gene7111
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| Joined: 24 Feb 2010 |
| Total Posts: 504 |
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| 21 Feb 2014 03:38 PM |
| I'm currently creating a horror game and its first person. I have made it so it locks in first person but I want to remove the cursor. I have no idea on how so can you guys help me? |
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wazap
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| Joined: 29 Jun 2007 |
| Total Posts: 23234 |
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| 21 Feb 2014 03:42 PM |
Only way I can think of is
ForceEquip a tool on someone Then
.Equipped:connect(function(mouse) mouse.Icon = "" Tool:Destroy() end)
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gene7111
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| Joined: 24 Feb 2010 |
| Total Posts: 504 |
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| 21 Feb 2014 03:45 PM |
@wazap
I am currently on these forums on my ipod but I will test it in the morning. Thank you for posting though :) |
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gene7111
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| Joined: 24 Feb 2010 |
| Total Posts: 504 |
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| 21 Feb 2014 03:46 PM |
| Oh, and how do you force equip the tool? |
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| 21 Feb 2014 03:47 PM |
| Clone the tool into the players character :) |
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gene7111
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| Joined: 24 Feb 2010 |
| Total Posts: 504 |
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| 21 Feb 2014 03:48 PM |
How do I do that :P
I am sorry but I know absolutely nothing on this stuff. :| |
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wazap
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| Joined: 29 Jun 2007 |
| Total Posts: 23234 |
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| 21 Feb 2014 03:50 PM |
Tool.Parent = plr.Character Or just use Humanoid:EquipTool(PathToTool) |
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gene7111
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| Joined: 24 Feb 2010 |
| Total Posts: 504 |
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