stings, which can be used to debuff an enemy, and are capable of laying traps to deal damage or otherwise slow/incapacitate their enemy. Hunters use Focus--a resource almost identical to Energy, except for its regeneration rate. Hunters have a precise eye and can really, never fail an aim. A hunter will also tame his very own pet to aid them in combat.
- PRIEST] Priests are commonly considered one of the standard healing classes in Aspire, as they have two talent specs that can be used to heal quite effectively. However, they are also formidable damage dealers with niche abilities. Their Holy tree includes talents which strongly boost the healing done to their allies, including spells that can be used to heal multiple allies at once, such as Circle of Healing.
=TIER 2; [C] + [A] + [O]= - KNIGHT] Knights are just like noblemen but are more honored and given privileges. They often are friends with blacksmiths yielding better weapons from them; they are usually efficiently skilled in melee but are deplorable at hand-to-hand combat and long-ranged combat. Knights often come from large kingdoms, and often are rich or mildly in the middle class. Knights have basic steel armour with an added badge carved into their chestplate with the Aspire symbol ( http://www.iconarchive.com/show/arabesque-alphabet-icons-by-iconarchive/letter-a-icon.html ). Knights are equipped with a steel swinging mace or a steel broadsword/longsword. Knights are often stuck-up and like to show off.
- BRIGADIER] Brigaiders are people who ride on horses within a group. They are equipped with bows and iron longswords with bronze armour with the Aspire symbol, most brigadiers are known by the colour of their horse. White horses are noble Brigadiers, grey horses are honorable Brigadiers, brown horses are elite Brigadiers, and black horses are the valor Brigadiers. Brigadiers often come from a wealthy background, and grew up with animals. They are tied in with the Knights division but barely have contact as they are independent in nearly everything they do, since they are usually quiet and conscientious people.
- BRUISER] Bruisers are tough, ripped people who often don't carry any weapon besides their fists. Their muscles are huge and they can pound an enemy in moments. However, they are slow, making any fast target a bad enemy. They usually wear thick armor to protect their muscles, which they practically worship.
=TIER 3; [A] + [O]= - ALCHEMIST] Alchemy is an ancient practice shrouded in mystery and secrecy. Its practitioners mainly sought to turn lead into gold, a quest that has captured the imaginations of people for thousands of years. However, the goals of alchemy went far beyond simply creating some golden nuggets. Alchemy was rooted in a complex spiritual worldview in which everything around us contains a sort of universal spirit. Alchemists not only practice on metals, but often devise new potions and practice in talking to different spirits. Alchemists have the power to create damaging to healing potions to help allies, as well as talking to spirits to talk to the enemy telepathically, with some sort of manipulation.
- DOUBLE SWORDSMAN] Like Knights; but weild two iron swords.
- SHADOW] (advanced rogue, hunter & thief) ALL OF THEM COMBINED! Cool, amirite? But really, the 'Shadow' is available to one admin only, it's that OP. I'm telling you, it is. That admin however, must use it without meta-gaming or god-modding. Have fun trying to do that.
- ISANITATOR] Insanitators are- well, absolutely insane. They love killing and then eating the organs of their victims, making them very deadly and creepy. However, Insanitators don't kill in their true forms. They take over other people's souls and kill in that person's body. You must kill them when the Insanitator is in their form to return the person to normal. Just imagine your mom coming into your room with a knife all of a sudden, grinning hysterically. That's basically why so many people are completely petrified of Insanitators.
Admins may give these out to people they think will be responsible with.
=TIER 4; [O]=
- DARK OVERLORD] The OP already controls the Dark Overlord. Information about the Dark Overlord will slowly be recieved in the RP as we roleplay.
-=E ʟ ᴇ ᴍ ᴇ ɴ ᴛ s =- Creatures like dragons, serpents, and gryphons have elements, such as fire or ice. However, there are far more elements than you think. I'll explain them to you.
FIRE:(We all know the basic traits of this one) A creature with the element of fire allows it to breathe fire and stay warm easily. Creatures with the fire element need to stay warm to survive.
ICE:(We also all know the basic traits of this one.) An animal with the ice element can freeze enemies, create small blizzards, and stay cold easily. They also need to stay cold to survive.
WIND: Creatures with the wind element can create small tornadoes, powerful winds, and fly very well.
EARTH: The earth element allows you to make sharp rocks come out of the ground and lift stones and whatnot. However, the earth element makes you slow and a bit lazy.
LIGHTNING / STORM / ELECTRICITY: This element allows you to create rainstorms, shoot lightning bolts out of the sky and your mouth, and makes you immune to all sources of electricity. No getting fried for you!
LIGHT: The light element allows you to light up dark areas, shoot goldfire(slightly more powerful fire), and blind enemies temporarily. You'd be a pro at that Darkness 2 game.
DARKNESS: Basically the opposite of the light element. This element gives you nightvision, the ability to make areas darker, and breathe blackfire(slightly more powerful than normal fire like goldfire).
SILENCE: Basically allows you to silence your enemies. You can also make them freeze in place for a few seconds.
-=A ᴅ ᴍ ɪ ɴ E ʟ ᴇ ᴍ ᴇ ɴ ᴛ s =-
INSANITY: The insanity element allows you to make knives and blades come out of the ground. You can make it look like your dead with a flash of red light and scare others half to death with physchotic laugh- or roar. Whatever. Insanitators favor creatures with this element.
CHAOS: Another slightly creepy element. This allows you to make the area around you chaotic with screams and laughter. Usually bad chaos will be created, such as the person next to you suddenly dying of a heart-attack. But good chaos, like a friendly prank, is made occasionally. This is basically a good distraction element.
VENOM: Just what it sounds like. This element gives you venomous fangs like a snake's. If you bite someone with fangs out, the poison may kill them instantly or just make them dizzy. You never know. You can also turn into a Poison Serpent if you're a serpent or dragon.
-=T ᴇ ᴀ ᴍ T ʏ ᴘ ᴏ=-
SMOKE: This power lets you turn into a whisp of smoke whenever you want. You cannot be hurt in this form, and you move faster if the wind's on your side.
SHAPESHIFT: This allows you to turn into other creatures for up to a day. You can even become a creature with a different element, but you always go back to normal after a day. You can change back before the day's up, though.
LIFE: This is a pretty OP element. It allows you to bring others back from the dead. However, you pass out for around a week after doing so, making yourself extremely vulnerable. There are only a few creatures with the life element, and the Pheonix protects them very well. They keep the balance of life.
DEATH: This element is even more OP. If you have this power, it allows you to instantly kill weaker creatures. You pass out for two weeks after doing so, though. All death dragons are good, despite the element. They make sure the world doesn't get overpopulated and only kill miserable or cruel creatures. The pheonix keeps the few death dragons in the world well-protected, too.
-=R ᴜ ʟ ᴇ s=- I] No god-modding, meta-gaming, OOC knowledge, and, for basic roleplay reasons, no OD'ing. II] We don't tolerate Gary Sues and Mary Sues. III] Ask for permission before killing someone from both the player and I. Also, if you are going to kill another guy's character, don't make it ultra-gory. Come on, you're killing their character! IV] Really, you should know all of the rules already. If you join this thread, we expect you to at least have basic roleplaying knowledge, common sense, and basic grammar. IIV] Ignore trolls, spammers, flamers, ext. You're just inspiring them to keep going by replying to them.
-=C ʜ ᴀ ʀ ᴀ ᴄ ᴛ ᴇ ʀ S ʜ ᴇ ᴇ ᴛ=- Use this character sheet if you're playing as something able to have a class. (Orcs, humans, trolls, fairy, ext.)
Name: Age: Gender: Race: Class: Skills: Appearance: Personality: Other:
Use this CS if you're playing as something unable to have a class. (Dragon, gryphon, serpent, ext.)
Name: Age: Gender: Race: Element: Skills: Appearance: Personality: Other: -=A ᴅ ᴍ ɪ ɴ s=- Dragonelz is the whole creator and main conductor (if you must say it like that) who brought together the first version of Aspire. much pretty much came up with the whole plot along with the help of the rest of the admins, the admins definitely enjoyed participating in this massive fantasy project and Dragonelz also enjoyed this too. Us admins would like to thank 1perrytheplatypus for his massive contribution to this project as well, he helped immensely with the plot and races. Along with his grammar police gang. (Inside joke for the writers.) Us admins would also like to thank HisseyLeSnake for his contribution to this project, he helped with the plot as well with the races, and fixed this roleplay with his addicition to synonyms and unexplainable vocabulary; and along with his vocabulary swat team. (Inside joke for the writers, again. *Laughs hysterically*). He also did the classes. And last but not least, Trudo, for his help with the Lands, basic plot, and races, he created most of the land info, actually scratch that; he did do all of that. All of the contributors will be admins, and possibly the only ones.
-=T ʜ ᴇ E ɴ ᴅ M ᴇ s s ᴀ ɢ ᴇ=- Well, this project roughly took one full day and maybe 3 hours. A big thanks again to: HisseyLeSnake [Danny] - Vocab N4zi & Co-Editor [Aka Team Typo's Impossibear] 1perrytheplatypus - Grammar N4zi & Co-Editor [Aka Team Typo's NoName] Trudo - That Amazingly Awesome super-duper epic Plot Guy & Co-Editor [Aka Team Typo's Bylin] Dragonelz [Elly] - The Main Conductor (and dragon scientist) & Editor [Aka Team Typo's Dragon] This is the official collab team, Team Typo with their debut of a fantasy RP! I'm still astonished on how slow we are.... 4 people and it took us that much time... *sigh*. Anyway, I hope you guys enjoy. "Intende erit utilis!" - Aspire shall thrive!
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soardlo
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| Total Posts: 19593 |
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| 23 Feb 2014 12:01 PM |
Why as I not invited to help ;-;
Could have created so many sub-plots ;-;
Just ask hydreigons and the rest of the Dragons two guys..... ;-; |
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Dragonelz
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| Joined: 17 Dec 2012 |
| Total Posts: 2324 |
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| 23 Feb 2014 12:07 PM |
| I made a post asking for help on it, you never asked if you could help. Sorry, would have invited if I had known :c |
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| 23 Feb 2014 12:08 PM |
I shall join....once I finish reading it.
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Dragonelz
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| Joined: 17 Dec 2012 |
| Total Posts: 2324 |
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Dragonelz
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| Joined: 17 Dec 2012 |
| Total Posts: 2324 |
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| 23 Feb 2014 12:10 PM |
| Sorry for making it so long, everyone. Making long RPs is fun xD |
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| 23 Feb 2014 12:11 PM |
Heh, apologies for making it so long.
< ᴛʜᴇ ᴄʟᴀssʏ ɴᴏᴏʙ ʙᴀɴᴅɪᴛ < |
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Trudo
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| Joined: 31 Dec 2011 |
| Total Posts: 479 |
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| 23 Feb 2014 12:22 PM |
(FINALLY DONE READING!)
Name: Alanna A. Allison
Age: 19
Gender: Female
Race: Fairy? I don't know the size scale, but if fairies are allowed to be 5'1", then that. If not, then human. I'll go on as if Fairy works.
Class: Thief
Skills: Thinking on her feet, solving puzzles, winning, reading, comforting others, lying
Appearance:Alanna is a short girl, standing at only 5'1". She has wavy blonde hair which goes down to about halfway down her back. Part of her hair involves bangs, that always cover her right eye. Alanna has blue eyes with small specks of grey in them. This can make her look happy and carefree or angry, depending on her mood. Alanna has a narrow face, with thin lips and a tiny nose. Alanna usually wears simple clothes that allow her to blend in with a crowd. This means long pants that are easy to run in and a short sleeved shirt. Alanna's clothes are usually an extreme: pastel colors or entirely black. Another thing that Alanna always carries with her, if not wears, is her jacket. It's simple, just a black cardigan, but it has many pockets for hiding things. Alanna wears these shoes that look like ballet slippers, but they're really not. They're perfect for climbing and running, which is extremely useful for Alanna. Finally, she also has a silver chain necklace with a Zircon on it.
Personality:Alanna has always been very strong-willed, and stays with her own beliefs. Most people call her 'stubborn', but eh. Alanna is also a very happy-go-lucky type person, who loves talking to other people and making new friends. You'll often see her standing up, announcing whatever is on her mind. She doesn't care what others think of her.
Other: Nothing, unless I've missed something.
(Can I make two characters?) |
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| 23 Feb 2014 12:34 PM |
Name: Ekol 'Shadow' Treath, Shadow is a nickname because of his class.
Age: 20; or, as people class him to be.
Gender: Ekol is male.
Race: He's human, of course.
Class: He's a shadow assassin.
Skills: Ekol has skills varying, as a Shadow assassin, his skills are kept tight and clean. Ekol's parkour is his best skill, as he can jump higher than other species and jumping over walls and such is not a problem. Swinging, backflipp-ing, you name it, he can do it. Another is his reflexes, when you sneak up behind him, he'll react as quick as possible, well, being a Shadow assassin, he has to. His reflexes and parkour are his most efficient skills.
Appearance: Ekol's height and weight is unknown, but his overall appearance isn't. He is often seen wearing a black hood, and cape, which is partially ripped due to his active parkour around trees and sharp points. His eyes are considered to be a crimson red colour, with a tint of white around the iris, no one knows for sure since his hood and shadow covers his eyes. His hair his sought to be a white, grey, and told to be long and unkempt, covering his ears and brushing along the back of his hood when he runs briskly. He wears a leather tunic, with a bandolier of daggers around his chest, with a black belt stored with extra daggers. He wears black tight pants, and light leather boots for swift running. On his right hand he has a bandage concealed from the blood, and a metal hand case, covering his whole palm, but none of his fingers. [He looks something like this; http://www.deviantart . com/?q=shadow+assassin#/art/shadow-worrior-male-120123602?_sid=5afc6bda - remove the spaces.]
Personality: Ekol is a secretive person, and never leaks a precious piece of information; ever. He is stubborn, according to recent rumours, and never gives in to a fight, or a mission. He is quiet, as in talking, and rarely talks to anyone - even the people who he trusts. Ekol is quick-witted, and a quick-thinker, and can easily think up a plan. Despite this, Ekol is clumsy, and his jumps and parkour may not always end up right.
Other: He comes from the Aspirean Port Allignest City.
< ᴛʜᴇ ᴄʟᴀssʏ ɴᴏᴏʙ ʙᴀɴᴅɪᴛ < |
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Trudo
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| Joined: 31 Dec 2011 |
| Total Posts: 479 |
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| 23 Feb 2014 12:36 PM |
Name: Matt Bylin
Age: 15
Gender: M
Race: Human
Class: Knight, Prince
Skills: Is able to climb trees very well, and is pretty boss with melee weaponry. He is able to sort of slide out tough situations, he has experience with this kind of thing before.
Appearance: I am 5'9'', skinny with hint of muscles. I have chocolatey brown hair that is kept short or messy, right now it is messy. I have deep hypnotic green eyes, and a constant smile on my face, or so it seems. I have tan lightly tanned skin, slight facial hair is shown on my chin. For my clothing, I wear a white robe with a yellow outline. On my belt, a sword is sheathed there, it is white and yellow, (the blade), the hilt is a comfortable leather. My boots are leather and look very muddy. Underneath my robe is chainmail armor that goes up to my neck. Inside my boot is a hidden dagger, like my sword. There is one strange asset to him, he has a small odd tatooo above his right eye.
Personality: Matt is overall nice and very caring and compassionate. He loves to fight what he thinks is evil. Though he is all of these things, he can act a little weird at times, yelling strange things to nobody and grasping his head.
Other: MAKING MORE!!! MUHAHAHAH!
Name: Oleribus Age: 1,000 years old, about 10,000 human years Gender: M Race: Dragon Element: Ice / Life Keeping the old holy artifacts untouched, he stays at Articalonial
Skills: Despite the constant blizzard that happens there, he can see well. He also brings life and goodness to people as long as they do not steal from the Articalonial. He hides the treasures by creating snow. He also sort of provides the weather, keeping it constantly cold in Articalonial.
Appearance: Standing at 15 ft tall and 6 ft wide, he is actually sort of small. He is completely white, with bright yellow eyes. Along his scales are dark fiery marks. His claws are ice blue and are 6 inches long.
Personality: A solitary cold hearted animal. He is not mean, but is very serious and intense. Very wise and intelligent however. He is extremely sneaky and will often bury himself in the snow when he uses the life spell. He stays awake in the long twilight months and sleeps during the day when the sun is out.
Other: None.
[5% is all i need] |
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Dragonelz
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| Joined: 17 Dec 2012 |
| Total Posts: 2324 |
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| 23 Feb 2014 12:37 PM |
-=C ʜ ᴀ ʀ ᴀ ᴄ ᴛ ᴇ ʀ S ʜ ᴇ ᴇ ᴛ=-
Name: Blister Age: 3,564 (26 in dragon years) Gender: Female Race: Dragon, duh Element: Fire, smoke, shapeshift (Admins get 3 elements, normal RPers get 2) Skills: Flight, battle, persuading, sight, ambushing, speed
Appearance: Blister is a large dragon of around 25 feet long. (Most dragons are 15-25 feet) She has a huge wingspan of 15 feet. Her scales are blood red with yellow, wavy stripes coming out from her yellow underbelly. Blister has an orange spot on her forehead, and her horns are made of deadly, glistening crystals that glow when danger is nearby. Her scales are sharp and make a sort of triangular shape with rounded corners. She has emerald green eyes that shimmer in the sunlight, and the tip of her tail is always on fire except for when she's depressed. When angry, Blister's tail fire gets bigger and redder. Speaking of her tail, it's long and whip-likeb and can easily knock a person down or bloody their back. Her chest is also yellow, like her underbelly and stripes. She wears a necklace that gives her more power in a shapeshifted form and also gives her an extra hour. The necklace looks like a square pyramid. the tip is red, the middle is yellow, and the bottom is orange. It hangs around a silk yellow, orange, and red thread.
Personality: Blister is loyal and stubborn. She'll never give up on a friend, and never stop bothering them to do something they're scared of, either. She's very good at inspiring speech and helps others do things very well. Blister is brave and willing to risk anything besides her friends and family to complete a quest. She rarely ever gives up, and stays depressed for days when she does give up. She is a bit too trusting and slightly easy to manipulate. She is also very talkative. Other: Blister was pnce corrupted by an Insanitator for two hours. "Those were the most miserable and gorey two hours of my life. I'd rather not discuss it, other than the fact that my soul was caged up and forced to watch the Insanitator kill and gut others." She said. |
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Trudo
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| Joined: 31 Dec 2011 |
| Total Posts: 479 |
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| 23 Feb 2014 12:41 PM |
Matt is the leader of Leviefton
[5% is all i need] |
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Dragonelz
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| Joined: 17 Dec 2012 |
| Total Posts: 2324 |
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| 23 Feb 2014 12:52 PM |
| Alana, accepted. Admins are insta-accepted. I hope Perry comes online soon, we'll have to wait for him before we can start RPing. |
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| 23 Feb 2014 12:52 PM |
| How many characters are allowed? |
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| 23 Feb 2014 01:00 PM |
(Dang, that is long, but I think it is so In-Depth, IT HAS TO WORK!)
Name: Fantine 'Lo' Sullo
Age: 23
Gender: Female
Race: Elf
Class: Archer
Skills: Cooking, Hunting, Shooting arrows, She is Bi-lingual, speaking in the native tongue of a few races.
Appearance: She stands at an average 5'5". Her hair curls loosely around the ends, the red locks often bounce when she is running, it runs down to the end of her neck. her eyes are a soft green and calming to look at, which may send you a false image of her, as she is headstrong and a bit impatient. Her head is like a mannequins, it compliments her soft nose, and small red lips very well. Her clothes are light and perfect for her nimble stature, they consist of a black skirt with two yellow-gold rings around the bottom, and leggings, a sort of grey with long boots to match, at first, the boots look almost wooden but on closer inspection it is revealed that they are made out of fine leather with delicate engravings. She wears an ice-coloured tank top which goes just above her belly-button, fingertip-less gloves and a hood that arches into a cape, all that is brown, because of the clothes she wears, she blends with forests well.
Personality: Like it was mentioned before, she is headstrong and slightly impatient, but if you are close to her heart, she will care for you furiously. There is a reason for her acting like this, her late father had been a dictator to her life, up until her 19th birthday, where she lost control and fled from the village, hoping to live the rebellious life. One final fact, she may be more attracted to her own gender instead of the opposite.
Other: That last part wont play a huge part, just thought it worked well for the character, also, are we allowed two characters?
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Trudo
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| Joined: 31 Dec 2011 |
| Total Posts: 479 |
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| 23 Feb 2014 01:03 PM |
Oooh. Me gusta
U R GOOD 2 GO
[5% is all i need]
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| 23 Feb 2014 01:04 PM |
@Night, accepted! You're allowed as many characters as you want, just don't lose track of them.
< ᴛʜᴇ ᴄʟᴀssʏ ɴᴏᴏʙ ʙᴀɴᴅɪᴛ < |
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| 23 Feb 2014 01:06 PM |
| Great :D Might add one when needed, I hope this roleplay does take off! |
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PawzKat
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| Joined: 22 Apr 2012 |
| Total Posts: 21011 |
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| 23 Feb 2014 01:07 PM |
| Would I be allowed to make my version of a Dragon?] |
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Trudo
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| Joined: 31 Dec 2011 |
| Total Posts: 479 |
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| 23 Feb 2014 01:08 PM |
As in?
//floodcheck
//floodcheck
//floodcheck
[5% is all i need]
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PawzKat
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| Joined: 22 Apr 2012 |
| Total Posts: 21011 |
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| 23 Feb 2014 01:09 PM |
| In which there is a human form to go along with the beast's. |
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Dragonelz
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| Joined: 17 Dec 2012 |
| Total Posts: 2324 |
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| 23 Feb 2014 01:12 PM |
| You mean, it can become a human? If so, yes, as long as you don't use it OPly. |
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PawzKat
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| Joined: 22 Apr 2012 |
| Total Posts: 21011 |
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| 23 Feb 2014 01:14 PM |
Knowing Pawz, she wont.
< ᴛʜᴇ ᴄʟᴀssʏ ɴᴏᴏʙ ʙᴀɴᴅɪᴛ < |
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