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| 22 Feb 2014 02:49 PM |
Hi Guys I am trying to make a brick that from when you have touched it, it will return you to that brick when you die (like a spawn). The difference is, I don't want you to 'move' to another team. I just want that to be a brick you return to when you die. I plan to make a few of them, so you can choose which brick you would like to spawn back at. Can anyone help me please? Thanks, jjwood1600 |
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Dorzilla
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| Joined: 03 Mar 2010 |
| Total Posts: 155 |
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| 23 Feb 2014 03:06 AM |
| This isn't a request script forum |
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Goulstem
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| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
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| 23 Feb 2014 03:07 AM |
PlayerAdded event Touched Event Check if humanoid is nil CharacterAdded Event CFrame torso, part's position ends |
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| 23 Feb 2014 03:12 AM |
| Thanks! Any other help would be greatly appreciated! |
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Goulstem
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| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
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| 23 Feb 2014 03:19 AM |
| You're not going to get any other help I garuntee. |
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| 23 Feb 2014 03:56 AM |
Except maybe me :D --localscript,in startergui p = game.Players.LocalPlayer wait(3) p.Character:MoveTo(Workspace.partname.Position)
Or a playeradded script
game.Players.PlayerAdded:connect(function(p) p.CharacterAdded:connect(function(char) p:MoveTo(Workspace.partname.Position) end) end) |
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