|
| 11 Feb 2014 07:53 PM |
| Please tell me how. I have a great script and I want to use it. |
|
|
| Report Abuse |
|
|
|
| 11 Feb 2014 08:00 PM |
| Teel me i hauv a grait script guyz |
|
|
| Report Abuse |
|
|
OldGoldie
|
  |
| Joined: 17 Aug 2010 |
| Total Posts: 8210 |
|
|
| 11 Feb 2014 08:01 PM |
create/name edit/name
paste script
exit/name run/name |
|
|
| Report Abuse |
|
|
| |
|
|
| 11 Feb 2014 08:09 PM |
| I had this script: x = game:GetService("InsertService"):LoadAsset(41098024) x.Parent = game.Workspace x:makeJoints() x:moveTo(game.Players.maninthemirror21.Character.Head.Position) and it didn't work. |
|
|
| Report Abuse |
|
|
OldGoldie
|
  |
| Joined: 17 Aug 2010 |
| Total Posts: 8210 |
|
|
| 11 Feb 2014 08:11 PM |
| Probably beccause there's an error in it. |
|
|
| Report Abuse |
|
|
| |
|
OldGoldie
|
  |
| Joined: 17 Aug 2010 |
| Total Posts: 8210 |
|
|
| 11 Feb 2014 08:19 PM |
| Also, loadasset only works if the owner owns the model. |
|
|
| Report Abuse |
|
|
maxomega3
|
  |
| Joined: 11 Jun 2010 |
| Total Posts: 10668 |
|
|
| 11 Feb 2014 08:20 PM |
| That, plus ROBLOX blocked the in-game use of InsertService as a counter-exploit method. |
|
|
| Report Abuse |
|
|
OldGoldie
|
  |
| Joined: 17 Aug 2010 |
| Total Posts: 8210 |
|
|
| 11 Feb 2014 08:21 PM |
Max, no they didn't 99% sure... ROBLOX or the owner of the game must own the model |
|
|
| Report Abuse |
|
|
maxomega3
|
  |
| Joined: 11 Jun 2010 |
| Total Posts: 10668 |
|
|
| 11 Feb 2014 08:22 PM |
| That's what I've heard. You can use it in scripts, however. |
|
|
| Report Abuse |
|
|