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Re: Auto Updating RPG Character

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xiaoxiao181 is not online. xiaoxiao181
Joined: 14 Aug 2008
Total Posts: 5882
12 Feb 2014 12:24 AM
http://www.roblox.com/Jade-Studios-place?id=8398086

You won't be able to test it for yourself yet since it's currently in developmental stages.

The idea being that depending on the settings you choose, the character updates itself accordingly.
It currently only has 3 classes embedded, but when it is finished it will have 21 individual classes each with their own unique outfits, animations, weaponry, and skills. (All classes entirely ripped off of FlyFF. XD)

The goal behind this is to make it easier for RPG developers here on Roblox to create rpg games.
Unfortunately, this character does not walk. Rather this character is for RPGs like final fantasy for gameboy where the characters stand in one place to attack.

On top of the classes and outfits, I intend on creating 100 hairstyles for each gender but I may start out with only 2 each to see how well they work upon changing settings.

Unlike most scripts here after changing the settings you must reset it, this script updates instantly without the need to reset.

Please leave replies here in this thread and tell me what you think. Ideas? Criticism?
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xiaoxiao181 is not online. xiaoxiao181
Joined: 14 Aug 2008
Total Posts: 5882
12 Feb 2014 02:54 PM
4th class embedded into the code. I'm going to begin work on a few hairstyles and try to add a weapon for the current 4 classes.
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xiaoxiao181 is not online. xiaoxiao181
Joined: 14 Aug 2008
Total Posts: 5882
12 Feb 2014 08:19 PM
Added 2 Twin pig tail hairstyle meshes as the first 2 female hairstyles and laid out some weaponry near the character. No glitches as of yet.
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xiaoxiao181 is not online. xiaoxiao181
Joined: 14 Aug 2008
Total Posts: 5882
12 Feb 2014 10:32 PM
Successfully embedded 10 female hairstyles. Successfully set up the 21 classes in the coding but have only created the outfits for 4 of them. Also embedded the weapon for one of the classes that I didn't create an outfit for yet. Had a few bugs but quickly fixed them before saving.

All in all this is going to be one amazing character, though I have to admit it's getting harder and harder to complete because Roblox just simply does not have enough meshes to choose from. I'm finding it difficult to find satisfactory torso meshes for the remaining 16 classes, as well as satisfactory weaponry.

The RPg I'm making starts you off like it does in FlyFF as a Vagrant. At level 15 you can choose from 4 classes: Mercenary, Magician, Acrobat, and Assist. Thankfully I have found good enough outfits and weaponry for those 4. So at least when the game is ready to play you won't be stuck with Vagrant. xD

(No I'm not making a FlyFF on roblox. I'm going my own way with it but I didn't really feel like coming up with my own classes. Boredom kicks in at that point. XD)
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xiaoxiao181 is not online. xiaoxiao181
Joined: 14 Aug 2008
Total Posts: 5882
14 Feb 2014 02:02 PM
Finished tweaking Vagrant and 3 of the 4 main classes as well as finishing the Knight class.

The 4 non vagrant classes also equip secondary weapons depending on what you choose during character creation.

Still working long and hard on this.
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Truste135 is not online. Truste135
Joined: 26 Oct 2010
Total Posts: 741
14 Feb 2014 02:35 PM
im sure this will be awesome since your element TD game is awesome
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xiaoxiao181 is not online. xiaoxiao181
Joined: 14 Aug 2008
Total Posts: 5882
14 Feb 2014 09:07 PM
It took all day long to select out the best torso meshes for class outfits from the tiny selection of packages in the catalog but I have finally created outfits for all 20 non-vagrant classes. I have also added many more weaponry per class as well as golden armor/weapons for final stage classes.

The character design is almost completed. Still need to work out battle poses and attack animations.
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xiaoxiao181 is not online. xiaoxiao181
Joined: 14 Aug 2008
Total Posts: 5882
15 Feb 2014 08:57 PM
Character design is entirely finished.

Starter class Vagrant aside. 20 classes completely outfitted with armor and weaponry.

Next part of the project is creating battle poses for each class.
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xiaoxiao181 is not online. xiaoxiao181
Joined: 14 Aug 2008
Total Posts: 5882
17 Feb 2014 10:13 PM
Poses and animations are harder to do with my lack of creational stimulation. I fear that with my meek imagination the poses and animations will look crappy at best.
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