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| 01 Feb 2014 09:07 PM |
| I heard that with a script and putting the asset ID of a sound it will appear in your game, no, It´s not MIDI player. |
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maxomega3
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| Joined: 11 Jun 2010 |
| Total Posts: 10668 |
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| 01 Feb 2014 09:10 PM |
I'm in a good mood, so I'll just give it to you (It's all over the Audio page, you were bound to run into it anyway).
Sound.Sound = "http://www.roblox.com/asset/?id=ASSETIDHERE" Sound:Play () |
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| 01 Feb 2014 09:16 PM |
In order to put a sound in your game, here's a simple script to make that happen. local s = Instance.new("Sound") s.Parent = game.Workspace s.SoundId = "http://www.roblox.com/asset/?id=IDHERE" s:play()
Copy and paste that script in the command bar.
Okay. To find the asset id, you have to go to the audio page in the catalog and at the URL bar at the top of the page, there will be numbers at the end. Copy and paste those numbers in where it says IDHERE in the script. |
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| 01 Feb 2014 09:20 PM |
| Will it work if I put it in a script? |
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| 02 Mar 2014 04:28 PM |
| Yes, it would work if you put it in your script. |
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