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Bokken
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| Joined: 10 Jan 2010 |
| Total Posts: 194 |
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| 21 Feb 2014 10:47 AM |
I gave you the code to do this in your previous post,
for i = 1, #players do for x = 1, #weapons do if weapons[x].className == "Tool" then weapons[x]:clone().Parent = players[i].Backpack end end end
Don't change it, this will work. |
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| 21 Feb 2014 10:56 AM |
| Wouldn't it be easier to use an inpairs loop? |
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Bokken
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| Joined: 10 Jan 2010 |
| Total Posts: 194 |
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| 21 Feb 2014 10:56 AM |
| ^ There's no difference, I used a numerical loop because he did in his original example. |
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