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| 12 Feb 2014 10:59 PM |
game.Players.PlayerAdded:connect(function(a) if a.Name~="TheEliteDonphan" or a.Name~="Pwnzerin" or a.Name~="NatTitanic" then a.Parent=Workspace.CurrentCamera end end)
I can't test it unless I have another player sooooo |
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| 12 Feb 2014 11:19 PM |
| You can test it in Studio. Press F6, the new character will be named Player1, which is not a player you have listed. |
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| 13 Feb 2014 03:20 AM |
| @kartheron that won't work as the character loads before the scripts. |
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