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Re: Okay so I have this grenade...

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GRAGGER2001 is not online. GRAGGER2001
Joined: 05 Apr 2009
Total Posts: 2043
19 Feb 2014 08:16 PM
And I need help making so the person's (using the grenade) arm follows the mouse. I have no idea how can someone help me with that?
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GRAGGER2001 is not online. GRAGGER2001
Joined: 05 Apr 2009
Total Posts: 2043
19 Feb 2014 08:22 PM
Anyone?
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maxomega3 is not online. maxomega3
Joined: 11 Jun 2010
Total Posts: 10668
19 Feb 2014 08:25 PM
Look at the ROBLOX Gear: Nuclear Arms (or something like that)
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GRAGGER2001 is not online. GRAGGER2001
Joined: 05 Apr 2009
Total Posts: 2043
19 Feb 2014 08:27 PM
That doesn't help much... I need to know so I can add it into my grenade in my GTA V game
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Guest24231 is not online. Guest24231
Joined: 17 Jul 2011
Total Posts: 91
19 Feb 2014 08:29 PM
u culd just use coordinateframe from camera to make the arms cframe match duh way u look and lock 1st person
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Bebee2 is not online. Bebee2
Joined: 17 May 2009
Total Posts: 3985
19 Feb 2014 08:31 PM
I can't remember how I did it... But



A. Mouse.hit.p
B. Offset position of a weld
C. Point the arm with a 2 argument CFrame.new constructor with the unit direction of the torso and mouse,hit.p
D. Adjust the angle and position to desired look
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GRAGGER2001 is not online. GRAGGER2001
Joined: 05 Apr 2009
Total Posts: 2043
19 Feb 2014 08:32 PM
This looks interesting: Point the arm with a 2 argument CFrame.new constructor with the unit direction of the torso and mouse,hit.p How would I do that? --I'm kind of a noob when it comes to lining up bricks with Guis
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