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Re: Aftermath Suggestion Thread

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PlatinumFive is not online. PlatinumFive
Joined: 28 Apr 2009
Total Posts: 7645
27 Jan 2014 10:11 PM
Game link: http://www.roblox.com/Aftermath-place?id=129184106

Here, you can post your ideas (such as guns, types of armor, vehicles, missions, etc..) as well as glitches.
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JMan42064 is not online. JMan42064
Joined: 01 Feb 2010
Total Posts: 2978
27 Jan 2014 10:32 PM
Idea: AI that actually ATTACKS you
Reason: This isn't a PVP game, and without anything that actually fights back, it can get rather boring rather quickly...
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JMan42064 is not online. JMan42064
Joined: 01 Feb 2010
Total Posts: 2978
27 Jan 2014 10:33 PM
Also, how do you manage to get Cash? I keep killing people, but much kill, no cash.
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Chaerephon is not online. Chaerephon
Joined: 02 Nov 2013
Total Posts: 21
28 Jan 2014 02:28 AM
More, agressive hostile A.I.s and a possible pvp option.
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rock230025 is not online. rock230025
Joined: 23 Dec 2011
Total Posts: 23
28 Jan 2014 10:14 AM
a juggernaut suit and be able to spawn humvee's on the ground.
maybe add quads or trucks.
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Divine2122 is not online. Divine2122
Joined: 11 May 2008
Total Posts: 4430
28 Jan 2014 04:25 PM
i say you should add a helicopter thats already in base wth realy cool controls
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Xxcookiegod25Xx is not online. Xxcookiegod25Xx
Joined: 21 Mar 2012
Total Posts: 3
28 Jan 2014 04:51 PM
Idea make a spetnaz team becuse in the begining by the milatary base you find a spetnaz body and make it were you can kill the americans
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Kragdor is not online. Kragdor
Joined: 22 Jun 2013
Total Posts: 789
28 Jan 2014 05:01 PM
[ Content Deleted ]
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PlatinumFive is not online. PlatinumFive
Joined: 28 Apr 2009
Total Posts: 7645
28 Jan 2014 06:00 PM
^Yup! That's exactly what i'm trying to achieve. I need a smart A.I before I can 'mass produce' them into the game.
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TomOly is not online. TomOly
Joined: 25 Apr 2010
Total Posts: 964
28 Jan 2014 06:14 PM
You know hoe there are quests. It should be if you complete all them or anyone in the server, then a final one is done and after that escape the island by getting to a helicopter where it will go into a sort of cut scene. After that everyone re spawns at the plane and the quests are reset.
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MJSCLC is not online. MJSCLC
Joined: 15 Jun 2013
Total Posts: 42
28 Jan 2014 06:28 PM
Hello,
Before I begin, I would like to start by saying I absolutely love your games. They are well designed, well coded, and just fun to play, and If I think this game could become a major hit with the right amount of tweaks and twerks(Just kidding)so please read and consider.
First, the missions, we need something more to occupy time on the game, I mean sure, if you want to attract noobs and trolls, you only have people run around a shoot Russians, but we know nobody wants that. So here are some suggestions:
Initial Drop, this is your first mission which you receive from the Jump Master, you are instructed to land inside the friendly base and get both the red and green chem light.
Live Coverage, you receive this mission from the solider who is sitting next to the fire in the base who tells you that there are some reporters who snuck into the city, got trapped inside a building(you can pick which, I would suggest making a map of the city for people to use), and now need rescue. When you get to this building, you find the dead camera crew and a camera, which you are then instructed to bring it back to base for study.
Playback(only if Live Coverage is completed), you learn that the camera contains video footage from not only the camera crew(which is useless) but also from spetsnaz soldiers who oversaw the shooting down of the blackhawks and you learn that they recovered some of the plutonium and moved it, but the video doesn't show where(this mission is just a two minute or so cut scene)
Search and Destroy(only after you have completed Initial Drop and Playback), fireplace solider tells you that there is a weapons cashe nearby that needs to be destroyed, he tells you to find the cashe on the beach to the right of the fort(a bit down the beach of course) and once you find it, use the green chem light and he will call down artillery on the cashe. So you follow his instructions and you find out that in the cashe there is a tiny piece of plutonium, he tells you to retrieve it and bring it back to base after you place the chem light(the cashe will explode and 10 seconds later, it will be reset for the next person)
I have more, but you get the idea!
Second, RP tools. Now, some people are total ******** about RPing, like godmodding and messed up stuff like that, but it is always nice(as a player) to have a good amount of RP tools in your inventory. So here are some suggestions:
Flare Gun(no explanation needed)
A badge(Some people like to check rank)
a telescope(for sniping or for some cool mission scenarios)
C4(mission tool, doesn't hurt players, but does hurt AI's)
Map(your a special ops group, you figure you would have a map of some kind)
Medkit(I need a corpsman over here!)
Ammo box(Low on ammo!)
Third, map elements! Every game needs some interesting places on the map for players to kill people in(P.s. add some more spetsnaz!)so here are some things that might want to be thought of
A lighthouse, put a guy on the hovercraft that can teleport a man to a lighthouse just off shore that has, I don't know, some missile platforms that can be destroyed for a mission.
A movable crane, have a mission where you need to use teamwork so that one guy operates a crane so that the second guy can reach some levers to open a door or get to computer ports to hack a gigantic computer
A aircraft carrier, just put this in for the last mission where you and a team have to break into the carrier and blow it to kingdom come
Please Consider!
Thanks for Listening,
MJSCLC
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Blindeye45 is not online. Blindeye45
Joined: 26 May 2013
Total Posts: 1
28 Jan 2014 07:14 PM
Add a mission where we have to take over the russian base.Isn't that cool enough?
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bluesergent is not online. bluesergent
Joined: 18 May 2012
Total Posts: 572
28 Jan 2014 08:45 PM
On military RP tools,i think some combat rations (for example:USA'a MRE) will be nice,soldiers from every part of the world need to eat.
For enemies,i think you add tanks,but don't put them to near to F.O.B
For weapons,if there is tanks,there should also be some anti-tank weapons
Hope those are nice suggestions
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bluesergent is not online. bluesergent
Joined: 18 May 2012
Total Posts: 572
28 Jan 2014 08:49 PM
For missions,i think there can also be some scout missions(can also add something like setting up mines),rescue missions(rescue some friendly AI),search and destroy missions(killing some hostiles)
And those enemy's APCs seems to break often,please find a way to solve the bug.
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bluesergent is not online. bluesergent
Joined: 18 May 2012
Total Posts: 572
28 Jan 2014 08:51 PM
You can also add a promotion system,where you can promote yourself to higher ranks with XP,like 500 to become a private,1000 to be a private first class,etc,and higher ranks can get some better starting firearms
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bluesergent is not online. bluesergent
Joined: 18 May 2012
Total Posts: 572
28 Jan 2014 08:55 PM
Maybe there will be no vehicles in the base,but you can find or even take some from the hostiles
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Ninja509 is not online. Ninja509
Joined: 03 Jun 2009
Total Posts: 433
28 Jan 2014 10:10 PM
Add a no health regen system, to have a purpose for medics (also add syringes bandages ect), and also, if this idea is implemented, make the camp a health regen zone. Also, could you add blood that comes out of players and AI? (Blood that drops = non can collide, blood that stays becomes attached, again no can collide)?
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bluesergent is not online. bluesergent
Joined: 18 May 2012
Total Posts: 572
29 Jan 2014 03:07 AM
@MJ
agreed
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bruce897 is not online. bruce897
Joined: 08 Apr 2013
Total Posts: 4
29 Jan 2014 06:09 AM
Try making the AI more chanlenging cause its so dumb it only stands there and more dead bodies to be more realistic and some broken buildings and a new weapon flare gun
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Mrspvpdeath is not online. Mrspvpdeath
Joined: 08 Dec 2012
Total Posts: 410
29 Jan 2014 10:29 AM
Ok we've already gone over the AI crud. Now like the new BHM1, some of that needs to be implemented into Aftermath. Another thing, where the landing craft are. Put the ATV and MRAP Spawn. And suggestion to the Landing craft outside the FOB, should be like a Light Armor spawn such as a LAV or Bradley. That doesn't mean rush in the LAV from the original BHM1 :P Take your time with this, out of anyone Im not rushing you.
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SpadeHunter is not online. SpadeHunter
Joined: 16 Aug 2013
Total Posts: 108
29 Jan 2014 05:16 PM
Stuff to Add:

Flare gun (more weapons in general)
More Active A.Is (possibly with guns)
More A.I.s in general.
Possible rank system.
Free body armor (not all of it, just partial)
Possibly a 3rd Faction (French GIGN, German KSK. British SAS etc.)

Missions to add:

Retrieval Mission (retrieve a object)
Search and destroy mission (basically kill so many enemies)
Rescue mission (locate a downed heli or whatever).

Stuff to edit:

Make it so the donkey guy's punch only takes a quarter of your health.
Make it so only one Humvee can be spawned at a time in the pane (people are always clogging it)

- Spade
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bluesergent is not online. bluesergent
Joined: 18 May 2012
Total Posts: 572
29 Jan 2014 06:09 PM
there is already retrieval missions,the puppy one and the medic supplies are already two of them
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bluesergent is not online. bluesergent
Joined: 18 May 2012
Total Posts: 572
29 Jan 2014 06:26 PM
agreed on the more factions thing
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WOLFSTRIKERANGEL1 is not online. WOLFSTRIKERANGEL1
Joined: 16 Nov 2012
Total Posts: 5
29 Jan 2014 06:57 PM
hey why not this when you do some mission or quests some give you weapons such as the m4 sompod,ak-4u,p90,silenced usp.45 or throwing knives or even better customize you weapons like you can add laser pointer,thermal scope HOLO sight or vehicle wise add in attack helicopters enemy AI tanks enemy AI helicopter SAM turrets and that's all i Can think of sorry if this is to much.
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colonelbrickarms is not online. colonelbrickarms
Joined: 16 May 2012
Total Posts: 21
29 Jan 2014 08:28 PM
Could you add a hostile side? and add other helmets like a copy of the one you have but with two NVG goggles instead of four? Also add MRAPs, humvee spawn at the base, and a little brid or MH-60L?
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