iGobitoe
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| Joined: 29 Mar 2013 |
| Total Posts: 6690 |
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| 31 Jan 2014 10:08 PM |
For some reason this is not working, any idea why? :s game.Players.PlayerAdded:connect(function(player) player.Chatted:connect(function(msg) if msg == "releasethegrapes" then game.Lighting.MindGrapes:Clone().Parent = player.Backpack end end) end) |
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| 31 Jan 2014 10:11 PM |
| msg is never defined, unless it is earlier in the script. |
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iGobitoe
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| Joined: 29 Mar 2013 |
| Total Posts: 6690 |
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| 31 Jan 2014 10:15 PM |
| @xx ok nvm i got the script to work, thanks |
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