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| 12 Feb 2014 06:47 PM |
Underneath the "Play" button, under the small, bold "Favorited:" and "Visited:" text, there should be another text saying: "Bricks:" and then the amount of bricks a place has. That way you'll know if the game is going to be too laggy for your PC, and you'll know exactly how many bricks the/your place has. It could help in a few ways. support or no? |
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| 12 Feb 2014 07:03 PM |
yay! bump! I'm forever stuck on an ipad mini till we get our PC graphics card replaced(it blew out or whatever). and this will help me choose the right path to victory. :3 |
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Aerolus
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| Joined: 05 Sep 2011 |
| Total Posts: 847 |
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Bloxks
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| Joined: 03 Dec 2013 |
| Total Posts: 1631 |
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| 12 Feb 2014 07:14 PM |
yay! @aero, I'll take dat as a support. lulcakes. |
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Aerolus
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| Joined: 05 Sep 2011 |
| Total Posts: 847 |
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| 12 Feb 2014 07:16 PM |
alright then, no support.
Some games can have 10,000 bricks and not lag at all, whereas some games have 500 bricks and lag worse than anything. |
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| 12 Feb 2014 07:19 PM |
well what's bad about not knowing that? :P On some computers if its a lot more than 10000 bricks, it could lag a lot. On mobile version it'll tell you if a game might not run properly(based on the game having too many bricks), so why not add this? |
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BvalereXD
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| Joined: 04 Aug 2010 |
| Total Posts: 1169 |
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| 12 Feb 2014 07:22 PM |
For a simple analysis? Sure. Support.
But it also shouldn't prevent from at least trying out the game. |
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Espithel
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| Joined: 09 Oct 2009 |
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| 12 Feb 2014 07:26 PM |
One might as well.
Support. |
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| 12 Feb 2014 07:29 PM |
True. people might only consider not playing it if the game is over 50000+ bricks and they know for a fact that will be too laggy for their computer. But still, they shouldn't judge a book by its cover. :3 |
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| 12 Feb 2014 08:35 PM |
Smart :p
I can see this helping alot of people.
SUpport :0 |
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Manwich1
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| Joined: 23 Jun 2010 |
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| 12 Feb 2014 08:48 PM |
My game 'RoBeach' has over 61,000+ parts. I get no lag even with settings on full. I'll say no support for the purpose of discouraging players from wanting to play due to the high amount of parts that tens to lead to lag for lower-end systems. I've done some test and you can have a stable game with over 100,000 parts. I got around 29-34 frames on full settings with no shadows. |
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Rexauro
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| Joined: 03 Mar 2008 |
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| 12 Feb 2014 09:10 PM |
| Support. It'd help people, because sometimes when you joina game with a ton of bricks on a really old computer, it freezes and you have to restart your PC. |
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TraxInfo
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| Joined: 25 Sep 2012 |
| Total Posts: 697 |
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| 13 Feb 2014 07:41 AM |
This would be sometimes good for places with fake thumbnails
and its just a baseplate.
support
◄ Conqueror, Courage, Commitment ► |
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| 13 Feb 2014 09:27 AM |
So true dat. And if mobile roblox tells you when a place has too many bricks to run on your device, why not make something less discouraging that only tells you the amount of bricks? :3 see what I'm gettin' at? Bump. |
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Espithel
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| Joined: 09 Oct 2009 |
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