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Re: If you want to fix clans

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Sasook is not online. Sasook
Joined: 07 Mar 2009
Total Posts: 41122
06 Feb 2014 10:34 PM
http://www.roblox.com/Groups/Group.aspx?gid=1039951

Stop trying to do this type of stuff. It doesn't work and it has been tried before. The problem is too much organization. People automatically expect that they will work our "war terms" and "raid limits". Ridiculous. Just stop trying to act like you have the right to decline wars. The moment you made a WAR CLAN you forfeited that right.

In addition, stop trying to put rules at bases. Simple things like no exploiting and a defender limit are fine, but giving 12 year old kids admin and orders to ban anyone who flames or spawnkills is dumb. That gives the little kid the power to judge whatever he thinks is flame. (An example is Grimner from Restricting's group) He just bans people for camping the Skylancer spawns. What he doesn't realize is that it's his groups inability to kill someone that is causing that.

Now just stop trying to put limits on warfare. It ruins the fun and just makes everything boring and lame.

"Oh can we raid you later?"
"No we're training."
"Ok well how about in 30 minutes"
"Yeah that's fine but give us time to get ready"

Wtf is this? I see this all the time and it's dumb. Get over yourselves just because you lead little insignificant clans doesn't mean you automatically have control over when people raid you or when people declare war on you. If you own a war clan it is your responsibility to have war, not make excuses.
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HeartbreakingBlaze is not online. HeartbreakingBlaze
Joined: 23 Dec 2009
Total Posts: 12178
06 Feb 2014 10:35 PM
this thread

tracking
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sillylego is not online. sillylego
Joined: 30 Sep 2010
Total Posts: 14318
06 Feb 2014 10:36 PM
raa or die
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bazookapotato is not online. bazookapotato
Joined: 29 Jan 2010
Total Posts: 12803
06 Feb 2014 10:36 PM
Sasook, I think if it's moderated well it could work. I really like the idea. Especially because the universe feature now has a use for clans. Let's just see how it plays out.
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saltmines is not online. saltmines
Joined: 04 Feb 2014
Total Posts: 46
06 Feb 2014 10:36 PM
i remember the roblox coalition or whatever from 09.

i liked that idea of a un kinda thing with no influence over member groups.

but i don't think it can be done today.
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TheUltimation is not online. TheUltimation
Joined: 24 Sep 2011
Total Posts: 35720
06 Feb 2014 10:37 PM
I agree with a majority of this
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thea96 is not online. thea96
Joined: 09 Feb 2011
Total Posts: 37634
06 Feb 2014 10:37 PM
i agree with most of this, but at least he is taking a step in attempting to fix the situation
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Sasook is not online. Sasook
Joined: 07 Mar 2009
Total Posts: 41122
06 Feb 2014 10:37 PM
RAA used to be in the Robloxian Coalition under NearmissTFW. Those days were fun because we could raid wherever we wanted and clans took it as a challenge to their strength and would gather allies and fight back. Now if we did that we'd probably get banned on entry.
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Neovus is not online. Neovus
Joined: 23 Oct 2013
Total Posts: 15145
06 Feb 2014 10:38 PM
The issue is telling them to not decline wars won't stop them. One unfair base against another extremely unfair base doesn't prove which clan is better, no matter whether 'there should be a challenge.' There's too many dynamics to see who's better.

Telling people how to do things won't fix it, but we ALL KNOW that there is a problem with it right now. Wars shouldn't end in two clans both debating over who won and who lost concluding with both denying the other and saying they won. The excuse not to go defend is valid because it's THEIR base.

The only way to fix this is if there is an *INDUSTRY STANDARD*. RCL became an industry standard and we could figure out who is, on average, better at gun fighting. It's time for an industry standard to bases and warfare. If you don't like it, that's fine. All I ask is you tell me why you don't like it because this is a highly malleable project that needs to be developed by skeptics such as yourself.
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sillylego is not online. sillylego
Joined: 30 Sep 2010
Total Posts: 14318
06 Feb 2014 10:39 PM
@ssk

We're already banned on entry.
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saltmines is not online. saltmines
Joined: 04 Feb 2014
Total Posts: 46
06 Feb 2014 10:39 PM
replicating a roblox coalition thin would require a highly prominent, as unbiased as possible member of the clan community.

and there are very few.
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Sasook is not online. Sasook
Joined: 07 Mar 2009
Total Posts: 41122
06 Feb 2014 10:39 PM
Neovus I understand where you're coming from, but that isn't the solution. We as a clan leader community need to make it taboo to have these war restrictions, not enforce them. This needs to be solved via peer pressure. Trying to organize a battlenet is counter productive and will just dig a deeper hole.
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thea96 is not online. thea96
Joined: 09 Feb 2011
Total Posts: 37634
06 Feb 2014 10:41 PM
@sasuke

peer pressure via battlenet
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Sasook is not online. Sasook
Joined: 07 Mar 2009
Total Posts: 41122
06 Feb 2014 10:42 PM
battlenet will just isolate clan leaders and give the people in it something to brag about since they're filthy pretentious elitists

you're just giving rich people more money basically
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Neovus is not online. Neovus
Joined: 23 Oct 2013
Total Posts: 15145
06 Feb 2014 10:42 PM
The change you're looking for is literally the same as committing to environmentally safe actions. People won't do environmentally-friendly things unless it's convenient for them. The same goes for clans: People won't do this unless it's convenient for them.

I can't tell people how to make their bases, but if gain a following for this network by large clans then we can create a *standard* that people can follow. If you see another way we could create a standard that would incorporate all the clans that people would back, please, be my guest.
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Sasook is not online. Sasook
Joined: 07 Mar 2009
Total Posts: 41122
06 Feb 2014 10:43 PM
i agree with establishing the standard but grouping a bunch of stuck up clan leaders together isnt the way to do it
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DarkLight110 is not online. DarkLight110
Joined: 22 Jan 2011
Total Posts: 169
06 Feb 2014 10:44 PM
I attacked a clan 12 times in one day, won all 12. It was a fair match. Around 7 of them vs 10 of us. They called them unofficial because I didnt "Plan with the leader when to raid". Im sorry, next time Ill ask you if I can raid when im going to get some sugar.
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Sasook is not online. Sasook
Joined: 07 Mar 2009
Total Posts: 41122
06 Feb 2014 10:44 PM
yeah exactly dark
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DarkLight110 is not online. DarkLight110
Joined: 22 Jan 2011
Total Posts: 169
06 Feb 2014 10:45 PM
My only rules at my bases that I will enforce is No exploiting, and KOS limits. Everything else ill just swoop aside probably.
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darkwisp is not online. darkwisp
Joined: 07 Apr 2010
Total Posts: 22653
06 Feb 2014 10:46 PM
This is not real life.

But seriously, join The Collision.
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Neovus is not online. Neovus
Joined: 23 Oct 2013
Total Posts: 15145
06 Feb 2014 10:47 PM
Sasook, this won't be grouping stuck up clan leaders. We'll be accepting all clans under certain conditions that can be determined in the future. It won't be stuck up. If anything, the way we have it now is stuck up. Everyone is proud of their clan not losing any fights but there's no system for saying that.

It's like if boxing had no association to manage and referee the games. People would just claim they're better, and even if they keep getting downed to the point they're unconscious, they'll just keep saying they are still in the fight until the other person leaves because he's wasting his time. That's how Roblox clans work right now.
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DarkLight110 is not online. DarkLight110
Joined: 22 Jan 2011
Total Posts: 169
06 Feb 2014 10:50 PM
My vision for the future of clans is this; We can make universal warzones. The enemy can literally, place their troops and equipment like vehicles into the warzone when raiding. All vehicles will contain a certain thingy in the script, that any clan that uses universal warzones must have in order to transport vehicles. The warzone owner can set limits like Vehicle speed, cannon powers, gun fire rates, bullet damages, and anything else. The warzone script reads each piece of equipment that wants to be placed, and if it passes, it's let into the game. This lets clans manufacture their own technology, and us it in combat. With this feature, warfare would be improved TENFOLD.
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Vecrow is not online. Vecrow
Joined: 17 Oct 2012
Total Posts: 6763
06 Feb 2014 10:52 PM
such supprt
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