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| 22 Feb 2014 02:35 PM |
Is there a way where I can do something like this?
part = workspace.Part
part = { life = 55; resistance = 4; }
print(part.life) > 55
print(part:GetFullName()) > game.Workspace.Part
I basically want to insert custom properties into a part without having to add IntValues, etc into the part. |
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Hibobb
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| Joined: 18 Apr 2010 |
| Total Posts: 2146 |
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| 22 Feb 2014 02:35 PM |
| Not when you define part twice |
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