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| 07 Feb 2014 12:18 AM |
Cloak:
Name: Chuchoter (French for whisper, pronounced shoo-show-tay) Class: Spy Slot: Cloak Cloaks and uncloaks instantly Cloaking and uncloaking are completely silent Can be recharged by ammo pickups (Cloak lasts as long as Invis Watch) +200% flicker range +50% damage taken while cloaked
Sapper:
Name: The Structural Weakness Class: Spy Slot: Sapper When attached: Buildings are outlined through walls for allies and take 100% extra damage Does not alert the Engineer via PDA nor does it show any physical indication of it being attached (it's an internal disruption) Does no damage on its own Does not disable buildings Can still be removed
Please leave feedback if you have any suggestions or some changes to this weapon idea.
-Mecha |
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| 07 Feb 2014 12:20 AM |
I messed up on the post a little. Sorry about that.
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| 07 Feb 2014 12:30 AM |
| Trying to lock a thread I see. |
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aidenhc
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| Joined: 19 Dec 2010 |
| Total Posts: 1330 |
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| 07 Feb 2014 04:11 PM |
Not Bad. But the sapper should at least make a little beep when attached to give SOME kind of notice to engineers who have sound on. Post to workshop anyway. Valve makes the stats I think anyway. |
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