|
| 20 Feb 2014 05:13 PM |
| "Scripts will be universally used by each clan and made with efficiency by our development team." what if someone does something like what BenBonez did and ban people from all battle network forts |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:14 PM |
| obviously that won't happen |
|
|
| Report Abuse |
|
|
EricRoach
|
  |
| Joined: 15 Nov 2011 |
| Total Posts: 11658 |
|
|
| 20 Feb 2014 05:14 PM |
and how about nukes and how about IT JUST DOESN'T WORK BECAUSE IT'S TOO HIGH-STRUNG AND TOO COMPLICATED FOR ANY MOVEMENT _insane_ hi |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:14 PM |
Then things continue as is?
Group owners keep the forts. They would just have to remove the script and leave the Battle Network. |
|
|
| Report Abuse |
|
|
EricRoach
|
  |
| Joined: 15 Nov 2011 |
| Total Posts: 11658 |
|
|
| 20 Feb 2014 05:14 PM |
If one system fails, it all fails. and as we know, roblox fails a lot. |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:14 PM |
"obviously that won't happen"
i agree, c7gers are horrid scripters |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:15 PM |
| @Vermilions no one expected BenBonez to universally ban people either |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:16 PM |
| @HeroMaster it's still an issue though |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:16 PM |
| well neo won't think he owns clans so |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:17 PM |
| doesn't have to be neo can be one of his devs |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:18 PM |
| then neo sacks him and gets rid of the script |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:18 PM |
| Also assuming that everything must be fair, that means that equal numbers must be fighting each other. You would be able to have 10v20, you would need a 15v15 |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:19 PM |
| @Vermilions doesn't change the fact it's an issue, also if roblox updates once and makes a battle network script broken/glitchy all forts running that script become broken/glitchy |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:21 PM |
let's use a flag/terminal for an example
so, there may be a ROBLOX update that breaks all timers, this is commonly used in most, if not all bases - having it broken will be at the fault of ROBLOX not the owner of the place |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:23 PM |
| @Vermilions if all major clans use the battle network and some breaks it could lead to clans being inactive to extended periods of time (making it effect every single clan in the battle network), which I don't think anyone wants. Also what you said doesn't change the fact it is an issue |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:25 PM |
| it'll be an issue to the fault of ROBLOX |
|
|
| Report Abuse |
|
|
|
| 20 Feb 2014 05:26 PM |
| @Vermilions yes but because of the one battle network making everyone use nearly identical scripts it will be something like 1000% more widespread |
|
|
| Report Abuse |
|
|
| |
|
| |
|