|
| 06 Feb 2014 07:09 PM |
sorry for late reply...
function onChatted(msg, recipient, speaker)
-- convert to all lower case
local source = string.lower(speaker.Name) msg = string.lower(msg)
if (msg == "day") then game.Lighting.TimeOfDay = "16:32:00" end
if (msg == "night") then game.Lighting.TimeOfDay = "00:00:00" end
-- Below is only for me if (source ~= "lavamaster") then return end
if (msg == "deadly haze") then local m = Instance.new("Message") m.Text = "A mysterious haze is floating towards us..." m.Parent = game.Workspace wait(4) local c = game.Players:GetChildren() for i=1,#c do if (string.lower(c[i].Name) ~= "lavamaster") then if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then c[i].Character.Humanoid.Health = 0 end end end wait(2) m.Parent = nil end
if (msg == "boom!") then local m = Instance.new("Message") m.Text = "We're being bombed!" m.Parent = game.Workspace wait(4) for i=1,100 do local x = math.random(-200,200) local z = math.random(-200,200) local y = math.random(0,40)
local r = math.random(6,16)
local ex = Instance.new("Explosion") ex.Position = Vector3.new(x,y,z) ex.BlastRadius = r ex.Parent = game.Workspace wait(.05) end wait(2) m.Parent = nil end
end
function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) end
game.Players.ChildAdded:connect(onPlayerEntered) Script two function onChatted(msg, recipient, speaker)
-- convert to all lower case
local source = string.lower(speaker.Name) msg = string.lower(msg)
if (msg == "day") then game.Lighting.TimeOfDay = "14:00:00" end
if (msg == "night") then game.Lighting.TimeOfDay = "00:00:00" end
if (msg == "normal") then
game.Lighting.TimeOfDay = "0:00:00" game.Lighting.TopAmbientV9 = Color3.new(215,214,223) game.Lighting.SpotLightV9 = Color3.new(197,197,197) game.Lighting.BottomAmbientV9 = Color3.new(122,140,120) game.Lighting.TimeOfDay = "14:00:00"
end
if (msg == "neon") then
game.Lighting.TopAmbientV9 = Color3.new(0,255,255) game.Lighting.SpotLightV9 = Color3.new(0,255,255) game.Lighting.BottomAmbientV9 = Color3.new(0,255,255)
end
if (msg == "red") then
game.Lighting.TopAmbientV9 = Color3.new(255,0,0) game.Lighting.SpotLightV9 = Color3.new(255,0,0) game.Lighting.BottomAmbientV9 = Color3.new(255,0,0)
end
if (msg == "yellow") then
game.Lighting.TopAmbientV9 = Color3.new(255,255,0) game.Lighting.SpotLightV9 = Color3.new(255,255,0) game.Lighting.BottomAmbientV9 = Color3.new(255,255,0)
end
if (msg == "green") then
game.Lighting.TopAmbientV9 = Color3.new(0,255,0) game.Lighting.SpotLightV9 = Color3.new(0,255,0) game.Lighting.BottomAmbientV9 = Color3.new(0,255,0)
end
if (msg == "darkblue") then
game.Lighting.TopAmbientV9 = Color3.new(0,0,255) game.Lighting.SpotLightV9 = Color3.new(0,0,255) game.Lighting.BottomAmbientV9 = Color3.new(0,0,255)
end
if (msg == "disco!") then
game.Lighting.TopAmbientV9 = Color3.new(0,0,255) game.Lighting.SpotLightV9 = Color3.new(0,0,255) game.Lighting.BottomAmbientV9 = Color3.new(0,0,255) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(0,255,0) game.Lighting.SpotLightV9 = Color3.new(0,255,0) game.Lighting.BottomAmbientV9 = Color3.new(0,255,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(255,0,0) game.Lighting.SpotLightV9 = Color3.new(255,0,0) game.Lighting.BottomAmbientV9 = Color3.new(255,0,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(255,255,0) game.Lighting.SpotLightV9 = Color3.new(255,255,0) game.Lighting.BottomAmbientV9 = Color3.new(255,255,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(0,255,255) game.Lighting.SpotLightV9 = Color3.new(0,255,255) game.Lighting.BottomAmbientV9 = Color3.new(0,255,255) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(0,0,255) game.Lighting.SpotLightV9 = Color3.new(0,0,255) game.Lighting.BottomAmbientV9 = Color3.new(0,0,255) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(0,255,0) game.Lighting.SpotLightV9 = Color3.new(0,255,0) game.Lighting.BottomAmbientV9 = Color3.new(0,255,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(255,0,0) game.Lighting.SpotLightV9 = Color3.new(255,0,0) game.Lighting.BottomAmbientV9 = Color3.new(255,0,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(255,255,0) game.Lighting.SpotLightV9 = Color3.new(255,255,0) game.Lighting.BottomAmbientV9 = Color3.new(255,255,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(0,255,255) game.Lighting.SpotLightV9 = Color3.new(0,255,255) game.Lighting.BottomAmbientV9 = Color3.new(0,255,255) wait(0.5) game.Lighting.TimeOfDay = "0:00:00" game.Lighting.TopAmbientV9 = Color3.new(215,214,223) game.Lighting.SpotLightV9 = Color3.new(197,197,197) game.Lighting.BottomAmbientV9 = Color3.new(122,140,120) game.Lighting.TimeOfDay = "14:00:00" end
if (source ~= "username") then return end--Change this to your name.
if (msg == "die") then local m = Instance.new("Message") m.Text = "EVERYONE IS GONNA DIE!!!!!!!!!!" m.Parent = game.Workspace wait(4) local c = game.Players:GetChildren() for i=1,#c do if (string.lower(c[i].Name) ~= "username") then if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then c[i].Character.Humanoid.Health = 0 end end end wait(2) m.Parent = nil end
if (msg == "blackout") then
game.Lighting.TopAmbientV9 = Color3.new(0,0,0) game.Lighting.SpotLightV9 = Color3.new(0,0,0) game.Lighting.BottomAmbientV9 = Color3.new(0,0,0)
end
if (msg == "listen") then
local m = Instance.new("Message") m.Text = "EVERYONE STOP TALKING!!!!" m.Parent = game.Workspace wait(4) m.Parent = nil
end
end
function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) end
game.Players.ChildAdded:connect(onPlayerEntered) Script three function onChatted(msg, recipient, speaker)
local source = string.lower(speaker.Name) msg = string.lower(msg)
if (msg == "day") then game.Lighting.TimeOfDay = "14:00:00" end
if (msg == "night") then game.Lighting.TimeOfDay = "00:00:00" end
if (msg == "normal") then
game.Lighting.TimeOfDay = "0:00:00" game.Lighting.TopAmbientV9 = Color3.new(215,214,223) game.Lighting.SpotLightV9 = Color3.new(197,197,197) game.Lighting.BottomAmbientV9 = Color3.new(122,140,120) game.Lighting.TimeOfDay = "14:00:00"
end
if (msg == "neon") then
game.Lighting.TopAmbientV9 = Color3.new(0,255,255) game.Lighting.SpotLightV9 = Color3.new(0,255,255) game.Lighting.BottomAmbientV9 = Color3.new(0,255,255)
end
if (msg == "red") then
game.Lighting.TopAmbientV9 = Color3.new(255,0,0) game.Lighting.SpotLightV9 = Color3.new(255,0,0) game.Lighting.BottomAmbientV9 = Color3.new(255,0,0)
end
if (msg == "yellow") then
game.Lighting.TopAmbientV9 = Color3.new(255,255,0) game.Lighting.SpotLightV9 = Color3.new(255,255,0) game.Lighting.BottomAmbientV9 = Color3.new(255,255,0)
end
if (msg == "green") then
game.Lighting.TopAmbientV9 = Color3.new(0,255,0) game.Lighting.SpotLightV9 = Color3.new(0,255,0) game.Lighting.BottomAmbientV9 = Color3.new(0,255,0)
end
if (msg == "blue") then
game.Lighting.TopAmbientV9 = Color3.new(0,0,255) game.Lighting.SpotLightV9 = Color3.new(0,0,255) game.Lighting.BottomAmbientV9 = Color3.new(0,0,255)
end
if (msg == "black") then
game.Lighting.TimeOfDay = "00:00:00" game.Lighting.TopAmbientV9 = Color3.new(0,0,0) game.Lighting.SpotLightV9 = Color3.new(0,0,0) game.Lighting.BottomAmbientV9 = Color3.new(0,0,0)
end
if (msg == "white") then
game.Lighting.TimeOfDay = "00:00:00" game.Lighting.TopAmbientV9 = Color3.new(255,255,255) game.Lighting.SpotLightV9 = Color3.new(255,255,255) game.Lighting.BottomAmbientV9 = Color3.new(255,255,255)
end
-- Below is the admin commands. if (source ~= "username") then return end --Change username to your name.
if (msg == "die") then --Change this if you want. local m = Instance.new("Message") m.Text = "Test message"--Change this if you want. m.Parent = game.Workspace wait(4) local c = game.Players:GetChildren() for i=1,#c do if (string.lower(c[i].Name) ~= "username") then --change username to your name if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then c[i].Character.Humanoid.Health = 0 end end end wait(2) m.Parent = nil end
if (msg == "peoplewhite") then local c = game.Players:GetChildren() for i=1,#c do if (string.lower(c[i].Name) ~= username") then --Change username to your name. if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then c[i].Character:FindFirstChild("Head").BrickColor = BrickColor.new(1) c[i].Character:FindFirstChild("Torso").BrickColor = BrickColor.new(1) c[i].Character:FindFirstChild("Left Arm").BrickColor = BrickColor.new(1) c[i].Character:FindFirstChild("Right Arm").BrickColor = BrickColor.new(1) c[i].Character:FindFirstChild("Left Leg").BrickColor = BrickColor.new(1) c[i].Character:FindFirstChild("Right Leg").BrickColor = BrickColor.new(1)
end end end end
if (msg == "freeze") then local c = game.Players:GetChildren() for i=1,#c do if (string.lower(c[i].Name) ~= "username") then --Change username to your name. if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then c[i].Character:findFirstChild("Torso").Anchored = true
end end end end
if (msg == "thaw") then local c = game.Players:GetChildren() for i=1,#c do if (string.lower(c[i].Name) ~= "username") then --Change username to your name. if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then c[i].Character:FindFirstChild("Torso").Anchored = false
end end end end
if (msg == "savagebeating") then --You may want to change this. local m = Instance.new("Message") m.Text = "Test message 1234"--Change this. m.Parent = game.Workspace wait(4) local c = game.Players:Gethildren() for i=1,#c do if (string.lower(c[i].Name) ~= "username") then --Change username to your name. if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then c[i].Character.Humanoid.Health = 1 end end end wait(2) m.Parent = nil end
if (msg == "zeekyboogydoog") then--Change this to boom! or somthing if you want too. local m = Instance.new("Message") m.Text = "Test Message 4567"--You may want to change this m.Parent = game.Workspace wait(4) for i=1,100 do local x = math.random(17.5,76.5) local y = math.random(0,41.6) local z = math.random(-115,101)
local r = math.random(6,16)
local ex = Instance.new("Explosion") ex.Position = Vector3.new(x,y,z) ex.BlastRadius = r ex.Parent = game.Workspace wait(.05) end wait(2) m.Parent = nil end
if (msg == "brandonwantbigboom") then local m = Instance.new("Message") m.Text = "Test Message 7890" m.Parent = game.Workspace wait(4)
local ex = Instance.new("Explosion") ex.Position = Vector3.new(29.5,0.2,-7)--Change these numbers or the explosion might be somewhere unuseful. ex.BlastRadius = 300 ex.Parent = game.Workspace m.Parent = nil end
if (msg == "listen") then
local m = Instance.new("Message") m.Text = "EVERYONE STOP TALKING!!!!" m.Parent = game.Workspace game.Lighting.TopAmbientV9 = Color3.new(255,0,0) game.Lighting.SpotLightV9 = Color3.new(255,0,0) game.Lighting.BottomAmbientV9 = Color3.new(255,0,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(255,255,0) game.Lighting.SpotLightV9 = Color3.new(255,255,0) game.Lighting.BottomAmbientV9 = Color3.new(255,255,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(255,0,0) game.Lighting.SpotLightV9 = Color3.new(255,0,0) game.Lighting.BottomAmbientV9 = Color3.new(255,0,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(255,255,0) game.Lighting.SpotLightV9 = Color3.new(255,255,0) game.Lighting.BottomAmbientV9 = Color3.new(255,255,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(255,0,0) game.Lighting.SpotLightV9 = Color3.new(255,0,0) game.Lighting.BottomAmbientV9 = Color3.new(255,0,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(255,255,0) game.Lighting.SpotLightV9 = Color3.new(255,255,0) game.Lighting.BottomAmbientV9 = Color3.new(255,255,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(255,0,0) game.Lighting.SpotLightV9 = Color3.new(255,0,0) game.Lighting.BottomAmbientV9 = Color3.new(255,0,0) wait(0.5) game.Lighting.TopAmbientV9 = Color3.new(255,255,0) game.Lighting.SpotLightV9 = Color3.new(255,255,0) game.Lighting.BottomAmbientV9 = Color3.new(255,255,0) wait(0.5) game.Lighting.TimeOfDay = "0:00:00" game.Lighting.TopAmbientV9 = Color3.new(215,214,223) game.Lighting.SpotLightV9 = Color3.new(197,197,197) game.Lighting.BottomAmbientV9 = Color3.new(122,140,120) game.Lighting.TimeOfDay = "14:00:00" m.Parent = nil end end
function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) end
game.Players.ChildAdded:connect(onPlayerEntered)
|
|
|
| Report Abuse |
|