wazap
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| Joined: 29 Jun 2007 |
| Total Posts: 23234 |
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| 04 Feb 2014 12:38 AM |
Code it so that we can crash the game from the outside any time we desire. Hint: GetProductInfo or PlayerOwnsAsset on a random free model
;) |
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wazap
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| Joined: 29 Jun 2007 |
| Total Posts: 23234 |
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| 04 Feb 2014 01:35 AM |
| ^Also a possibility. But havent figured out how to use it yet... Bit slow e.e |
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| 04 Feb 2014 05:06 AM |
| You'd need to control a domain to use HttpService... |
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Truste135
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| Joined: 26 Oct 2010 |
| Total Posts: 741 |
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| 04 Feb 2014 07:23 AM |
crash script
while true do print("im a troll and i is crashing your server lollololol") end
kick script
for _, player in ipairs(game.Players:GetChildren()) do player:Kick() end
i'm not crazy just ask my toaster |
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wazap
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| Joined: 29 Jun 2007 |
| Total Posts: 23234 |
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| 04 Feb 2014 12:18 PM |
| @Trust ik how to do most things on scripts. There are just a few things I still havent grasped how to use yet. HttpService, metatables, and NetworkService stuff. |
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Truste135
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| Joined: 26 Oct 2010 |
| Total Posts: 741 |
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| 04 Feb 2014 01:28 PM |
i have no idea how to use metatables as well :P
i'm not crazy just ask my toaster |
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DrCode
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| Joined: 18 Nov 2009 |
| Total Posts: 1727 |
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| 04 Feb 2014 01:30 PM |
Instance.new("ManualSurfaceJointInstance", workspace)
~ Trust me, I'm a doctor (@DrCodeRBX) ~ |
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