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| 18 Feb 2014 07:15 PM |
Usually this script gets rid of those pesky virus scripts when experimenting with free models(its good to learn new things right?) but not it just wont destroy a certain virus completely anymore. Heres the script so far. It works for everything but these 3 keep coming back just after it finishes:INfecTION,inFECtion, and Script......Or is it... :for some reason. Is there anyway to ensure that it removes them without it coming back again. Heres the Script: ScanAt = game.Workspace
Objects = {}
local m = Instance.new("Hint") m.Parent = script m.Text = "bluedragon463's Virus Remover Loaded"
function geth(ob) for _,v in pairs (ob:GetChildren()) do table.insert(Objects,v) geth(v) end end geth(ScanAt) m.Text = "Number of Objects in "..ScanAt.Name..": "..#Objects
Virus = 0 Viruses = {} theKnown = {"Anti-Lag","Guest_Talking_Script","Fire","dåååååååååååååång.........you got owned...", "mf04z","roblox", "Deth 2 te samurai","Vaccine", "deeeeeeeeeeeeeeng.........you got owned...","Shout","ScriptBuild","HopperBin", "Hello","Ban","Balefire", "BreakJoints","KillAll", "ViVRuS" ,"Infected" , "YOU GOT INFECTED XD XD XD","Script......Or is it...", "4D Being", "Rofl", "do you liek waffles", "harmless little scripty","1x1x1x1ify","Chaotic","Spreadify","no samurai plzzzzzz","Worm","ZXMLFCSAJORWQ#)CXFDRE)$#Q)JCOUSEW#)@!HOIFDS(AEQ#HI*DFHRI(#FA","Spread","INfecTION","inFECtion","Roblox made this","Virus"} function scan(objection) for _,v in pairs (theKnown) do if string.lower(v) == string.lower(objection.Name) then Virus = Virus + 1 table.insert(Viruses,objection)
end end end for nou = 1,#Objects do scan(Objects[nou]) end
m.Text = "Scan Complete! "..Virus.." Viruses Detected!" wait(5) for _,v in pairs (Viruses) do v:Remove() end if Virus >= 1 then m.Text = Virus.." Viruses Removed!" wait(5) end m:Remove()
Feel Free to provide solutions.. |
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StackEnd
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| Joined: 20 Oct 2008 |
| Total Posts: 672 |
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| 18 Feb 2014 07:16 PM |
What a misleading title.
game.Players.StackEnd:CreateSiggy() |
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| 18 Feb 2014 07:16 PM |
| Opps i forgot the anti- in it sorry XD |
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| 18 Feb 2014 07:19 PM |
| Just ignore this thread, remake it i accidently left out some info about the issue |
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