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Re: The Clockwork Corporation: Game Play Project

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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 09:34 AM
Tech has been really boring so The Clockwork Corporation, Fleetcom, The Auraxis Conglomerate, and Project Skylancer are coming together to introduce new gameplay.


This gameplay update will include:
Vehicles (yay)
Stamina (so you can't bunnyhop don't get me wrong I bunnyhop but we need something new)
In game squads (like ingame groups where you can invite others and split up it is more tactical)
Vehicles
Crouching (this isnt anything new but it seems like you guys have forgotten about it)
Mobile fortresses, mobile bases, forward bases. (They won't actually move, just scripts that make it look like its moving)
More cover
New weapon system
An effective level system (upgrade vehicles and stuff)


Now you may be wondering, "well this is great and all but which clan is going to try to take credit for everything"

None of us would take credit, it is an shared effort meaning every clan involved in this will get a copy of the tech engine and edit it to their specifications.

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Hypershockwave is not online. Hypershockwave
Joined: 04 May 2012
Total Posts: 4948
09 Feb 2014 09:36 AM
[ Content Deleted ]
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 09:36 AM
It would be more like a base in the air that looks like an island and moves
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9288605 is not online. 9288605
Joined: 11 Oct 2010
Total Posts: 12442
09 Feb 2014 09:37 AM
RELEASE DATES PLS



10/10 icecubes
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Hypershockwave is not online. Hypershockwave
Joined: 04 May 2012
Total Posts: 4948
09 Feb 2014 09:37 AM
[ Content Deleted ]
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Killer6199 is not online. Killer6199
Joined: 15 Aug 2008
Total Posts: 42327
09 Feb 2014 09:37 AM
cool and all but

Vehicles (yay)
>>>>> been done

Stamina (so you can't bunnyhop don't get me wrong I bunnyhop but we need something new)
>>>>>> been done

In game squads (like ingame groups where you can invite others and split up it is more tactical)
>>>>> cool idea, reminds me of BF4
Vehicles
Crouching (this isnt anything new but it seems like you guys have forgotten about it)
>>>>>> nice

Mobile fortresses, mobile bases, forward bases. (They won't actually move, just scripts that make it look like its moving)
>>>>>> seems new and creative

More cover
>>>>>been done

New weapon system
>>>>> seems cool

An effective level system (upgrade vehicles and stuff)
>>>>> been done
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 09:38 AM
@killer
We actually mean good vehicles
airbases
ground based
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 09:39 AM
airbases*

Like vehicles with health, similar to planetside 2 vehicles with the controls.
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BaronOpconius is not online. BaronOpconius
Joined: 27 Jul 2011
Total Posts: 3545
09 Feb 2014 09:39 AM
Nice ideas. I can't see how any of those ideas will work when you make them look like steampunk.
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Hypershockwave is not online. Hypershockwave
Joined: 04 May 2012
Total Posts: 4948
09 Feb 2014 09:40 AM
[ Content Deleted ]
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 09:40 AM
@bar

Well we would make an version for each clan so
TCC would basically make the stuff seem steam powered.
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AstantiVanhelm is not online. AstantiVanhelm
Joined: 09 Jul 2011
Total Posts: 6562
09 Feb 2014 09:41 AM
@killer

The mobile bases idea is already being done by 2cool's raven empire and unlike crazy's plans, these will genuinely move.
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 09:42 AM
@ast
2cool quit roblox, isn't he having surgery or something?

Oh and you can't claim an idea that has not been completed yet.
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dudeshark is not online. dudeshark
Joined: 06 May 2009
Total Posts: 12534
09 Feb 2014 09:47 AM
Killer, TAC will be developing with them. This should be fun.

-Lord of the Sea
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 09:50 AM
B1
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dudeshark is not online. dudeshark
Joined: 06 May 2009
Total Posts: 12534
09 Feb 2014 09:54 AM
bump

-Lord of the Sea
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BaronOpconius is not online. BaronOpconius
Joined: 27 Jul 2011
Total Posts: 3545
09 Feb 2014 09:56 AM
free bump 4 u
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AstantiVanhelm is not online. AstantiVanhelm
Joined: 09 Jul 2011
Total Posts: 6562
09 Feb 2014 09:57 AM
Actually the stuff is all made in the case of the mobile bases. They're just finishing the large section of their revamp project - the raidable mobile fortress. A lot of people have seen the tech as about a month or two ago, 2cool was giving tours, showing off the tech.

So yeah, its all done but not being publicly used until their project's launch date.
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 09:58 AM
@as
Ok gl
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 10:02 AM
Official support group for it:
http://www.roblox.com/My/Groups.aspx?gid=1041596
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 10:07 AM
B2
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 10:14 AM
B3
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McFlexo is not online. McFlexo
Joined: 27 May 2013
Total Posts: 7010
09 Feb 2014 10:16 AM
Lol...

I'm not even going to start.
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CrimsonPact is not online. CrimsonPact
Joined: 02 Jan 2010
Total Posts: 12876
09 Feb 2014 10:20 AM
dont use these features as a fort

make a front page game

[ CrimsonPact | Dynamite2787 ] #TSGorDIE
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crazy651 is not online. crazy651
Joined: 16 May 2012
Total Posts: 9684
09 Feb 2014 10:22 AM
@crim
We plan to do something like


ok lets say
WIJ makes its home planet,
ok well WIJ wouldn't have it as an base it would be an game to WIJ and outsiders

if it reaches front page then it gets more members and introduces gameplay.

we will also make an fort version for the stuff.

and possibly an public version
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