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Gondola help

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thetacah is not online. thetacah
Joined: 18 Jan 2013
Total Posts: 16026
16 Feb 2014 08:41 AM
How would i fix this from happening?http://www.youtube.com/watch?v=8MbnXM-wi6Y&feature=youtu.be
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rossb654mail is not online. rossb654mail
Joined: 12 Oct 2009
Total Posts: 11004
16 Feb 2014 08:41 AM
The fact that you've not given us a single line of code means we can only give you stupid answers.
...Anchor it.
Bwahahaha

The Pokerhead of Courtroom No. 4
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thetacah is not online. thetacah
Joined: 18 Jan 2013
Total Posts: 16026
16 Feb 2014 08:43 AM
@ross, I didn't script.. To make a Gondola, you just need to use properties.
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rossb654mail is not online. rossb654mail
Joined: 12 Oct 2009
Total Posts: 11004
16 Feb 2014 08:45 AM
What? Explain.

The Pokerhead of Courtroom No. 4
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thetacah is not online. thetacah
Joined: 18 Jan 2013
Total Posts: 16026
16 Feb 2014 08:45 AM
I need to make the Gondola not fall off when it turns.
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rossb654mail is not online. rossb654mail
Joined: 12 Oct 2009
Total Posts: 11004
16 Feb 2014 08:45 AM
I know that, fool.
I'm asking what you mean when you say use properties.

The Pokerhead of Courtroom No. 4
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thetacah is not online. thetacah
Joined: 18 Jan 2013
Total Posts: 16026
16 Feb 2014 08:45 AM
To make it move, I put Velocity on the belt so anything would go on it and it would go.
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warycapdecutie is not online. warycapdecutie
Joined: 13 Aug 2010
Total Posts: 14373
16 Feb 2014 08:46 AM
Tacah, make it an open source so we can see
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rossb654mail is not online. rossb654mail
Joined: 12 Oct 2009
Total Posts: 11004
16 Feb 2014 08:47 AM
Yeah, we need the model if we're going to help you.

The Pokerhead of Courtroom No. 4
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rossb654mail is not online. rossb654mail
Joined: 12 Oct 2009
Total Posts: 11004
16 Feb 2014 08:47 AM
Wait, this is ATR?
This SHOULD have went in building helpers.
I thought I was in scripting helpers. :p

The Pokerhead of Courtroom No. 4
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thetacah is not online. thetacah
Joined: 18 Jan 2013
Total Posts: 16026
16 Feb 2014 08:49 AM
ross+, buildingHelpers is too inactive for me:P model: http://www.roblox.com/Gondola-Testing-place?id=146448194
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rossb654mail is not online. rossb654mail
Joined: 12 Oct 2009
Total Posts: 11004
16 Feb 2014 08:50 AM
The arc is way off. It needs to be in line with the straight wire.

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rossb654mail is not online. rossb654mail
Joined: 12 Oct 2009
Total Posts: 11004
16 Feb 2014 08:51 AM
Was looking at the wrong side.
But on the other side, there are 0.2 stud imperfections. These are likely the problem.

The Pokerhead of Courtroom No. 4
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thetacah is not online. thetacah
Joined: 18 Jan 2013
Total Posts: 16026
16 Feb 2014 08:52 AM
It goes onto the turn, but not far though:P Also, look at the correct 1/2 of the circle. One side is good, one isn't. I'm using the good side:O
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thetacah is not online. thetacah
Joined: 18 Jan 2013
Total Posts: 16026
16 Feb 2014 08:53 AM
I can't make it better then that with CFrame. LOL
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rossb654mail is not online. rossb654mail
Joined: 12 Oct 2009
Total Posts: 11004
16 Feb 2014 08:54 AM
I'd post a link to the picture of the imperfections, but roblox ban offsite links even if they help others. It's pathetic.

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Spathi is not online. Spathi
Joined: 18 Nov 2013
Total Posts: 14776
16 Feb 2014 08:57 AM
I got it so what happened was the can colide is check so anything goes through the brick
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thetacah is not online. thetacah
Joined: 18 Jan 2013
Total Posts: 16026
16 Feb 2014 08:58 AM
You can PM me link:p
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rossb654mail is not online. rossb654mail
Joined: 12 Oct 2009
Total Posts: 11004
16 Feb 2014 08:58 AM
Once again, ignorant ATR false information.

If cancollide was checked, IT CAN COLLIDE
that means it's solid
that's NOT the problem

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AwsomeAndrewD is not online. AwsomeAndrewD
Joined: 12 Sep 2010
Total Posts: 40000
16 Feb 2014 08:59 AM
Make sure all of the velocities of the bricks are in the right direction
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warycapdecutie is not online. warycapdecutie
Joined: 13 Aug 2010
Total Posts: 14373
16 Feb 2014 08:59 AM
hmm..
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Spathi is not online. Spathi
Joined: 18 Nov 2013
Total Posts: 14776
16 Feb 2014 09:01 AM
Hmmm
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rossb654mail is not online. rossb654mail
Joined: 12 Oct 2009
Total Posts: 11004
16 Feb 2014 09:02 AM
Increasing velocity power doesn't work.
I suspect you're making the angle too sharp.

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AwsomeAndrewD is not online. AwsomeAndrewD
Joined: 12 Sep 2010
Total Posts: 40000
16 Feb 2014 09:04 AM
@ross
not increasing velocity silly
if on the way down it is going in x direction
then when it gets to the corner he forgot to change it to z direction, so it gets flung off the edge
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rossb654mail is not online. rossb654mail
Joined: 12 Oct 2009
Total Posts: 11004
16 Feb 2014 09:05 AM
I thought velocity worked on the X axis of the brick, not a universal X axis

The Pokerhead of Courtroom No. 4
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