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Double-jump feature.

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Malimox is not online. Malimox
Joined: 22 Dec 2013
Total Posts: 212
20 Feb 2014 07:33 PM
Not adding this feature will encourage players to innovate and learn how to script.
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DerProgrammierer is not online. DerProgrammierer
Joined: 16 Aug 2007
Total Posts: 12992
20 Feb 2014 08:10 PM
"Just because someone doesn't know how to make a player jump doesn't mean that they would be messed up for life. Nobody lost their scripting skills when Dynamic Lighting came out."

The fact that you said, "Nobody lost their scripting skills when Dynamic Lighting came out", makes you a moron. Obviously they didn't lose their scripting skills, because dynamic lightning was impossible before they added it.

"People wouldn't need to go through the trouble of making the script, because ROBLOX has done it."

As if it's really hard, a basic way for double-jumping would be simple.

pseudo-code:

boolean hasJumped = false
if (player.isJumping == true) and (key.vk_space.isDown())
if (hasJumped == false)
hasJumped = true
player.height = player.height + jumpheight
end
end

if (player.touched(ground)
player.isJumping = false
hasJumped = false
end


"You'd have to spend atleast 50 minutes learning."

Then you're a slow reader and/or slow learner.


"Yes, but people can also make fantasy games with the power to double jump (if they can script), and they have to use a starting kit to get started on it, because they cant script."

This made absolutely no sense, if they can script double-jumping but can't script so they used a "kit" then how did they script the double jumping?


Want to learn Java? Contact me or visit http://www.roblox.com/Groups/group.aspx?gid=632774
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nightdumo is not online. nightdumo
Joined: 01 Oct 2011
Total Posts: 18460
21 Feb 2014 08:49 AM
"This made absolutely no sense, if they can script double-jumping but can't script so they used a "kit" then how did they script the double jumping?"

They want their players to double jump, but of course they cant do it
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Obscurely is not online. Obscurely
Joined: 30 May 2013
Total Posts: 1216
15 Apr 2014 11:18 AM
If this was added, the majority of games with 'Obbys', 'Flood Escapes', etc, etc would have to be edited, made higher, and your common house would now be easily accessible by jumping.

No support.
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scattercannon is not online. scattercannon
Joined: 26 Jun 2013
Total Posts: 4721
15 Apr 2014 11:28 AM
no suport

narutoworl (or watever his username is) scripted this already

[XenosArKade123: add 1.009k | Wow Wow Wubzy master race | L#D Spotter of OT]
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reepile is not online. reepile
Joined: 16 Apr 2012
Total Posts: 1385
15 Apr 2014 11:59 AM
Game cheat much?

Example.
Obbies

O = person
@ = lava

One jump:

O@

O
@

@O

Which is fair
However

Two jump:

O@


O

@

@ O

Which is more unfair.

ALSO maybe someone doesn't know how to disable :/
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blackmuawiyah is not online. blackmuawiyah
Joined: 10 Sep 2011
Total Posts: 263
23 Jan 2016 10:20 AM
here:

repeat wait() until script.Parent.Parent.Character ~= nil
wait()


local FirstJump = false
local MidJump = false
local Mouse = script.Parent.Parent:GetMouse()

function onKeyDown(key)
if string.byte(key) == 32 and FirstJump == true and (MidJump == false or script.Creative.Value == true) then
MidJump = true
script.Parent.Parent.Character.Torso.Velocity = Vector3.new(0,50,0)
end
end

function Update()
if script.Parent.Parent.Character.Humanoid.Jump == true then
FirstJump = true
else
FirstJump = false
MidJump = false
end
end

Mouse.KeyDown:connect(onKeyDown)
script.Parent.Parent.Character.Humanoid.Changed:connect(Update)
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AWCMONPEOPLE is not online. AWCMONPEOPLE
Joined: 12 Oct 2015
Total Posts: 3661
23 Jan 2016 10:26 AM
@black thx!



accountincasetermd. add 1k posts. | i have R$ 8 and TIX 42 on AWCMONPEOPLE.
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FPSPwnz0r is not online. FPSPwnz0r
Joined: 27 Jun 2011
Total Posts: 2737
23 Jan 2016 11:51 AM
no support

it's scriptable and would be on the low end of ROBLOX priorities


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blackmuawiyah is not online. blackmuawiyah
Joined: 10 Sep 2011
Total Posts: 263
23 Jan 2016 12:15 PM
put my previous comment in a local script, in "starter gui"
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