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Re: Price floors.

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starburster8 is not online. starburster8
Joined: 20 May 2010
Total Posts: 164
18 Feb 2014 05:30 PM
I know there are a lot of annoying kids saying "remuv prisfluhr orr I lev roblx 4ever!1!1!!1!!!" But, I genuinely think that was an absolutely terrible idea. I understand ROBLOX wants people to join Builder's Club, but this is just taking it too far. I'm not saying remove it entirely, but maybe you guys could just lower it? For example, maybe people who are in BC can sell their clothes at a minimum of 70 tix. TBC people can sell their clothes at a minimum of 30 tix. And OBC has a minimum of 10 tix, or no price floor at all. Please support and add your ideas. If you don't support, at lease state why.
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Javeman2000 is not online. Javeman2000
Joined: 03 Sep 2008
Total Posts: 3027
18 Feb 2014 05:36 PM
Price floor is a mistake.
I have gotten less sales than ever, and for someone to want 100 tix for a virtual clothing that takes less then 10 minutes max to design, is just plain selfish and greedy.
Support.
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Cpbald is not online. Cpbald
Joined: 13 May 2011
Total Posts: 1985
18 Feb 2014 05:39 PM
AGAIN WITH THIS?

Everyone WINS.

Player 1 has clothing, happy.
ROBLOX has money, happy.
Player 2 has money, happy.

Plus, that's just 10x less effort in getting sales with the price floor, because you make 10x the money.
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starburster8 is not online. starburster8
Joined: 20 May 2010
Total Posts: 164
18 Feb 2014 05:42 PM
I know these complaints are annoying and all, but what about the new people? They'll have to wait 20 days in order to get a full set of clothing.
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Cpbald is not online. Cpbald
Joined: 13 May 2011
Total Posts: 1985
18 Feb 2014 05:45 PM
According to my records, people have money.

Apparently, BC and Robux can be bought with it.
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Javeman2000 is not online. Javeman2000
Joined: 03 Sep 2008
Total Posts: 3027
18 Feb 2014 05:45 PM
Cpbald,
I noticed you're looking at things from roblox's awful viewpoint.
Perhaps a different view point may be in order:

Player 1 waits 10 days for a piece of virtual clothing.
ROBLOX has money, happy. by pushing people too far to get BC.
Player 2 has money, happy. because he's selfish and doesn't care for benefiting players.
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Cpbald is not online. Cpbald
Joined: 13 May 2011
Total Posts: 1985
18 Feb 2014 05:47 PM
Player 1 may skip by using money.

ROBLOX may use money to pay employees.

Player 2 has money, but sometimes they are selfish.
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starburster8 is not online. starburster8
Joined: 20 May 2010
Total Posts: 164
18 Feb 2014 05:48 PM
Exactly. Besides, not everyone who plays a virtual game would want to spend money on that game.
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marblemaster is not online. marblemaster
Joined: 13 Mar 2010
Total Posts: 17031
18 Feb 2014 05:48 PM
ROBLOX has PLENTY of money. Want proof? DevEx. BLOXcon.
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Cpbald is not online. Cpbald
Joined: 13 May 2011
Total Posts: 1985
18 Feb 2014 05:49 PM
And if they can't pay for money, solutions:

Stop whining and just wait.

Make a good game.

Keep whining and get banned, then make a new account and the wait resets!
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starburster8 is not online. starburster8
Joined: 20 May 2010
Total Posts: 164
18 Feb 2014 05:51 PM
Not everyone has good place building skills. And I am not whining; I am just simply putting up my suggestions hoping for a chance to actually get a good idea in.
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marblemaster is not online. marblemaster
Joined: 13 Mar 2010
Total Posts: 17031
18 Feb 2014 05:52 PM
Gordon has stated they enjoy hearing different opinions.

So I'm not getting banned anytime soon. Even if I do, I have plenty of alts.

Bring it on, Cp.
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Javeman2000 is not online. Javeman2000
Joined: 03 Sep 2008
Total Posts: 3027
18 Feb 2014 05:59 PM
I feel like cpbald ran out of things to say on that last one. :3
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TheCyborgDog is not online. TheCyborgDog
Joined: 03 Jun 2012
Total Posts: 4213
18 Feb 2014 06:08 PM
I say the minimum for all should be around 30-50 tix. It is so much more beneficial to all players. The people can afford it, and the owner gets a decent amount of cash.

My second reason, some people can't afford Builders Club and to buy Robux. Also we might need to spend our money on things that are actually needed.
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Javeman2000 is not online. Javeman2000
Joined: 03 Sep 2008
Total Posts: 3027
18 Feb 2014 06:14 PM
/\ the cyborg wins.
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yourslowdoom is not online. yourslowdoom
Joined: 22 Jun 2011
Total Posts: 96
18 Feb 2014 06:18 PM
*facepalm*
Another user who has no idea how the robloxian economy works.
What you have suggested will allow tickets to inflate meaning they will be worthless.

The pricefloor and Marketplace fee are designed to Remove tickets from circulation so that the inflation deflates and we can get the ticket to robuck ratio back to a healthy 10:1 ratio.

Dropping the marketplace fee and removing the price floor will cause the Ticket to robuck ratio to be something rediculous because there are too many tickets in circulation.

Before you people complain about marketplace fee and Price floors, LEARN HOW ECONOMIES WORK! (And yes, Robucks and Tickets count towards real currency thanks to the developers exchange.)

<~Braedena018~>

P.S. Roblox throws the money made on Marketplace fee away. This is so that there are less tickets and robucks in circulation.

P.S.S. Roblox knew when they put this in that everyone would be upset, and they arent going to do anything about it.. If they cared about what we had to say at this point, The 375 page petition WOULDVE GOTTEN THEIR ATTENTION BY NOW.

They are not going to remove the pricefloor, stop whining and give us some ideas and suggestions THAT DONT HAVE TO DO WITH THE PRICE FLOORS! PLEASE!













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Javeman2000 is not online. Javeman2000
Joined: 03 Sep 2008
Total Posts: 3027
18 Feb 2014 06:25 PM
Tickets need to be ADDED to the circulation and roblox needs to limit the TC rates to 10 tix. And if it goes to 11 it will reset it back to 10 and fluctuate again back up to 11 again and continue. That way it can flow and stay decent, and people will just have to deal with it. :D
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yourslowdoom is not online. yourslowdoom
Joined: 22 Jun 2011
Total Posts: 96
18 Feb 2014 06:29 PM
What you just said doesnt fix anything, Adding tickets to the circulation makes them less valueable.

Think of it like this: Sk9r doesnt sell very high as a limited because there are lots of them, HOWEVER, All the Dominuses sell incredibly high due to their rarity.

If you add tickets to circulation, they become less valueable like Sk9r, whereas if there are less of them, They are worth more.

<~Braedena018~>
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Tyler269 is not online. Tyler269
Joined: 26 Dec 2007
Total Posts: 3148
18 Feb 2014 06:30 PM
The more tickets that are sent out, the less that tickets will be worth, slowly making tickets more and more worthless. Sooner or later if this continues, tickets will be nonexistent.
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yourslowdoom is not online. yourslowdoom
Joined: 22 Jun 2011
Total Posts: 96
18 Feb 2014 06:31 PM
And if you reread my first post to this thread, They can't just change the rate. It doesnt work that way.


<~Braedena018~>
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yourslowdoom is not online. yourslowdoom
Joined: 22 Jun 2011
Total Posts: 96
18 Feb 2014 06:33 PM
@Tyler, Thats exactly what I am saying. Most people on Roblox don't seem to understand that.

Robloxians, Roblox Admins know what they are doing. They are fixing our economy, not creating tyrany.

#LearnBasicEconomics

<~Braedena018~>
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Javeman2000 is not online. Javeman2000
Joined: 03 Sep 2008
Total Posts: 3027
18 Feb 2014 06:33 PM
Then how come the rates were better and lower when tickets were worth more?
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BranFlakes1099 is not online. BranFlakes1099
Joined: 13 Jun 2010
Total Posts: 4537
18 Feb 2014 06:34 PM
I just LOVE hypocrisy.
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Tyler269 is not online. Tyler269
Joined: 26 Dec 2007
Total Posts: 3148
18 Feb 2014 06:34 PM
@ Jave

Less people, less tickets being put out.
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Javeman2000 is not online. Javeman2000
Joined: 03 Sep 2008
Total Posts: 3027
18 Feb 2014 06:36 PM
This is a kids site for crying out loud, not an economy.

"They can't just change the rate"
No, but they can limit it and use different techniques instead of basing it on the community which obviously isn't working out.
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