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Re: Read-Only Properties

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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
11 Feb 2014 04:57 PM
I know this is impossible for most of you so if you can't script about 1500 lines of pure perfection leave now.

stuff like this is possible, I saw someone access CoreGui before with a level 4 script or something, even level 5...

Ok so this isn't gonna be a one-liner, I want a script (or plugin) that can access high powers and can actually write to read-only properties. I know this isn't possible in a sense, but if the properties are there, something is wrote to them, so something can write to it, is it possible to successfully write to properties like "MembershipType"

I am not going around hacking if that is want you think, I want to know if you can do it, and how for educational purposes, so please don't be rude. Thank you for your time.
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Ocellus is not online. Ocellus
Joined: 11 Sep 2012
Total Posts: 1043
11 Feb 2014 05:00 PM
>"not going around hacking"

There's a reason why scripts have priority, it's to stop people fiddling with stuff which should be left alone. If you want one of these scripts then you have other intentions.
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Swordphin123 is not online. Swordphin123
Joined: 09 Apr 2008
Total Posts: 5234
11 Feb 2014 05:00 PM
I don't think one can simply "see" someone out of the blue using Level 4 access CoreGui. And also, I think Read-Only are there for a purpose. Even if you CAN edit those values, I don't think those can change much since the actual services (ie. the memberships) are being ran on external servers.
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
11 Feb 2014 06:03 PM
@rightabive Thanks for that piece if information, this is becoming a very interesting project for me...

@firstcomment It has been content deleted now, a moderator even posted on the exact same forum saying he anticipated it!
I can find the forum if you want the link! Just reply if you do! Also, I don't want to hack I am learning, you should not be in "Scripting Helpers" if you don't understand the term "educational."

More replies are still appreciated if you do have a possibility.
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
11 Feb 2014 06:04 PM
Wait my last reply messed up, @right above was supposed to contain the message about the forum link!
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
11 Feb 2014 06:08 PM
Oh and hey, how about even a protected value like "HasBuildTools" How would that work?
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jewelycat is not online. jewelycat
Joined: 10 Sep 2008
Total Posts: 17345
11 Feb 2014 06:11 PM
lol u r dum and idotic more'on :^)
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lolb3 is not online. lolb3
Joined: 16 Jan 2010
Total Posts: 2268
11 Feb 2014 06:34 PM
x = 10
y = workspace.Part.Position.y
z = workspace.Part.Position.z

workspace.Part.Position = Vector3.new(x,y,z)

yay
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
11 Feb 2014 07:06 PM
*facepalm*

"I know this is impossible for most of you so if you can't script about 1500 lines of pure perfection leave now."
Why don't you leave, 1500 lines for something is most likely inefficient and can be lowered, but you are stupid for saying that because 'pure perfection'

"stuff like this is possible, I saw someone access CoreGui before with a level 4 script or something, even level 5..."
There is a difference between read-only and locked.

"Ok so this isn't gonna be a one-liner, I want a script (or plugin) that can access high powers and can actually write to read-only properties."
Not possible.

"I know this isn't possible in a sense, but if the properties are there, something is wrote to them, so something can write to it, is it possible to successfully write to properties like 'MembershipType'"
Player::SetMembershipType
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lolb3 is not online. lolb3
Joined: 16 Jan 2010
Total Posts: 2268
11 Feb 2014 07:40 PM
setcoreguienabled()
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KEVEKEV77 is not online. KEVEKEV77
Joined: 12 Mar 2009
Total Posts: 6961
11 Feb 2014 08:13 PM
I can make ur 1500 line script WAY better:

for i = 1,1500,1 do
print(i)
end
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
12 Feb 2014 04:43 AM
Lol thanks for your opinions even if some of them were a little rude. Also cntkillme, could you explain to me that last line, and could you tell me what you meant about locked.
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
12 Feb 2014 04:48 AM
Oh snd kevekev! If I did happen to write that out with 1500 lines it would be


for I,1 do
print("1")
print("2")
--So on
print("1498")
end --the for and the end takes up lines too -_-

But yes if you change the 1500 to 1498 that would be much more efficent!
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
12 Feb 2014 04:51 AM
Lolb3 could you maybe describe what you did there and how it would work using an example, the examples I used for a read only property and for the protected properties were, MembershipType and HasBuildTools!
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
12 Feb 2014 05:23 AM
Here is a thought, there values that only a plugin and cmd line can effect, so does a plugin (even with the recent update) have powers that normal scripts/local scripts don't?
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Solsticedev is not online. Solsticedev
Joined: 02 Feb 2014
Total Posts: 343
12 Feb 2014 05:53 AM
@OP you could do kevs easily, showing you have no knowledge

for i = 1,1500 do
promt(1)
end
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
12 Feb 2014 04:54 PM
And the thread dies, THANKS FOR OPINION FEEL FREE TO SHARE MORE OR RESURRECT THE THREAD, the more replies I get the better!
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filiptibell is not online. filiptibell
Joined: 10 Mar 2013
Total Posts: 2362
12 Feb 2014 05:16 PM
As someone who is currently studying this stuff in school, I will tell you that NO property is read-only. There is always a way to change a value, although not necessarily from a Lua script in the ROBLOX game client.... Some basic stuff:
All the values get stored in your RAM if they are local, and you can access your RAM through "addresses" that hold different values. This is what a program like Cheat Engine does. If you can find the MembershipType value, you can change it somehow. Finding it is the hardest part, since there are thousands and thousands of values stored in your RAM not only by ROBLOX, but by all other programs you are running too. This is hacking, but hacking is by definition not a bad thing. Google the definition for it if you think I'm wrong.
Some values get stored in ROBLOX's servers, I don't know if that's the case here. Don't even think about changing those values though, it's a waste of time, extremely hard to do, and most likely illegal since you'd need to tap into amazons S3 servers to access the data stored by ROBLOX there.

TL;DR: Yes, this is hacking, and yes, you can do this, but probably not through a script.
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
12 Feb 2014 06:38 PM
Wow filip, very thoural! ( I don't know if I spelt that right...) Nice note about hacking and the data stuff, I would like to contact you in a game at some time, not now however, so your saying that it can be changed in-game by something like CE, but finding the values are extremely hard. How do you go about finding the values then? Any specifically efficient ways?
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
12 Feb 2014 06:41 PM
'There is always a way to change a value, although not necessarily from a Lua script in the ROBLOX game client....'
Not necessarily true, it really depends on what side the value is stored in. If you change it client-sided but it is stored on the server, you aren't going to see it updated.

I didn't read the rest, oh well.
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jakej78b is not online. jakej78b
Joined: 09 Mar 2011
Total Posts: 813
12 Feb 2014 06:51 PM
We are here to debug broken code, not to write up some 1500 line script to bypass the roblox system, this is most likely impossible, even if it isn't, it would be quite pointless.
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
13 Feb 2014 02:38 PM
Jake that 1500 line thing was not the minimum -_- Any ideas on accessing the data through a script using a vulnerability perhaps?
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jewelycat is not online. jewelycat
Joined: 10 Sep 2008
Total Posts: 17345
13 Feb 2014 03:06 PM
i hope ur woop cus no1 can b this dum dum 4real :(
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islandmaker2012 is not online. islandmaker2012
Joined: 07 Nov 2012
Total Posts: 9327
13 Feb 2014 03:08 PM
@jewerly
Exactly 16200 posts?cool
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jewelycat is not online. jewelycat
Joined: 10 Sep 2008
Total Posts: 17345
13 Feb 2014 03:20 PM
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