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Re: found an issue with battle network

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francis147 is not online. francis147
Joined: 11 Nov 2008
Total Posts: 10674
20 Feb 2014 05:13 PM
"Scripts will be universally used by each clan and made with efficiency by our development team." what if someone does something like what BenBonez did and ban people from all battle network forts
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Vermilions is not online. Vermilions
Joined: 24 Mar 2012
Total Posts: 9597
20 Feb 2014 05:14 PM
obviously that won't happen
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EricRoach is not online. EricRoach
Joined: 15 Nov 2011
Total Posts: 11658
20 Feb 2014 05:14 PM
and how about nukes
and how about
IT JUST DOESN'T WORK
BECAUSE IT'S TOO HIGH-STRUNG AND TOO COMPLICATED FOR ANY MOVEMENT
_insane_
hi
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HeroMaster is not online. HeroMaster
Joined: 23 Feb 2008
Total Posts: 21319
20 Feb 2014 05:14 PM
Then things continue as is?

Group owners keep the forts. They would just have to remove the script and leave the Battle Network.
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EricRoach is not online. EricRoach
Joined: 15 Nov 2011
Total Posts: 11658
20 Feb 2014 05:14 PM
If one system fails, it all fails.
and as we know, roblox fails a lot.
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Duelingwarlord is not online. Duelingwarlord
Joined: 15 Feb 2010
Total Posts: 22333
20 Feb 2014 05:14 PM
"obviously that won't happen"

i agree, c7gers are horrid scripters
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francis147 is not online. francis147
Joined: 11 Nov 2008
Total Posts: 10674
20 Feb 2014 05:15 PM
@Vermilions no one expected BenBonez to universally ban people either
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francis147 is not online. francis147
Joined: 11 Nov 2008
Total Posts: 10674
20 Feb 2014 05:16 PM
@HeroMaster it's still an issue though
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Vermilions is not online. Vermilions
Joined: 24 Mar 2012
Total Posts: 9597
20 Feb 2014 05:16 PM
well neo won't think he owns clans so
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francis147 is not online. francis147
Joined: 11 Nov 2008
Total Posts: 10674
20 Feb 2014 05:17 PM
doesn't have to be neo can be one of his devs
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Vermilions is not online. Vermilions
Joined: 24 Mar 2012
Total Posts: 9597
20 Feb 2014 05:18 PM
then neo sacks him and gets rid of the script
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francis147 is not online. francis147
Joined: 11 Nov 2008
Total Posts: 10674
20 Feb 2014 05:18 PM
Also assuming that everything must be fair, that means that equal numbers must be fighting each other. You would be able to have 10v20, you would need a 15v15
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francis147 is not online. francis147
Joined: 11 Nov 2008
Total Posts: 10674
20 Feb 2014 05:19 PM
@Vermilions doesn't change the fact it's an issue, also if roblox updates once and makes a battle network script broken/glitchy all forts running that script become broken/glitchy
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Vermilions is not online. Vermilions
Joined: 24 Mar 2012
Total Posts: 9597
20 Feb 2014 05:21 PM
let's use a flag/terminal for an example

so, there may be a ROBLOX update that breaks all timers, this is commonly used in most, if not all bases - having it broken will be at the fault of ROBLOX not the owner of the place
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francis147 is not online. francis147
Joined: 11 Nov 2008
Total Posts: 10674
20 Feb 2014 05:23 PM
@Vermilions if all major clans use the battle network and some breaks it could lead to clans being inactive to extended periods of time (making it effect every single clan in the battle network), which I don't think anyone wants. Also what you said doesn't change the fact it is an issue
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Vermilions is not online. Vermilions
Joined: 24 Mar 2012
Total Posts: 9597
20 Feb 2014 05:25 PM
it'll be an issue to the fault of ROBLOX
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francis147 is not online. francis147
Joined: 11 Nov 2008
Total Posts: 10674
20 Feb 2014 05:26 PM
@Vermilions yes but because of the one battle network making everyone use nearly identical scripts it will be something like 1000% more widespread
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francis147 is not online. francis147
Joined: 11 Nov 2008
Total Posts: 10674
20 Feb 2014 05:26 PM
*one battle network rule
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Vermilions is not online. Vermilions
Joined: 24 Mar 2012
Total Posts: 9597
20 Feb 2014 05:28 PM
stolen
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