|
| 06 Feb 2014 04:13 PM |
Say we have two players. Player1 and Player2. This is in a local script in Player1's PlayerGui:
if game.Players.Player2.PlayerGui then game.Players.Player2.Character.Torso.Transparency = 1 end
That script runs after Player2's PlayerGui has loaded, but it never sets Player2's torso to invisible. Are we no longer able to access other peoples' PlayerGuis from our own local scripts? |
|
|
| Report Abuse |
|
|
shawnyg
|
  |
| Joined: 21 Apr 2011 |
| Total Posts: 1428 |
|
|
| 06 Feb 2014 04:45 PM |
Don't you mean their character? And you can always access their PlayerGui and Character.. Last time I checked, you can't have Player1 and Player2 in the same server (Solo or Start Player). Unless you find the people with those 2 accounts and get them to join the game, the script won't work.
You said it's in Player1's gui.
~The G |
|
|
| Report Abuse |
|
|
|
| 06 Feb 2014 05:05 PM |
| You can have Player1, Player2, Player3, Player4, and so on as many as you want, in a test server. |
|
|
| Report Abuse |
|
|
shawnyg
|
  |
| Joined: 21 Apr 2011 |
| Total Posts: 1428 |
|
| |
|
|
| 06 Feb 2014 05:26 PM |
Yes, thats the point of a test server Tools > Test > Start server Wait for server to open...
Inside the server Tools > Test > Start player Repeat last step till you have enough players. |
|
|
| Report Abuse |
|
|