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| 15 Feb 2014 12:27 AM |
"Hundreds of years before your birth, little one was a mighty Barbarian named Degros The Conqueror, who pillaged even the secure walls of Bach, the Western Kingdom of Holiness. Now let me tell you of adventurers to stop this Barbarian. . ."
This is a Medieval/Fantasy/World Roam Roleplay where you are the Adventurers who strive to defeat Degros and become the champions of Earth. Although, not all of you have good moral, or choose not to. You can too, pillage villages and torture people, but it will bring down your Hospitality rate and turn your Moral Meter into the Evil part.
Food Basics: You must have the ingredients in your inventory to cook specific meals. Buffs will come from well cooked food, along with Health and Mana restoration. You CANNOT eat during fights, only drink potions or use spells to heal yourself. - Food Advanced: There IS a skill for cooking. The more dishes you cook the higher the skill gets. Perks along the skill tree allows better Buffs, Mana & Health Regeneration, and other special effects. - Skill Tree: The skill tree has over sixty different skills, each with at least eight to twenty perks. Basically once you gather enough experience you level up, you get TWO Perk Tokens per level up. And you can keep as many Perk Tokens as you want if you're saving up for a skill. I.E: You want a move called the "Tri-Blade Sweep", it costs 302 tokens and you just started, you can save up Perk Tokens & get the move. - Combat: I control bosses/NPC's/Etc. Anything you fight will be calculated carefully so it's fair based on Character status and the opponent's status which will be posted as soon as each fight. - Questing: Questing is when you walk up to a NPC and they give you a mission. The rewards and difficulty will vary depending on the player's level. If you are in a party, then the highest level person will have the award depending on level, and everyone else will get it, too. - Main Story Q&A: Q1: Do we HAVE to do the Main Story? A1: No, but if other people are then yes, to prevent confusion. But you have to have an agreement with the other players to make sure no one is conflicting themselves. ----Other Questions, PM me----
Trading: You can trade with other players, but if you scam they have permission to kill you and take your items. Only a few items you won't be able to trade, such as Main Story items relevant to the quest/chapter. - Housing: You can make your own house, to buy houses it costs 10,000 Gold, to buy one from a city that is, to build your own house it costs 2,000 Gold for a plot and a nice relationship with the Region General. - Adoption/Children: You must first have a house and a room for them. To keep a decent relationship, frequently give them Misc. Items as gifts and visit them. Once they are teenagers (If not already) they have the option to accompany you on questing with or without your party. - Mounts: You can mount dragons, after taming their soul first. (Will be in Dragon section) Horses can be found in herds in the wild or be bought from stables for 500 Gold. - Currency: Gold>Silver>Bronze>Copper - Dragons: You can either A. [Kill a Dragon] or B. [Tame a Dragon and ride it.] A: Killing a Dragon is no easy task, luckily there is only 100 dragons in the entire game, most are either bosses or asleep/dead/old and frail. But even the weakest dragon drops at least 9,000 Gold, Six rolls of Dragon Skin and Dragon Teeth for weaponry/armour. B: You must get a spell from a Level 50+ Sorcerer(ess) or combine multiple spells to create it. - Spell Creation: You can only combine current spells you know to make a more powerful spell, although, elemental spells cannot contradict each other's features. I.E: Fire cannot mix with Water or the spell will fail. - Alchemy: You gather Alhemical Ingredients throughout the world. - Factions: There are ten factions: The Assassin's Guild (1) The Brotherhood of Darkness (2) The Capes of Beyond (3) The Lords of the Hills (4) The Wizards Union (5) The Imperial Army (6) The Dead Battalion (7) The Magma Brigade (8) The Thieving Department (9) Exploration Teams (10) - Getting into a guild: You must finish random quests to be recognized by each faction. - Races: ----------- Neutral Races --------- Dwarf Elf Human Dark Elf Imp Fairy Pixie Scilsion (Salamander-Humans) --------- Evil Races -------- Orc Ogre Cave Troll Giant --------- Boss Races (ADMIN ONLY - MAYBE) --------- Dragon Minotaur Hydra Lich Undead Lord - Classes: Archer Crossbowman Swordsman Spearman Spell-Slinger Healer Pikeman Mounted Fighter
Character Sheet: Name: Age: Gender: Weight: Height: Race: Class: Biography(Optional): - Rules: 1. Listen to all higher than you! 2. Flame other players through Chat/Party/PM NOT the Thread. 3. Discuss Out Of Character things in a party. - Thread Ranks: Owner>Admin>Moderator>Intern>Golden Roleplayer>Player
Misc: You can also Mine & Craft, which will have tutorials once you get to it.
Your name is called, Hero, Answer It.
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| 15 Feb 2014 12:33 AM |
Character Sheet: Name: Mikeal Fordue Age: 23 Gender: Male Weight: 132 lbs. Height: 6'9" Race: Scilsion Class: Spell Slinger Biography(Optional): |
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| 15 Feb 2014 12:56 AM |
Name: Lyntheras Lightbringer Age: 28 Gender: Male Weight: 250 Height: 6'9" Race: Human Class: Swordsman Biography(Optional): |
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| 15 Feb 2014 01:12 AM |
| Welcome, Lyntheras! One more person and we will start. |
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| 15 Feb 2014 04:30 AM |
Character Sheet: Name: Mark 'Gregory' Edgeworth
Age: 29
Gender: Male
Weight: 150ibs
Height: 5,7
Race: Human
Class: Pikeman
Biography(Optional): Mark is a lawyer, he fights for freedom and truth. But along the line he got bored of defending people in court, so he decided to take his Pike, his Father's Pikeman's armour and set off with a misfit band of heroes.
Special Ability (Just decided to add it, disregard it if you want): Mark can defend his friends in court if they commit a crime. |
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| 15 Feb 2014 06:02 PM |
Welcome, Mark! (Your special ability is accepted.) |
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| 15 Feb 2014 06:28 PM |
Character Sheet:
Name: Venis Ripn Age: Estimated at around 30( Is actually 43, but everybody thinks he is 30) Gender: Male Weight: 190( Without all his equipment) Height: 6'6 Race: Human Class: Crossbowmen, though he often uses throwing knifes along with the crossbow.
Biography(Optional): A more of a wandering bard than a crossbowmen, he did learn to use the crossbow during his travels. He learned how to persuade and trick even the smartest merchant into letting him escape with his crimes. Mastering the art of begging, of trickery and wordplay, and of the crossbow, he set off simply for more money.
Special Ability: Devil's Charm( Can avoid any damage to reputation/moral meter for minor things like basic theft, insulting someone and such.) |
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| 15 Feb 2014 06:53 PM |
Welcome, Venis! (Special Ability Accepted) |
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| 15 Feb 2014 06:57 PM |
Character Sheet: Name: Elena Janison Age: 19 Gender: Female Weight: 70lbs Height: 5"2 Race: Human Class: Archer Biography(Optional): N/A |
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| 15 Feb 2014 07:27 PM |
Welcome, Elena! (If you guys want to start just say so. We'll have a vote.) |
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| 15 Feb 2014 09:21 PM |
OK, I'll let you guys post first. c:
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| 15 Feb 2014 10:20 PM |
Character Sheet: Name: Glaterux Eraso¥n Age: 657 (25 in human years) Gender: Male Weight: 135 pounds Height: 5'9 Race: Elf Class: Archer Biography(Optional):
Special Ability: Has a way with words, can convince almost anyone to do anything for him |
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| 16 Feb 2014 11:19 AM |
(Venis is one of the exceptions, as he is skilled in manipulation and will know if your trying to persuade him.)
Venis- Another day with the sun up high, and yet another day travelling... "*Sigh*... The sun is surely going to be the one thing that kills me..." Venis groans as he drops his stuff under the shade of a tree. Nobody else is there for miles. "Soon, I'm going to need more mead... Pretty soon..." Venis empties the small bottle of mead he brought along, and sits down for a rest. |
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| 16 Feb 2014 11:46 AM |
{Edgeworth}
I walk down the road, the sun is beaming, making it impossible to look up without getting blinded. I pull my helmet down over my eyes, lessening the light. I start to feel bored, and thinking back at it, maybe being in court wasn't such a bad idea after all. I hear thundering hooves coming down the road, and look up to see who it is. |
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| 16 Feb 2014 01:38 PM |
-Mikeal- I slowly brush my steed as I stumble upon a Dark Elf camp where the skies darkened and harsh winds blew. |
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| 16 Feb 2014 01:46 PM |
Name:Exevivian Age:24 Gender:Male Weight:201 lbs Height:6' Race:Human Class:Archer Biography(Optional): 3 days after birth, he was dropped off at the Assassin's guild, he trained until a Dragon killed his master. He struck out on his own, trying to make a name as the worlds greatest assassin. |
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| 16 Feb 2014 02:37 PM |
{Edgeworth}
I look up to see a man in a hood charge straight towards me on a horse. I place my Pike tilted towards his horse, meaning he had to stop his advance or risk getting his horse killed and making him vulnerable. He stops his advance and jumps off of his horse, drawing a sabre from his hilt, he lunges at me. I prepare to defend.
Bandit's Statistics
Health: 10 Armour (1-10): 1 Attack (1-10): 6 Defence (1-10): 2
Edgeworth's Statistics Health: 10 Armour (1-10): 6 Attack (1-10): 3 Defence (1-10): 7
(Can I be in charge of battles? I've got dice to use, and I'll be honest.) |
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| 16 Feb 2014 02:38 PM |
(Accepted?)
STUPID FLOODCHECK |
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| 16 Feb 2014 02:48 PM |
As I walk in the forest, very tired, a dark elf ambushes me. I try to take a stab with my knife.
Dark Elf Stats
Health-9 Armour-6 Attack-7 Defense-3
Exevivian's Stats
Health-10 Armour-4 Attack-9 Defense-4 |
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| 16 Feb 2014 02:50 PM |
| (Tails, you may. But I will carefully evaluate to make sure you aren't doing anything funny. As a matter of fact, I will only control Major NPC/Boss battles. [Major NPC's = 50+HP) |
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| 16 Feb 2014 02:57 PM |
Dark Elf Stats
Health-9 Armour-6 Attack-7 Defense-3
Exevivian's Stats
Health-10 Armour-4 Attack-9 Defense-4
You try to stab it with your knife. (You rolled a five, so it hits. Three or lower misses.). You hit the Dark Elf across the chest. (The Dark Elf rolls and armour save, whatever it gets it adds up to the amount of armour he has, he has to roll a four. He rolled a Five.) The Dark Elf's armour deflects your blow, do you attempt to attack again? |
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