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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: How to add a command to a script in script builder

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maninthemirror21 is not online. maninthemirror21
Joined: 02 Jun 2012
Total Posts: 299
11 Feb 2014 07:53 PM
Please tell me how. I have a great script and I want to use it.
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maninthemirror21 is not online. maninthemirror21
Joined: 02 Jun 2012
Total Posts: 299
11 Feb 2014 08:00 PM
Teel me i hauv a grait script guyz
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OldGoldie is not online. OldGoldie
Joined: 17 Aug 2010
Total Posts: 8210
11 Feb 2014 08:01 PM
create/name
edit/name

paste script

exit/name
run/name
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maninthemirror21 is not online. maninthemirror21
Joined: 02 Jun 2012
Total Posts: 299
11 Feb 2014 08:06 PM
Thank you.
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maninthemirror21 is not online. maninthemirror21
Joined: 02 Jun 2012
Total Posts: 299
11 Feb 2014 08:09 PM
I had this script: x = game:GetService("InsertService"):LoadAsset(41098024) x.Parent = game.Workspace x:makeJoints() x:moveTo(game.Players.maninthemirror21.Character.Head.Position) and it didn't work.
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OldGoldie is not online. OldGoldie
Joined: 17 Aug 2010
Total Posts: 8210
11 Feb 2014 08:11 PM
Probably beccause there's an error in it.
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maninthemirror21 is not online. maninthemirror21
Joined: 02 Jun 2012
Total Posts: 299
11 Feb 2014 08:11 PM
Ok.
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OldGoldie is not online. OldGoldie
Joined: 17 Aug 2010
Total Posts: 8210
11 Feb 2014 08:19 PM
Also, loadasset only works if the owner owns the model.
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maxomega3 is not online. maxomega3
Joined: 11 Jun 2010
Total Posts: 10668
11 Feb 2014 08:20 PM
That, plus ROBLOX blocked the in-game use of InsertService as a counter-exploit method.
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OldGoldie is not online. OldGoldie
Joined: 17 Aug 2010
Total Posts: 8210
11 Feb 2014 08:21 PM
Max, no they didn't 99% sure...
ROBLOX or the owner of the game must own the model
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maxomega3 is not online. maxomega3
Joined: 11 Jun 2010
Total Posts: 10668
11 Feb 2014 08:22 PM
That's what I've heard. You can use it in scripts, however.
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